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==Components== | ==Components== | ||
These are very basic chemicals that you'll use in a lot of other more complicated chems. They can still be toxic, though. | These are very basic chemicals that you'll use in a lot of other more complicated chems. They can still be toxic, though. | ||
{| class="wikitable sortable" style="width:100%; text-align:left; border: 3px solid #FFDD66; cellspacing=0; cellpadding=2; background-color:white;" | {|class="wikitable sortable" style="width:100%; text-align:left; border: 3px solid #FFDD66; cellspacing=0; cellpadding=2; background-color:white;" | ||
! scope="col" class="unsortable" style="background-color:#FFDD66;" | | !scope="col" class="unsortable" style="background-color:#FFDD66;" | | ||
! scope="col" style="width:150px; background-color:#FFDD66;" |Name | !scope="col" style="width:150px; background-color:#FFDD66;" |Name | ||
! scope="col" class="unsortable" style="width:150px; background-color:#FFDD66;" |Formula | !scope="col" class="unsortable" style="width:150px; background-color:#FFDD66;" |Formula | ||
! scope="col" class="unsortable" style="background-color:#FFDD66;" |Description | !scope="col" class="unsortable" style="background-color:#FFDD66;" |Description | ||
|- | |- | ||
|{{User:Helpful Herbert/ChemBottle|#C8A5DC|32px}} | |{{User:Helpful Herbert/ChemBottle|#C8A5DC|32px}} | ||
! style="background-color:#FFEE88;" |{{anchor|Ash}}Ash | !style="background-color:#FFEE88;" |{{anchor|Ash}}Ash | ||
|1 part {{Tooltip|[[#Oil|Oil]]|{{RecursiveChem/Oil}}}}<br>Temperature 480K | |1 part {{Tooltip|[[#Oil|Oil]]|{{RecursiveChem/Oil}}}}<br>Temperature 480K | ||
|Ingredient in {{Tooltip|[[#Lye|Lye]]|{{RecursiveChem/Lye}}}}, {{Tooltip|[[#Charcoal|Charcoal]]|{{RecursiveChem/Charcoal}}}} and {{Tooltip|[[#Plastic_Sheets|Plastic Sheets]]|{{RecursiveChem/PlasticSheets}}}}. Can also be aquired by lighting a piece of paper on fire and scooping up the resulting ashes with a beaker. Adds 0.25 health, 0.5 nutrient and kills weeds. | |Ingredient in {{Tooltip|[[#Lye|Lye]]|{{RecursiveChem/Lye}}}}, {{Tooltip|[[#Charcoal|Charcoal]]|{{RecursiveChem/Charcoal}}}} and {{Tooltip|[[#Plastic_Sheets|Plastic Sheets]]|{{RecursiveChem/PlasticSheets}}}}. Can also be aquired by lighting a piece of paper on fire and scooping up the resulting ashes with a beaker. Adds 0.25 health, 0.5 nutrient and kills weeds. | ||
|- | |- | ||
|{{User:Helpful Herbert/ChemBottle|#C8A5DC|32px}} | |{{User:Helpful Herbert/ChemBottle|#C8A5DC|32px}} | ||
! style="background-color:#FFEE88;" |{{anchor|Oil}}Oil | !style="background-color:#FFEE88;" |{{anchor|Oil}}Oil | ||
|1 part Welding Fuel<br>1 part Carbon<br>1 part Hydrogen | |1 part Welding Fuel<br>1 part Carbon<br>1 part Hydrogen | ||
|Burns in a small smoky fire. Can be heated into {{Tooltip|[[#Ash|Ash]]|{{RecursiveChem/Ash}}}}. Also ingredient in [[#Phenol|Phenol]], [[#Acetone|Acetone]], [[#Perfluorodecalin|Perfluorodecalin]], [[#Ephedrine|Ephedrine]], [[#Diphenhydramine|Diphenhydramine]], [[#Miner's Salve|Miner's Salve]], [[#Haloperidol|Haloperidol]], [[#Napalm|Napalm]], [[#Plastic Sheets|Plastic Sheets]], [[#Spray Tan|Spray Tan]] and [[#Cyanide|Cyanide]]. Can be scooped up from destroyed cyborgs and such. | |Burns in a small smoky fire. Can be heated into {{Tooltip|[[#Ash|Ash]]|{{RecursiveChem/Ash}}}}. Also ingredient in [[#Phenol|Phenol]], [[#Acetone|Acetone]], [[#Perfluorodecalin|Perfluorodecalin]], [[#Ephedrine|Ephedrine]], [[#Diphenhydramine|Diphenhydramine]], [[#Miner's Salve|Miner's Salve]], [[#Haloperidol|Haloperidol]], [[#Napalm|Napalm]], [[#Plastic Sheets|Plastic Sheets]], [[#Spray Tan|Spray Tan]] and [[#Cyanide|Cyanide]]. Can be scooped up from destroyed cyborgs and such. | ||
