Shaft Miner: Difference between revisions

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imported>XDTM
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!<span style="display: none;">c</span>Price
!<span style="display: none;">c</span>Price
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![[File:BScapsule.png|32px]]<br>Bluespace Shelter Capsuel-ChestBelt Webbing Combo
![[File:Stimpen.png|32px]]<br>Stimpack Medipen
|The Shelter Capsule is indispensable for long expeditions, while the ChestBelt Webbing is a very useful item to carry a array of items (including a pickaxe) on your belt slot.
|A cheap stimpack that stimulates your body's adrenaline but can be fatal if abused. Use three at a time at most. Addiction without anti tox will be lethal over time.
!<span style="display: none;">a</span>Voucher OR 400 for Shelter, 500 for Webbing
!<span style="display: none;">a</span>50 Points
|-
![[File:Box.png|32px]]<br>Medipen Bundle
|An addiction kit! Comes with five stimpacks and for some god awful reason, enough epi pens to to overdose someone and get them addicted.
!<span style="display: none;">a</span>200 Points
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|-
![[File:Resonator.png|32px]]<br>Resonator
![[File:Whiskey.png|32px]]<br>Whiskey
|Another deadly tool. This will instantly clear a rock wall when clicked on, and when used in hand or swung at empty space, will create a field on that spot that lasts for about five seconds before rupturing, causing serious damage to anything standing on it. Just like the kinetic accelerator, it does reduced damage in pressurized environments. You can activate it in your hand to switch the field to last between 3 and 5 seconds.
|A bottle of alcohol, helps you forget you literally work in hell.
!<span style="display: none;">a</span>Voucher OR 800 Points
!<span style="display: none;">a</span>100 Points
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![[File:Absinthe.png|32px]]<br>Absinthe
|A bottle of alcohol, helps you forget you literally work in hell.
!<span style="display: none;">a</span>100 Points
|-
![[File:Cigar.png|32px]]<br>Cigar
|A high-quality havana cigar.
!<span style="display: none;">a</span>150 Points
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![[File:Soap.png|32px]]<br>Soap
|A bar of slippery soap.
!<span style="display: none;">a</span>200 Points
|-
![[File:Laser_pointer.png|32px]]<br>Laser Pointer
|Just a laser pointer, don't shite it into people's eyes.
!<span style="display: none;">a</span>300 Points
|-
![[File:Facehugger.png|32px]]<br>Toy Facehugger
|An extremely realistic-looking facehugger toy, to prank the crew with.
!<span style="display: none;">a</span>300 Points
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![[File:MiningScanner.png|32px]]<br>Advance Mining Scanner
![[File:MiningScanner.png|32px]]<br>Advanced Mining Scanner
|A upgrade over the default Mining Scanner. This tool has a much larger detection radius of seven tiles (the entire screen).
|A upgrade over the default Mining Scanner. This tool has a much larger detection radius of seven tiles (the entire screen), and updates more frequently.
!<span style="display: none;">a</span>Voucher OR 400 Points
!<span style="display: none;">a</span>800 Points
|-
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![[File:MiningDrone.png|32px]]<br>Mining Drone
![[File:Bottle17.png|32px]]<br>Stabilizing Serum
|This helpful little guy goes around collecting loose ore so you don't have to. Will drop its haul when you hit it with the mining scanner. Clicking on it with an empty hand will toggle it between ore collection and wildlife fighting mode, where it will attack xenos with its built-in kinetic accelerator and drill. Will not pick up sand with no nearby ore around, for some reason. Comes with an upgraded welding tool if redeemed via voucher. It cannot be repaired while it is fighting. It can be further upgraded with special modules bought from the vending machine to increase its effectiveness.  
|Can be used on legion souls to prevent them from decaying.
!<span style="display: none;">a</span>Voucher OR 500 Points
!<span style="display: none;">a</span>400 Points
|-
|-
![[File:Circuitboard.png|32px]]<br>Drone: Melee Upgrade
![[File:Fulton_beacon.png|32px]]<br>Fulton Beacon
|Increases the Drone's melee damage
|Creates a beacon that fulton kits can target as a drop-off point.
