Chemist: Difference between revisions

58 bytes removed ,  16:10, 5 August 2013
no more stun gloves, added note on grenades
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(no more stun gloves, added note on grenades)
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=== Arming thyself ===
=== Arming thyself ===
* Grab the syringe gun on the table west of the Medbay doors before the Medical Doctors get it. They really can't do jack with it, while it's a valuable weapon in your hands when filled with Chloral Hydrate. If you fail, you can try and hang out by Medical Storage to slip in and grab the second one.
* Grab the syringe gun on the table west of the Medbay doors before the Medical Doctors get it. They really can't do jack with it, while it's a valuable weapon in your hands when filled with Chloral Hydrate or worse. If you fail, you can try and hang out by Medical Storage to slip in and grab the second one.
* If you don't get a syringe gun, grab some white gloves from the table outside the lab for future modification into stun gloves.
* Later in the round, if you've been nice to R&D, and R&D are competent, they might give you a rapid syringe gun which can hold four syringes, if you ask nicely.
* Later in the round, if you've been nice to R&D, and R&D are competent, they might give you a rapid syringe gun which can hold four syringes, if you ask nicely.
* A space cleaner spray bottle makes a decent face-melting weapon when filled with a mixture of acids.
* A space cleaner spray bottle makes a decent face-melting weapon when filled with a mixture of acids.
* You have all the tools you need to make grenades. See below.


===CHEM 101===
===CHEM 101===
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