|- | |- | ||
|{{User:Helpful Herbert/ChemBottle|#C8A5DC|32px}} | |{{User:Helpful Herbert/ChemBottle|#C8A5DC|32px}} | ||
! style="background-color:#FFEE88;" |{{anchor|Acetone}}Acetone | !style="background-color:#FFEE88;"|{{anchor|Acetone}}Acetone | ||
|1 part {{Tooltip|[[#Oil|Oil]]|{{RecursiveChem/Oil}}}}<br>1 part Welding Fuel<br>1 part Oxygen | |1 part {{Tooltip|[[#Oil|Oil]]|{{RecursiveChem/Oil}}}}<br>1 part Welding Fuel<br>1 part Oxygen | ||
|Ingredient in [[#Cryoxadone|Cryoxadone]], [[#Atropine|Atropine]], [[#Mutadone|Mutadone]], [[#Epinephrine|Epinephrine]], [[#Smart Foaming Agent|Smart Foaming Agent]], [[#Sulfonal|Sulfonal]], [[#Modafinil|Modafinil]] and [[#Neurine|Neurine]]. | |Ingredient in [[#Cryoxadone|Cryoxadone]], [[#Atropine|Atropine]], [[#Mutadone|Mutadone]], [[#Epinephrine|Epinephrine]], [[#Smart Foaming Agent|Smart Foaming Agent]], [[#Sulfonal|Sulfonal]], [[#Modafinil|Modafinil]] and [[#Neurine|Neurine]]. | ||
|- | |- | ||
|{{User:Helpful Herbert/ChemBottle|#604030|32px}} | |{{User:Helpful Herbert/ChemBottle|#604030|32px}} | ||
! style="background-color:#FFEE88;" |{{anchor|Diethylamine}}Diethylamine | !style="background-color:#FFEE88;"|{{anchor|Diethylamine}}Diethylamine | ||
|1 part {{Tooltip|[[#Ammonia|Ammonia]]|{{RecursiveChem/Ammonia}}}}<br>1 part Ethanol | |1 part {{Tooltip|[[#Ammonia|Ammonia]]|{{RecursiveChem/Ammonia}}}}<br>1 part Ethanol | ||
|A very potent fertilizer. When used on a growing plant, it adds 2u of nutrient, increases yield more than {{Tooltip|[[#Ammonia|Ammonia]]|{{RecursiveChem/Ammonia}}}}, heals the plant AND kills pests. Also ingredient in [[#Atropine|Atropine]], [[#Ephedrine|Ephedrine]], [[#Diphenhydramine|Diphenhydramine]], [[#Epinephrine|Epinephrine]], [[#Modafinil|Modafinil]], [[#Meth Explosion|Meth Explosion]] and [[#Lipolicide|Lipolicide]]. Heals [[Podpeople]] for 0.5 brute, 0.5 burn, 2 toxin and 2 oxygen damage / tick unless overdosed (20u). | |A very potent fertilizer. When used on a growing plant, it adds 2u of nutrient, increases yield more than {{Tooltip|[[#Ammonia|Ammonia]]|{{RecursiveChem/Ammonia}}}}, heals the plant AND kills pests. Also ingredient in [[#Atropine|Atropine]], [[#Ephedrine|Ephedrine]], [[#Diphenhydramine|Diphenhydramine]], [[#Epinephrine|Epinephrine]], [[#Modafinil|Modafinil]], [[#Meth Explosion|Meth Explosion]] and [[#Lipolicide|Lipolicide]]. Heals [[Podpeople]] for 0.5 brute, 0.5 burn, 2 toxin and 2 oxygen damage / tick unless overdosed (20u). | ||
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! style="background-color:#FFEE88;" |{{anchor|Ammonia}}Ammonia | ! style="background-color:#FFEE88;" |{{anchor|Ammonia}}Ammonia | ||
|3 parts Hydrogen<br>1 part Nitrogen | |3 parts Hydrogen<br>1 part Nitrogen | ||