!<span style="display: none;">a</span>400 Points
!<span style="display: none;">a</span>400 Points
|-
|-
![[File:Circuitboard.png|32px]]<br>Drone: Health Upgrade
![[File:BScapsule.png|32px]]<br>Bluespace Shelter Capsule
|Increases the Drone's health.
|The Shelter Capsule is indispensable for long expeditions: it creates an ash-storm proof 3x3 room complete with breathable air, a sleeper and some warm donk-pockets.
!<span style="display: none;">a</span>400 Points
!<span style="display: none;">a</span>400 Points
|-
|-
![[File:Circuitboard.png|32px]]<br>Drone: Ranged Upgrade
![[File:Gar_mesons.png|32px]]<br>GAR Mesons
|Decreases the Drone's ranged weapon's cooldown.
|A pair of very sharp meson scanners. Can be thrown as a weapon, with a chance to embed.
!<span style="display: none;">a</span>500 Points
|-
![[File:Miner_webbing.png|32px]]<br>Chest Webbing
|Can be worn on the belt slot, stores mining equipment.
!<span style="display: none;">a</span>500 Points
|-
![[File:Stimpen.png|32px]]<br>Survival Medipen
|Contains several healing and heat-stabilizing chemicals. Using more than one in a short period will cause several overdoses.
!<span style="display: none;">a</span>500 Points
|-
![[File:Box.png|32px]]<br>Brute First-Aid Kit
|Contains bandages and brute-healing patches.
!<span style="display: none;">a</span>600 Points
|-
![[File:Implanter.png|32px]]<br>Tracking Implant Kit
|Contains tracking implants and a locator; useful if you want others to find your corpse in case of death.
!<span style="display: none;">a</span>600 Points
!<span style="display: none;">a</span>600 Points
|-
|-
![[File:Circuitboard.png|32px]]<br>Drone: AI Upgrade
![[File:Jaunter.png|32px]]<br>Wormhole Jaunter
|Installs a high tech AI into the Drone (grants a ghost control over the Drone).
|One-use item that creates a wormhole to a random beacon on station. The portal is unstable and will make you dizzy after using it. Can be worn on the chest slot to prevent death on chasms.
!<span style="display: none;">a</span>1000 Points
!<span style="display: none;">a</span>750 Points
|-
|-
![[File:MediPen.png|32px]]<br>Stimpack Medipen
![[File:Kinetic_crusher.png|32px]]<br>Proto-kinetic Crusher
|A cheap stimpack that stimulates your body's adrenaline but can be fatal if abused. Use three at a time at most. Addiction without anti tox will be lethal over time.
|A powerful melee weapon. Shoots kinetic bolts that don't deal damage, but can mark large creatures making the hammer deal increased damage when used on them. It will deal even greater damage on backstab.
!<span style="display: none;">a</span>50 Points
!<span style="display: none;">a</span>750 Points
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![[File:Box.png|32px]]<br>Medipen Bundle
![[File:KineticAccelerator.png|32px]]<br>Proto-kinetic Accelerator
|An addiction kit! Comes with five stimpacks and for some god awful reason, enough epi pens to to overdose someone and get them addicted.
|The classic mining weapon. Buy it from here if you did not get one at roundstart.
!<span style="display: none;">a</span>200 Points
!<span style="display: none;">a</span>750 Points
|-
|-
![[File:Bottle17.png|32px]]<br>Legion Stabilizer
![[File:Resonator.png|32px]]<br>Resonator
|This is injected into a legion's soul to preserve its healing capabilities.
|Another deadly tool. This will, when used on rock or an empty space, create a field on that spot that lasts for about five seconds before rupturing, causing serious damage to anything standing on it. Just like the kinetic accelerator, it does reduced damage in pressurized environments. You can activate it in your hand to switch the field to last between 3 and 5 seconds. Using it on an already-marked spot will instantly rupture the field.
