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The '''Vox''' are remnants of an ancient race, that originate from arkships known collectively as the <b>Shoal</b>. "Vox" on its own usually refers to the common <b>Vox Primalis</b>, just one of many castes among the Vox. These strange bioengineered beings have a physiological caste system and follow the tenets of <b>'The Inviolate'</b>. Breathing pure nitrogen, they require specialized masks and tanks for survival outside their arkships. Their insular nature limits their involvement in broader galactic affairs, maintaining a distinct, yet isolated presence away from other species. | The '''Vox''' are remnants of an ancient race, that originate from arkships known collectively as the <b>Shoal</b>. "Vox" on its own usually refers to the common <b>Vox Primalis</b>, just one of many castes among the Vox. These strange bioengineered beings have a physiological caste system and follow the tenets of <b>'The Inviolate'</b>. Breathing pure nitrogen, they require specialized masks and tanks for survival outside their arkships. Their insular nature limits their involvement in broader galactic affairs, maintaining a distinct, yet isolated presence away from other species. | ||
| maluses = | | maluses = | ||
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= Gameplay= | = Gameplay= | ||
Vox is an optional species that can be chosen for play in the character creation menu. Vox anatomy is uniquely shaped and they are most comfortable in form-fitting clothing, but can manage with standard clothing too. They possess bright blue blood, which is antigenically incompatible with standard ABO blood types.<br> | Vox is an optional species that can be chosen for play in the character creation menu. Vox anatomy is uniquely shaped and they are most comfortable in form-fitting clothing, but can manage with standard clothing too. They possess bright blue blood, which is antigenically incompatible with standard ABO blood types. They breathe nitrogen (N<sub>2</sub>)<br> | ||
They are not protected under a standard Asimov lawset, and so caution should be exercised when dealing with humans or the AI and its cyborgs if Asimov is in effect. | They are not protected under a standard Asimov lawset, and so caution should be exercised when dealing with humans or the AI and its cyborgs if Asimov is in effect. | ||
== Customization == | == Customization == | ||
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== Racial Benefits == | == Racial Benefits == | ||
* Immune to decay and will not skeletonize. | * Immune to decay and will not skeletonize. | ||
* Spawn with a nitrogen tank, which could be considered an "illegal-to-remove" weapon. | |||
* Internal organs will not accumulate germs or decay even outside the body; external organs do not accumulate germs while attached to the body. | |||
* Resistant to low temperatures due to their insulating hides. | |||
== Racial Weaknesses == | |||
* Oxygen is extremely toxic to them, preventing breathing of standard air and necessitating . | |||
* Spawn with a nitrogen tank, which could be considered an "illegal-to-remove" weapon. | * Spawn with a nitrogen tank, which could be considered an "illegal-to-remove" weapon. | ||
* Internal organs will not accumulate germs or decay even outside the body; external organs do not accumulate germs while attached to the body. | * Internal organs will not accumulate germs or decay even outside the body; external organs do not accumulate germs while attached to the body. |
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