|An effective fertilizer. Adds | |An effective fertilizer. Adds 1u of nutrient, heals plants and increases yield, though it isn't as powerful as {{Tooltip|[[#Diethylamine|Diethylamine]]|{{RecursiveChem/Diethylamine}}}}. Ingredient in [[#Diethylamine|Diethylamine]], [[#Silver Sulfadiazine|Silver Sulfadiazine]], [[#Salbutamol|Salbutamol]], [[#Pentetic Acid|Pentetic Acid]], [[#Crank|Crank]], [[#Modafinil|Modafinil]], [[#Nitrous Oxide|Nitrous Oxide]], [[#Space Cleaner|Space Cleaner]], [[#Cyanide|Cyanide]], [[#Itching Powder|Itching Powder]] and [[#Weed Killer|Weed Killer]]. Heals [[Podpeople]] for 0.5 brute and 0.5 burn damage / tick.<br>'''Result:''' 3 units instead of 4. | ||
|- | |- | ||
|{{User:Helpful Herbert/ChemBottle|#60A584|32px}} | |{{User:Helpful Herbert/ChemBottle|#60A584|32px}} | ||
! style="background-color:#FFEE88;" |{{anchor|Saltpetre}}Saltpetre | ! style="background-color:#FFEE88;" |{{anchor|Saltpetre}}Saltpetre | ||
|3 parts Oxygen<br>1 part Potassium<br>1 part Nitrogen | |3 parts Oxygen<br>1 part Potassium<br>1 part Nitrogen | ||
|Works as a fertilizer. Heals your plant, increases potency and decreases production time. Doesn't add nutrient. Ingredient in [[#Bath Salts|Bath Salts]] and [[#Black Powder|Black Powder]] | |Works as a fertilizer. Heals your plant, increases potency and decreases production time. Doesn't add nutrient. Ingredient in [[#Bath Salts|Bath Salts]] and [[#Black Powder|Black Powder]]. Heals [[Podpeople]] for 0.5 toxin and 1.5 burn damage / tick.<br>'''Result:''' 3 units instead of 5. | ||
|- | |||
| | |||
!style="background-color:#FFEE88;" |{{anchor|Stable Plasma}}Stable Plasma | |||
|3 parts Plasma<br>3 parts Hydrogen | |||
|Ingredient in Cryoxadone and Nanolytic Agent. | |||
|- | |||
|{{User:Helpful Herbert/ChemBottle|#FFFFFF|32px}} | |||
!style="background-color:#FFEE88;" |{{anchor|Sugar}}Sugar | |||
|1 part Carbon<br>1 part Oxygen<br>1 part Welding Fuel | |||
|Ingredient in [[#Mannitol|Mannitol]], Saline-Glucose Solution and [[#Ephedrine|Ephedrine]]. | |||
|- | |- | ||
|{{User:Helpful Herbert/ChemBottle|#C8A5DC|32px}} | |{{User:Helpful Herbert/ChemBottle|#C8A5DC|32px}} | ||
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! style="background-color:#FFEE88;" |Lye (Alternate Recipe) | ! style="background-color:#FFEE88;" |Lye (Alternate Recipe) | ||
|1 part {{Tooltip|[[#Ash|Ash]]|{{RecursiveChem/Ash}}}}<br>1 part Water<br>1 part Carbon | |1 part {{Tooltip|[[#Ash|Ash]]|{{RecursiveChem/Ash}}}}<br>1 part Water<br>1 part Carbon | ||
|Ingredient in [[#Soap|Soap]]. | |Ingredient in [[#Soap|Soap]].<br>'''Result:''' 2 units instead of 3. | ||
|- | |- | ||
|{{User:Helpful Herbert/ChemBottle|#FFF44F|32px}} | |{{User:Helpful Herbert/ChemBottle|#FFF44F|32px}} | ||
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2 parts Lemon Juice<br>2 parts Lime Juice<br>4 parts Ethanol | 2 parts Lemon Juice<br>2 parts Lime Juice<br>4 parts Ethanol | ||
|Ingredient in [[Guide to Chemistry#Bicaridine|Bicaridine]], [[Guide to Chemistry#Kelotane|Kelotane]], and [[Guide to Chemistry#Anti-Toxin|Anti-Toxin]]. | |Ingredient in [[Guide to Chemistry#Bicaridine|Bicaridine]], [[Guide to Chemistry#Kelotane|Kelotane]], and [[Guide to Chemistry#Anti-Toxin|Anti-Toxin]].<br>'''Result:''' 4 units instead of 8. | ||
|- | |||
| | |||
!style="background-color:#FFEE88;"|{{anchor|Welding Fuel}}Welding Fuel | |||
|1 part Oil<br>3 parts {{Tooltip|[[#Sulfuric Acid|Sulfuric Acid]]|{{RecursiveChem/Sulfuric Acid}}}}<br>Temperature 180K | |||
|Ingredient in [[#Pentetic Acid|Pentetic Acid]]. | |||
