Wizard: Difference between revisions
Jump to navigation
Jump to search
m
→Robed Spells
imported>Swindly (→Artifacts: No more cursed heart.) |
imported>XDTM m (→Robed Spells) |
||
Line 130: | Line 130: | ||
!Summon Guns | !Summon Guns | ||
|N/A | |N/A | ||
|A strong spell that can be used only once. Summons a random weapon at everyone's feet (excluding the feet belonging to you or any apprentices), arming the crew to fight you and alerting them of your presence. | |A strong spell that can be used only once. Summons a random weapon at everyone's feet (excluding the feet belonging to you or any apprentices), arming the crew to fight you and alerting them of your presence. A portion of the crew will also gain a survival objective, causing chaos as the crew fights one another. | ||
|N/A | |N/A | ||
| | |2 | ||
|-style="text-align: center;" | |-style="text-align: center;" | ||
!Summon Magic | !Summon Magic | ||
|N/A | |N/A | ||
|Grants the crew an assortment of various trinkets from the legendary wizard self storage box. The assortment is wide and varies wildly in usefulness, but will always alert the crew of your presence and can make them a dangerous threat to you. Similarly to Summon Guns, this spell will | |Grants the crew an assortment of various trinkets from the legendary wizard self storage box. The assortment is wide and varies wildly in usefulness, but will always alert the crew of your presence and can make them a dangerous threat to you. Similarly to Summon Guns, this spell will make part of the crew gain a survival objective. | ||
|N/A | |N/A | ||
| | |2 | ||
|-style="text-align: center;" | |-style="text-align: center;" | ||
!Summon Events | !Summon Events |