Bartender: Difference between revisions
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→File:Barman.png Traitor Bartender
imported>DemonFiren (→Serving up a cool glass of pain: Maint loot randomised, map rotation, beer goggles...) |
imported>Anonmare |
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* While you only start with non-lethal Beanbag Shells, don't be afraid to ask Cargo for a few alternatives from their Autolathe: Incendiary Shells, Shotgun Slugs, and Buckshot are all excellent options for the Bartender who needs to deal with the more rowdy clientele. R&D can also produce Stun Shells that act as a Taser Electrode, if putting holes in people isn't your style. | * While you only start with non-lethal Beanbag Shells, don't be afraid to ask Cargo for a few alternatives from their Autolathe: Incendiary Shells, Shotgun Slugs, and Buckshot are all excellent options for the Bartender who needs to deal with the more rowdy clientele. R&D can also produce Stun Shells that act as a Taser Electrode, if putting holes in people isn't your style. | ||
===[[File:Barman.png]] Traitor Bartender=== | ===[[File:Barman.png]] Traitor Bartender=== | ||
* | * An emag can make a Syndicate Café sign when used on your bartender screen... Not terribly useful but good to know, right? | ||
* Neurotoxin is more potent than Chloral Hydrate - If you can find a way to apply it, your victim will spend a very long time on the floor | |||
* Beepsky Smash makes someone incapable of holding items in their hands. Mix this with your poisons to completely debilitate your targets. | |||
* The Double-Barreled Shotgun can be sawed-off to fit in your pocket via a Circular Saw (Try Robotics, Cargo, or Medbay!). Be sure to unload it before applying the saw, unless you enjoy buckshot to the face. | * The Double-Barreled Shotgun can be sawed-off to fit in your pocket via a Circular Saw (Try Robotics, Cargo, or Medbay!). Be sure to unload it before applying the saw, unless you enjoy buckshot to the face. | ||
* You can stun somebody with a bottle of alcohol (Any of the several in the Booze-o-Matic) provided they aren't wearing robust headgear. This also drenches them in flammable fluids - Combine with a Lighter for ignition! | * You can stun somebody with a bottle of alcohol (Any of the several in the Booze-o-Matic) provided they aren't wearing robust headgear. This also drenches them in flammable fluids - Combine with a Lighter for ignition! | ||
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** Combining the other 3 chemicals (Itching Powder, Arsenic, and Histamine) will give you a brutal followup that almost entirely prevents self-treatment due to the massive amount of debuffs and damage being caused | ** Combining the other 3 chemicals (Itching Powder, Arsenic, and Histamine) will give you a brutal followup that almost entirely prevents self-treatment due to the massive amount of debuffs and damage being caused | ||
** Even without darts, the toxins kit is incredibly strong - 5u of Polonium is very lethal, as are the other chemicals | ** Even without darts, the toxins kit is incredibly strong - 5u of Polonium is very lethal, as are the other chemicals | ||
* Some of your drinks can be used for nefarious purposes as well as legitimate. Experiment! | |||
{{Jobs}} | {{Jobs}} | ||
[[Category: Jobs]] | [[Category: Jobs]] |