|} | |} | ||
==Medicines{{anchor|Medicines}}== | ==Medicines{{anchor|Medicines}}== | ||
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|1 part Welding Fuel<br>1 part Carbon<br>1 part Iron<br>Temperature 700K | |1 part Welding Fuel<br>1 part Carbon<br>1 part Iron<br>Temperature 700K | ||
|Brute, burn | |Brute, burn | ||
|It heals brute and burn damage at the cost of dizziness. Won't heal in crit. Can also be used to clean floors.<br>'''Overdose-Effect:''' All effects (positive and negative) are increased over 15 units. Effects are also boosted when Epinephrine and/or Perfluorodecalin is present in the body. '''See''' [[BurnMix]] for more details. | |It heals brute and burn damage at the cost of dizziness. Won't heal in crit. Can also be used to clean floors.<br>'''Result:''' 2 units instead of 3.<br>'''Overdose-Effect:''' All effects (positive and negative) are increased over 15 units. Effects are also boosted when Epinephrine and/or Perfluorodecalin is present in the body. '''See''' [[BurnMix]] for more details. | ||
|0.4u / tick | |0.4u / tick | ||
|15u | |15u | ||
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|10 parts {{Tooltip|[[#Ash|Ash]]|{{RecursiveChem/Ash}}}}<br>1 part {{Tooltip|[[#EntropicPolypnium|Entropic Polypnium]]|{{RecursiveChem/EntropicPolypnium}}}}<br> Temperature 420K | |10 parts {{Tooltip|[[#Ash|Ash]]|{{RecursiveChem/Ash}}}}<br>1 part {{Tooltip|[[#EntropicPolypnium|Entropic Polypnium]]|{{RecursiveChem/EntropicPolypnium}}}}<br> Temperature 420K | ||
|Toxin | |Toxin | ||
|Heals toxin damage and removes toxins in the bloodstream via vomit. | |Heals toxin damage and removes toxins in the bloodstream via vomit.<br>'''Result:''' 10 units instead of 11. | ||
|0.4u / tick | |0.4u / tick | ||
|N/A | |N/A | ||
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|1 part {{Tooltip|[[#Cryoxadone|Cryoxadone]]|{{RecursiveChem/Cryoxadone}}}}<br>1 part {{Tooltip|[[#Omnizine|Omnizine]]|{{RecursiveChem/Omnizine}}}}<br>1 part {{Tooltip|[[#Phlogiston|Phlogiston]]|{{RecursiveChem/Phlogiston}}}}<br>'''''or'''''<br>1 part {{Tooltip|[[#Cryoxadone|Cryoxadone]]|{{RecursiveChem/Cryoxadone}}}}<br>1 part {{Tooltip|[[#SlimeJelly|Slime Jelly]]|{{RecursiveChem/SlimeJelly}}}} | |1 part {{Tooltip|[[#Cryoxadone|Cryoxadone]]|{{RecursiveChem/Cryoxadone}}}}<br>1 part {{Tooltip|[[#Omnizine|Omnizine]]|{{RecursiveChem/Omnizine}}}}<br>1 part {{Tooltip|[[#Phlogiston|Phlogiston]]|{{RecursiveChem/Phlogiston}}}}<br>'''''or'''''<br>1 part {{Tooltip|[[#Cryoxadone|Cryoxadone]]|{{RecursiveChem/Cryoxadone}}}}<br>1 part {{Tooltip|[[#SlimeJelly|Slime Jelly]]|{{RecursiveChem/SlimeJelly}}}} | ||
|All types | |All types | ||
|Inverse {{Tooltip|[[#Cryoxadone|Cryoxadone]]|{{RecursiveChem/Cryoxadone}}}} which heals faster the hotter the patient is (factor 2 to 5). Only heals when temperature above the damage-limit. Double Bonus if they're on fire! Base-Heal: 2 oxygen, 1 brute, 1.5 burn, 1 toxin and 1 clone damage. | |Inverse {{Tooltip|[[#Cryoxadone|Cryoxadone]]|{{RecursiveChem/Cryoxadone}}}} which heals faster the hotter the patient is (factor 2 to 5). Only heals when temperature above the damage-limit. Double Bonus if they're on fire! Base-Heal: 2 oxygen, 1 brute, 1.5 burn, 1 toxin and 1 clone damage.<br>'''Result:''' 2 units instead of 3. | ||
|0.4u / tick | |0.4u / tick | ||