!<span style="display: none;">a</span>400 Points
!<span style="display: none;">a</span>800 Points
|-
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!Wormhole Jaunter
![[File:Fulton_pack.png|32px]]<br>Fulton Extraction Pack
|A single use device that creates a wormhole set to a random teleport beacon, creates a quick way of getting out of a sticky situation. Just try not to lose your lunch.
|A balloon that can be used to extract equipment or personnel to a Fulton Recovery Beacon. Anything not bolted down can be moved. Link the pack to a beacon by using the pack in hand.
!<span style="display: none;">a</span>750 Points
!<span style="display: none;">a</span>1000 Points
|-
|-
!Lazarus Injector
!Lazarus Injector
|A miracle injection capable of reviving simple living beings from death, making them friendly to you and the crew. useless on humans, monkeys, and other complex living beings. Resurrect Ian for all access from a thankful Head of Personnel! Or make yourself a pet Goliath. The lazarus injector can be EMP'd to make revived mobs hostile to everyone but you. Practical uses are reviving a Goliath and killing it for additional plates, or reviving a basilisk for more diamonds. Alternatively useful for bartering with the HoP or any staff with a pet. Flood the AI core with goliaths! EMAG FOR INTENSE TRAITOR ACTIONS (Don't use goliaths for this purpose, you can't drag them.)
|A miracle injection capable of reviving simple living beings from death, making them friendly to you and the crew. Useless on humans, monkeys, and other complex living beings. Resurrect Ian for all access from a thankful Head of Personnel! Or make yourself a pet Goliath. The lazarus injector can be EMP'd to make revived mobs hostile to everyone but you. Also useful for bartering with the HoP or any staff with a pet. Expect R&D to want one, as it has high research value.
!<span style="display: none;">a</span>1000 Points
!<span style="display: none;">a</span>1000 Points
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![[File:Pickaxe.png|32px]]<br>Silver-plated Pickaxe
![[File:Pickaxe.png|32px]]<br>Silver-plated Pickaxe
|Slightly better than the default pickaxe, but even a plain old drill from the scientists will do better.
|Slightly better than the default pickaxe, but still a lot worse than your starting KA.
!<span style="display: none;">a</span>1000 Points
!<span style="display: none;">a</span>1000 Points
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|-
![[File:Pickaxe.png|32px]]<br>Diamond Pickaxe
![[File:Mining_jetpack.png|32px]]<br>Mining Jetpack Upgrade
| For when you want something shinier and better than your default pickaxe and the scientists are either too lazy or too dead to make drills or jackhammers.
|A jetpack that you can attach to any hardsuit for better mobility. Useless on Lavaland but great back on the station.
!<span style="display: none;">a</span>2000 Points
!<span style="display: none;">a</span>2000 Points
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|-
![[File:JetPack.gif|32px]]<br>Miner Jetpack
![[File:Cash_1000.png|32px]]<br>Space Cash
|A jetpack that you can attach to your hardsuit for better mobility. Useless on Lavaland but great for back on the station.
|A thousand credits, to spend however you want! Of course, it's almost completely worthless on the station.
!<span style="display: none;">a</span>2000 Points
!<span style="display: none;">a</span>2000 Points
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|-
![[File:Mining_Hardsuit.png|32px]]<br>Mining Hardsuit
![[File:Mining_Hardsuit.png|32px]]<br>Mining Hardsuit
|A nostalgic suit piece from the older days of asteroid mining. Useless on Lavaland but great for back on the station.
|A nostalgic suit piece from the older days of asteroid mining. Useless on Lavaland but great to explore space. Can be upgraded up to 9 times with goliath plates, to achieve extreme melee resistance.
!<span style="display: none;">a</span>2000 Points
!<span style="display: none;">a</span>2000 Points
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![[File:KineticAccelerator.png|32px]]<br>Super Proto-Kinetic Accelerator
![[File:Pickaxe.png|32px]]<br>Diamond Pickaxe
|Like the regular KA, but does slightly more damage, has one better range, and has a faster cooldown. Science can make an even higher tier of KA.
| For when you want something shinier and better than your default pickaxe and the scientists are either too lazy or too dead to make drills or jackhammers. STILL worse than a basic KA.
