Assistant: Difference between revisions

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{{JobPageHeader
|headerbgcolor = gray
|headerfontcolor = white
|stafftype = CIVILIAN
|imagebgcolor = lightgray
|img_generic = Generic_assistant2.png
|jobtitle = Assistant
|access = None
|additional = [[Maintenance]]
|difficulty = None
|superior = Anyone
|duties = Get your space legs, assist people, ask the [[Head of Personnel|HoP]] to give you a job
|guides = [[New Players]], [[Starter guide]], [[Frequently Asked Questions]], [[General items]], [[Basic construction]]
}}
[[File:Primary Tool Storage.png|thumb|300px|The [[Primary Tool Storage]]. This is where you spawn.]]
Assistants are the most versatile and expendable workers on the station. They are recommended to new-comers who have [[New Players|''read the tutorial'']] and are still getting their space legs.


Assistants begin their shift in [[Primary Tool Storage]], where they can acquire some basic tools such as screwdrivers and wrenches. If you are charismatic or lucky, the [[Head of Personnel]] can add more access to your [[Identification Card]]. With more access and perhaps a custom job title, perhaps you can find a purpose on the station at last.


Sometimes you are a God among men and sometimes you are dead within twelve seconds of round start. It all depends on how you set up and the luck of the station.


You are the worst hated person on the station besides the clown, your life means nothing BUT you also have your advantages. Your advantage over other roles is that because your on the move you are also one of the most knowledgeable people on the station were it comes to day to day business.
==Duties? What Duties?==
Assistants are usually the most aware civilians on the station due to the fact they're constantly on the move. You'll find that that assistants make great informants!


You spawn either at primary tool storage, by engineering, by robotics or mostly at arrivals. South of primary storage is a washing area, toilets, personal lockers and lockers with various clothes that can be also found on the arrivals shuttle. The primary storage is usually a clusterfuck at the start of the round due to very valuable multi tools ( Only two ) and belts that can be worn which can hold a multitude of tools for the inspiring greytider. Also, at primary storage there is two cells that can be used to make the very robust weapon - stun prods however it is ill advised to make them at the start of the round as a none antag. Finally, there is a mini botany like area hidden behind a window which you can get plant seeds, various types of fruits and a bio generator which can be used to make certain things.
Due to the lack of responsibility, you'll usually find that assistants are the ones responsible for renovating the bar with a dance floor or boxing ring, building cloning stations in firefighting closets, converting the dorms into interrogation rooms, and all other sorts of wacky projects.


==Gimmicks==
You can choose between either inventing a custom job title and having the HoP give you the title and appropriate access, and asking people over the radio if they need assistance. If you take the first option, consider the jobs on the following list. An assistant is a good job for playing a single-round gimmick.


(( Edited by Blackarrow, think this job is done now? ))
*Acolyte
*Actor
*Animal Handler
*Athlete
*Bean Counter
*Beggar
*Bro
*Coach
*Consultant
*Daredevil
*Delivery Boy/Girl
*DJ
*Drunken Wreck
*Emissary from Another Planet
*Fanboy/girl
*Former Head of Security
*Gambler
*Gourmand
*Junk Collector
*Junkie
*Musician
*Paralegal
*Political Activist
*Political Prisoner
*Receptionist
*Safety Inspector
*Salesperson
*Stowaway
*Student
*Terraformer
*Test Subject
*Tour Guide
*Trader
*Waiter
 
==Ghost in the System==
It's easy to stay under the radar as an assistant, as you have the least-respected job on the station (aside from [[Clown|that other guy]]). You have [[maintenance]] access, but to go anywhere else you need to be creative. Loot a belt and budget insulated gloves from [[Primary Tool Storage]] if you can and set out!
 
The number one advantage of traitor assistant is your opponent's arrogance. Security and other crew members will typically assume you are inexperienced or stupid, so surprise them with your knowledge of the game's mechanics.
 
This doesn't mean you won't run into a particularly savvy security member who knows the potential danger of an assistant, though. Keep alert at all times. In the rare case that someone actually asks you to assist them, draw them into a quiet place and execute them.




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