|N/A | |N/A | ||
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|{{User:Helpful Herbert/ChemBottle|#8CDF24|32px}} | |{{User:Helpful Herbert/ChemBottle|#8CDF24|32px}} | ||
! style="background-color:#FFEE88;" |{{anchor|Thializid}}Thializid | ! style="background-color:#FFEE88;" |{{anchor|Thializid}}Thializid | ||
|1 part Sulfur<br>1 part Fluorine<br>1 part {{Tooltip|[[#Toxin|Toxin]]|{{RecursiveChem/Toxin}}}}<br> | |1 part Sulfur<br>1 part Fluorine<br>1 part {{Tooltip|[[#Toxin|Toxin]]|{{RecursiveChem/Toxin}}}}<br>2 part {{Tooltip|[[#Nitrous Oxide|Nitrous Oxide]]|{{RecursiveChem/NitrousOxide}}}} | ||
|Toxin | |Toxin | ||
|Heals 1.5 * [the amount of the reagent transferred] toxin per tick. The amount of reagent transferred must be above 0.6 and is capped at 2. Ontop of this 1 toxin per tick is healed. The liver is damaged 0.8 per tick. <br>Metabolizes into Musiver (the reaction will be slower if the liver is damaged). Intended to be used injected via IV and diluted with other chemicals. | |Heals 1.5 * [the amount of the reagent transferred] toxin per tick. The amount of reagent transferred must be above 0.6 and is capped at 2. Ontop of this 1 toxin per tick is healed. The liver is damaged 0.8 per tick. <br>Metabolizes into Musiver (the reaction will be slower if the liver is damaged). Intended to be used injected via IV and diluted with other chemicals. | ||
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|{{User:Helpful Herbert/ChemBottle|#FF6464|32px}} | |{{User:Helpful Herbert/ChemBottle|#FF6464|32px}} | ||
! style="background-color:#FFEE88;" |{{anchor|Tirimol}}Tirimol | ! style="background-color:#FFEE88;" |{{anchor|Tirimol}}Tirimol | ||
|3 part Nitrogen<br>2 part {{Tooltip|[[#Acetone|Acetone]]|{{RecursiveChem/Acetone}}}}<br>1 part {{Tooltip|[[#Sulfuric Acid|Sulfuric Acid]]|{{RecursiveChem/Sulfuric Acid}}}} | |3 part Nitrogen<br>2 part {{Tooltip|[[#Acetone|Acetone]]|{{RecursiveChem/Acetone}}}}<br>1 part {{Tooltip|[[#Sulfuric Acid|Sulfuric Acid]]|{{RecursiveChem/Sulfuric Acid}}}} (catalyst) | ||
|Suffocation | |Suffocation | ||
|Heals 3 oxygen damage per tick. Makes the user drowsy and prolonged exposure will cause the user to fall asleep once completely metabolized (Produces 5 parts instead of 6). | |Heals 3 oxygen damage per tick. Makes the user drowsy and prolonged exposure will cause the user to fall asleep once completely metabolized (Produces 5 parts instead of 6). | ||
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|5 parts {{Tooltip|[[#Ash|Ash]]|{{RecursiveChem/Ash}}}}<br>2 parts {{Tooltip|[[#VitriumFroth|Vitrium Froth]]|{{RecursiveChem/VitriumFroth}}}}<br>1 part {{Tooltip|[[#TineaLuxor|Tinea Luxor]]|{{RecursiveChem/TineaLuxor}}}}<br> Temperature 420K | |5 parts {{Tooltip|[[#Ash|Ash]]|{{RecursiveChem/Ash}}}}<br>2 parts {{Tooltip|[[#VitriumFroth|Vitrium Froth]]|{{RecursiveChem/VitriumFroth}}}}<br>1 part {{Tooltip|[[#TineaLuxor|Tinea Luxor]]|{{RecursiveChem/TineaLuxor}}}}<br> Temperature 420K | ||
|Brute/Burn/Oxygen | |Brute/Burn/Oxygen | ||
|Has a high chance to heal brute, burn, and oxygen damage. Overdose instead causes it. | |Has a high chance to heal brute, burn, and oxygen damage. Overdose instead causes it.<br>'''Result:''' 10 units instead of 8. | ||
|0.4u / tick | |0.4u / tick | ||
|30u | |30u | ||
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|- | |- | ||
