Scientist: Difference between revisions
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Added tips from Awesome Misc Stuff.
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*It's possible to make bombs that utterly destroy a small area, gib only those people next to you, explode when you die, bring general ruin to entire wings of the station, and more! Experimentation is the key to a scientist's work. | *It's possible to make bombs that utterly destroy a small area, gib only those people next to you, explode when you die, bring general ruin to entire wings of the station, and more! Experimentation is the key to a scientist's work. | ||
*You can blow up the singularity with a [[Clothes_and_internals#Backwear|Bag of Holding]]. Seriously. | *You can blow up the singularity with a [[Clothes_and_internals#Backwear|Bag of Holding]]. Seriously. | ||
*RPEDs can be used to upgrade machines by using a screwdriver on them and then the RPED! It'll replace the parts in the machine with the next best parts in the RPED! | |||
**Using an RPED on a machine will tell you what parts it's made of! | |||
**You can upgrade most machines on the station like the teleporter, SMES and even pacmans! Try it out some time! | |||
* Slimes will glomp you if you hug them enough times. | |||
* Golems cannot slip. A golem with a spray bottle or a bucket is one of the most dangerous things in the game. | |||
* You can easily kill slimes with TK. You don't even have to get close to them to kill them. Just tele-throw something like floor tiles or metal sheets at them from another room. | |||
* Friendly Spiders will produce hostile spiders after eating from a corpse and laying a clutch of eggs. Xenobio can easily breed a freakish spider army, and then if for some reason the power goes out...Honk. | |||
* Black extracts turn people into actual slimes, green extracts only turn people into googirls/guys. | |||
* Also black/green slime work even in fairly minute amounts, you can throw 1 unit of green/black extract in 40 units of water and the resulting 5 unit injections would still have an effect. | |||
* If you have bluespace slimes and large grenades you can use them together to make a weaponized teleport. Space all the beacons you can and then make more and space them as well. Huck the grenade in confined spaces (i.e. the shuttle) and delight as large portions of the crew are probably thrown into deep space. Just make sure you're out of the grenade's range. ADDED: Stash the grenade in one of the shuttle's medkits/lockers and activate with a signaler. | |||
* The slime processor and the chef's food processor are the same thing. So you can grind slimes in the chef's food processor and make fries in the slime processor! | |||
* Using water on a silver slime core will produce large quantities of booze, including those in large bottles that can be smashed for weapons with an equivalent damage output to a circular saw. | |||
* If you're making a typical valve transfer bomb, don't follow the wiki precisely. Instead of using a plasma-super hot co2 combo in one tank and pure o2 in the other, use a tank with 80% o2 20% plasma and the other pure super hot co2. This way you get a better o2 to plasma ratio and devastating results. | |||
* You can now research and build cyborg rechargers. | |||
* Tank transfer valve will accept any color of large tank, and it will be reflected accurately in the sprite. It even accepts jetpacks. | |||
* Plasma cutters (AKA infinite welders) can cut through regular walls without causing damage to your eyes. | |||
* You can scan Slime Jelly with the Odysseus and have it produce more. | |||
* I recently learned that you can move all the equipment in xenobio so you barely have to leave the slime pens to process monkeys and dead goo. That was such a timesaver. I was running the whole way back every time. | |||
* If an anomaly appears, scan it with an analyzer and then ping the frequency it gives you with a remote signaling device. | |||
===Tips for Traitoring=== | |||
*Test Range firing pins can be emagged to work like a normal firing pin. | |||
*With enough illegal research, you can make things like universal suppressors and ebows. | |||
* Orange slime extracts can be used as ghetto firebombs. | |||
* How to ruin someone's day with slimes: | |||
** Red - Makes all slimes within sight range hyper aggressive. Also makes glycerol with blood in case you want to make a stupidly large hole in the station with a bluespace beaker grenade. | |||
** Green - Produces 1 unit of a chemical that turns people into slime persons. Use it on someone and convince the AI that they're a danger to humanity. Needs at least 5 units for it to work in a smoke grenade. | |||
** Black - Turns people into actual slimes, no fort save. Again, 5 units in a smoke grenade will make for a very interesting shuttle flight. | |||
** Orange - Ignites a large fire | |||
** Bluespace - May have gotten nerfed into uselessness, but it used to teleport everything in a room that wasn't bolted to the floor to a random beacon. This meant you could send the entirety of escape to the toxins test site. May only give bluespace crystals now. | |||
** Yellow - Huge EMP | |||
** Silver - Only way to get real roburgers (with nanites), kudzu seeds, and motherfucking GATFRUIT | |||
** Gold - We all know what this does. | |||
** Oil - Explosion. Pretty meh considering there's materials for IEDs everywhere. | |||
** Adamantium - Makes golems that can be converted to the cult/soul shard/revved. They have to follow orders given to them by their creator so feel free to make them suicide bomb with gold slime cores. | |||
==A Terrorist is you!== | ==A Terrorist is you!== |