!<span style="display: none;">a</span>3000 Points
!<span style="display: none;">a</span>2000 Points
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![[File:Resonator.png|32px]]<br>Super Resonator
![[File:Resonator.png|32px]]<br>Super Resonator
|Like the regular resonator, but able to have 5 fields active at a time
|Like the regular resonator, but able to have 5 fields active at a time.
!<span style="display: none;">a</span>2500 Points
|-
![[File:Modkit.png|32px]]<br>KA Tracer Rounds Mod
|A modkit that makes your KA's projectile flight path visible, in a white color.
!<span style="display: none;">a</span>100 Points
|-
![[File:Modkit.png|32px]]<br>KA Adjustable Tracer Rounds Mod
|A modkit that makes your KA's projectile flight path visible. Use in hand to cycle between colors.
!<span style="display: none;">a</span>150 Points
|-
![[File:Modkit.png|32px]]<br>Super KA Chassis Mod
|A modkit that makes your KA look yellow, like one of the no longer existing Super-Kinetic Accelerator.
!<span style="display: none;">a</span>250 Points
|-
![[File:Modkit.png|32px]]<br>Hyper KA Chassis Mod
|A modkit that makes your KA look orange, like one of the no longer existing Hyper-Kinetic Accelerator.
!<span style="display: none;">a</span>300 Points
|-
![[File:Modkit.png|32px]]<br>KA Range Mod
|A modkit that increases your KA's range by 1.
!<span style="display: none;">a</span>1000 Points
|-
![[File:Modkit.png|32px]]<br>KA Damage Mod
|A modkit that increases your KA's damage by 10.
!<span style="display: none;">a</span>1000 Points
|-
![[File:Modkit.png|32px]]<br>KA Cooldown Mod
|A modkit that reduces your KA's cooldown by 0.25 seconds.
!<span style="display: none;">a</span>1000 Points
|-
![[File:Modkit.png|32px]]<br>KA AoE Damage Mod
|A modkit that makes your KA hit in a 3x3 AoE, dealing 20% of the original damage per modkit.
!<span style="display: none;">a</span>2000 Points
|-
![[File:Voucher.png|32px]]<br>Point Transfer Card
|A card that can store mining points, to transfer between miners.
!<span style="display: none;">a</span>500 Points
|-
![[File:MiningDrone.png|32px]]<br>Mining Drone
|This helpful little guy goes around collecting loose ore so you don't have to. Will drop its haul when you hit it with the mining scanner. Clicking on it with an empty hand will toggle it between ore collection and wildlife fighting mode, where it will attack xenos with its built-in kinetic accelerator and drill. Will not pick up sand with no nearby ore around, for some reason. Comes with an upgraded welding tool if redeemed via voucher. It cannot be repaired while it is fighting. It can be further upgraded with special modules bought from the vending machine to increase its effectiveness.
!<span style="display: none;">a</span>500 Points
|-
![[File:Circuitboard.png|32px]]<br>Drone: Melee Upgrade
|Increases the Drone's melee damage.
!<span style="display: none;">a</span>400 Points
|-
![[File:Circuitboard.png|32px]]<br>Drone: Health Upgrade
|Increases the Drone's health.
!<span style="display: none;">a</span>400 Points
|-
![[File:Circuitboard.png|32px]]<br>Drone: Ranged Upgrade
|Decreases the Drone's ranged weapon's cooldown.
!<span style="display: none;">a</span>600 Points
|-
![[File:Circuitboard.png|32px]]<br>Drone: AI Upgrade
|Installs a high tech AI into the Drone (grants a ghost control over the Drone).
!<span style="display: none;">a</span>1000 Points
|-
![[File:Jump_boots.png|32px]]<br>Jump Boots
|A pair of boots tha allow you to jump over three tiles, skipping chasms.
!<span style="display: none;">a</span>2500 Points
!<span style="display: none;">a</span>2500 Points
|}
|}
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