|{{User:Helpful Herbert/ChemBottle|#B4004B|32px}} | |{{User:Helpful Herbert/ChemBottle|#B4004B|32px}} | ||
! style="background-color:#FFEE88;" |{{anchor|Formaldehyde}}Formaldehyde | !style="background-color:#FFEE88;" |{{anchor|Formaldehyde}}Formaldehyde | ||
|1 part Ethanol<br>1 part Oxygen<br>1 part Silver<br>Temperature 420K | |1 part Ethanol<br>1 part Oxygen<br>1 part Silver<br>Temperature 420K | ||
|Organs | |Organs | ||
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|- | |- | ||
|{{User:Helpful Herbert/ChemBottle|#64FFE6|32px}} | |{{User:Helpful Herbert/ChemBottle|#64FFE6|32px}} | ||
! style="background-color:#FFEE88;" |{{anchor|Diphenhydramine}}Diphenhydramine | !style="background-color:#FFEE88;" |{{anchor|Diphenhydramine}}Diphenhydramine | ||
| 1 part {{Tooltip|[[#Diethylamine|Diethylamine]]|{{RecursiveChem/Diethylamine}}}}<br>1 part {{Tooltip|[[#Oil|Oil]]|{{RecursiveChem/Oil}}}}<br>1 part Bromine<br>1 part Carbon<br>1 part Ethanol | |1 part {{Tooltip|[[#Diethylamine|Diethylamine]]|{{RecursiveChem/Diethylamine}}}}<br>1 part {{Tooltip|[[#Oil|Oil]]|{{RecursiveChem/Oil}}}}<br>1 part Bromine<br>1 part Carbon<br>1 part Ethanol | ||
|Histamine Overdose | |Histamine Overdose | ||
|Purges body of lethal {{Tooltip|[[#Histamine|Histamine]]|{{RecursiveChem/Histamine}}}} by 3u / tick and reduces jitteriness while causing minor drowsiness.<br>'''Overdose-Effect:''' Cause hallucinations. | |Purges body of lethal {{Tooltip|[[#Histamine|Histamine]]|{{RecursiveChem/Histamine}}}} by 3u / tick and reduces jitteriness while causing minor drowsiness.<br>'''Result:''' 4 units instead of 5.<br>'''Overdose-Effect:''' Cause hallucinations. | ||
|0.2u / tick | |0.2u / tick | ||
|30u | |30u | ||
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|1 part {{Tooltip|[[#Charcoal|Charcoal]]|{{RecursiveChem/Charcoal}}}}<br>1 part Carbon<br>1 part Water | |1 part {{Tooltip|[[#Charcoal|Charcoal]]|{{RecursiveChem/Charcoal}}}}<br>1 part Carbon<br>1 part Water | ||
|Ear | |Ear | ||
|Instantly removes all ear damage but not work against [[Guide_to_genetics#Mutations_and_Their_Consequences|genetic]] deafness, which needs [[#Mutadone|Mutadone]] | |Instantly removes all ear damage but not work against [[Guide_to_genetics#Mutations_and_Their_Consequences|genetic]] deafness, which needs [[#Mutadone|Mutadone]].<br>'''Result:''' 2 units instead of 3. | ||
|0.4u / tick | |0.4u / tick | ||
| N/A | | N/A | ||
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|- | |- | ||
|{{User:Helpful Herbert/ChemBottle|#C8A5DC|32px}} | |{{User:Helpful Herbert/ChemBottle|#C8A5DC|32px}} | ||
! style="background-color:#FFEE88;" |{{anchor|Life}}Life | !style="background-color:#FFEE88;" |{{anchor|Life}}Life | ||
|1 part {{Tooltip|[[#Strange Reagent|Strange Reagent]]|{{RecursiveChem/Strange Reagent}}}}<br>1 part {{Tooltip|[[#Synthflesh|Synthflesh]]|{{RecursiveChem/Synthflesh}}}}<br>1 part Blood<br>Temperature 374K | |1 part {{Tooltip|[[#Strange Reagent|Strange Reagent]]|{{RecursiveChem/Strange Reagent}}}}<br>1 part {{Tooltip|[[#Synthflesh|Synthflesh]]|{{RecursiveChem/Synthflesh}}}}<br>1 part Blood<br>Temperature 374K | ||
|Life | |Life | ||
