Warden: Difference between revisions
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*'''Chemical Implants''' will allow you to inject up to 50 units of toxins into the subject at any time from the Prisoner Management Console in your office. May be loaded with sedatives instead. For larger doses, subject may be implanted multiple times. | *'''Chemical Implants''' will allow you to inject up to 50 units of toxins into the subject at any time from the Prisoner Management Console in your office. May be loaded with sedatives instead. For larger doses, subject may be implanted multiple times. | ||
*'''Tracking Implants''' will allow you to detect if the subject is nearby using the locator device provided. Also leaves a blinking red dot if the subject is observed with a [[Hud#Security_HUD_Icons|Security HUD]] | *'''Tracking Implants''' will allow you to detect if the subject is nearby using the locator device provided. Also leaves a blinking red dot if the subject is observed with a [[Hud#Security_HUD_Icons|Security HUD]] | ||
*'''Loyalty Implants''' prevent the subject from being brainwashed by [[ | *'''Loyalty Implants''' prevent the subject from being brainwashed by [[Gang War|subversive]] [[Cult|elements]]. It is also designed to revert the effects of [[Revolution|revolutionary brainwashing]]. More can be ordered in the [[Cargo Bay]], albeit at an extremely high cost. Ensure all security personnel are loyalty implanted by checking your [[Hud#Security_HUD_Icons|Security HUD]]. | ||
===Don't Sit Around=== | ===Don't Sit Around=== |