| Creates one or multiple lifeforms, however they're not guaranteed to be friendly. It's a good idea to assume the worst and have Security on hot standby. ( | |Creates one or multiple lifeforms, however they're not guaranteed to be friendly. It's a good idea to assume the worst and have Security on hot standby.<br>'''Result:''' 1 unit instead of 3. | ||
| N/A | |N/A | ||
|N/A | |||
|N/A | |||
|- | |||
|{{User:Helpful Herbert/ChemBottle|#C8A5DC|32px}} | |||
!style="background-color:#FFEE88;"|Life (Friendly) | |||
|1 part {{Tooltip|[[#Strange Reagent|Strange Reagent]]|{{RecursiveChem/Strange Reagent}}}}<br>1 part {{Tooltip|[[#Synthflesh|Synthflesh]]|{{RecursiveChem/Synthflesh}}}}<br>1 part Sugar<br>Temperature 374K | |||
|Life | |||
|Creates one or multiple friendly lifeforms.<br>'''Result:''' 1 unit instead of 3. | |||
|N/A | |||
|N/A | |N/A | ||
|N/A | |N/A | ||
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|Improvised Patch Healing Chem | |Improvised Patch Healing Chem | ||
|Heals 0.25 brute and 0.25 burn damage / tick, but prevents you from telling how injured you are. Causes stomach cramps if not applied via touch/patch. Increases surgery chance by 10%. | |Heals 0.25 brute and 0.25 burn damage / tick, but prevents you from telling how injured you are. Causes stomach cramps if not applied via touch/patch. Increases surgery chance by 10%. | ||
|0.16u / tick | |||
|N/A | |||
|N/A | |||
|- | |||
|{{User:Helpful Herbert/ChemBottle|#6D6374|32px}} | |||
! style="background-color:#FFEE88;" |{{anchor|Miner's Salve}}Miner's Salve (Alternate Recipe) | |||
|5 parts Plasma<br>5 parts Iron<br>1 part Sugar | |||
|Improvised Patch Healing Chem | |||
|Heals 0.25 brute and 0.25 burn damage / tick, but prevents you from telling how injured you are. Causes stomach cramps if not applied via touch/patch. Increases surgery chance by 10%.<br>'''Result:''' 15 units instead of 11. | |||
|0.16u / tick | |0.16u / tick | ||
|N/A | |N/A | ||
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|2 parts Carbon<br>2 parts Hydrogen<br>1 part Ethanol<br>1 part Oxygen<br>Temperature 480K | |2 parts Carbon<br>2 parts Hydrogen<br>1 part Ethanol<br>1 part Oxygen<br>Temperature 480K | ||
|Slowdown and Surgery | |Slowdown and Surgery | ||
|Will allow you to run at full speed, even when hurt or in a hardsuit, but you'll fall asleep if it's in your system for 24 ticks. Will also give a mood buff while in your system. Can be ordered from [[Supply_crates#Medical_Supplies_Crate|Cargo]], be grown at [[Guide_to_hydroponics#Reishi|Botany]] or be found in a NanoMed Plus. | |Will allow you to run at full speed, even when hurt or in a hardsuit, but you'll fall asleep if it's in your system for 24 ticks. Will also give a mood buff while in your system. Can be ordered from [[Supply_crates#Medical_Supplies_Crate|Cargo]], be grown at [[Guide_to_hydroponics#Reishi|Botany]] or be found in a NanoMed Plus.<br>'''Result:''' 2 units instead of 6.<br>'''Addiction/Overdose-Effect:''' If overdosed or addicted it will cause jitteriness, dizziness and force the victim to drop items in their hands. If addicted it will also eventually deal 0/1/2/3 toxin damage. | ||
|0.2u / tick | |0.2u / tick | ||
|30u | |30u | ||
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! style="background-color:#FFEE88;" |{{anchor|Ketamine}}Ketamine | ! style="background-color:#FFEE88;" |{{anchor|Ketamine}}Ketamine | ||
|3 parts {{Tooltip|[[#Morphine|Morphine]]|{{RecursiveChem/Morphine}}}}<br>3 parts [[#Chloral Hydrate|Chloral Hydrate]]<br>3 parts {{Tooltip|[[#Fentanyl|Fentanyl]]|{{RecursiveChem/Fentanyl}}}}<br>3 parts {{Tooltip|[[#Epinephrine|Epinephrine]]|{{RecursiveChem/Epinephrine}}}} | |3 parts {{Tooltip|[[#Morphine|Morphine]]|{{RecursiveChem/Morphine}}}}<br>3 parts [[#Chloral Hydrate|Chloral Hydrate]]<br>3 parts {{Tooltip|[[#Fentanyl|Fentanyl]]|{{RecursiveChem/Fentanyl}}}}<br>3 parts {{Tooltip|[[#Epinephrine|Epinephrine]]|{{RecursiveChem/Epinephrine}}}} | ||
|A heavy duty tranquilizer found to also invoke feelings of euphoria, and assist with pain. | |A heavy duty tranquilizer found to also invoke feelings of euphoria, and assist with pain.<br>'''Result:''' 3 units instead of 12.<br>'''Overdose-Effect:''' If overdosed, caused a brain trauma that gives you hallucination. Addiction causes jittering. | ||
|0.2u / tick | |0.2u / tick | ||
|16u | |16u | ||
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! style="background-color:#FFEE88;" |{{anchor|Methamphetamine}}Methamphetamine | ! style="background-color:#FFEE88;" |{{anchor|Methamphetamine}}Methamphetamine | ||
|1 part {{Tooltip|[[#Ephedrine|Ephedrine]]|{{RecursiveChem/Ephedrine}}}}<br>1 part Hydrogen<br>1 part Iodine<br>1 part Phosphorus<br>1 part {{Tooltip|[[#Fluorosulfuric Acid|Fluorosulfuric Acid]]|{{RecursiveChem/Fluorosulfuric Acid}}}}<br>Temperature 374K | |1 part {{Tooltip|[[#Ephedrine|Ephedrine]]|{{RecursiveChem/Ephedrine}}}}<br>1 part Hydrogen<br>1 part Iodine<br>1 part Phosphorus<br>1 part {{Tooltip|[[#Fluorosulfuric Acid|Fluorosulfuric Acid]]|{{RecursiveChem/Fluorosulfuric Acid}}}}<br>Temperature 374K | ||
|Reduces stun times by about around 60% (depends), gives a large speed boost, and recovers stamina while dealing a small amount of Brain damage.<br>A great deal of caution must be taken when heating this chemical, as it will explode if it reaches a temperature of or greater than 380K. Can not explode in a body. Creates a small caustic smoke cloud on reaction.<br>'''Addiction/Overdose-Effect:''' If overdosed the subject will move randomly, laugh randomly, drop items and suffer from Toxin and Brain damage.<br>If addicted the subject will constantly jitter and drool, before becoming dizzy and losing motor control and eventually suffer heavy toxin damage.<br>Neutralises the effect of Mannitol when mixed with it | |Reduces stun times by about around 60% (depends), gives a large speed boost, and recovers stamina while dealing a small amount of Brain damage.<br>A great deal of caution must be taken when heating this chemical, as it will explode if it reaches a temperature of or greater than 380K. Can not explode in a body. Creates a small caustic smoke cloud on reaction.<br>'''Result:''' 4 units instead of 5.<br>'''Addiction/Overdose-Effect:''' If overdosed the subject will move randomly, laugh randomly, drop items and suffer from Toxin and Brain damage.<br>If addicted the subject will constantly jitter and drool, before becoming dizzy and losing motor control and eventually suffer heavy toxin damage.<br>Neutralises the effect of Mannitol when mixed with it. | ||
|0.3u / tick | |0.3u / tick | ||
|20u | |20u | ||
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! style="background-color:#FFEE88;" |{{anchor|Pump-Up}}Pump-Up | ! style="background-color:#FFEE88;" |{{anchor|Pump-Up}}Pump-Up | ||
|2 part {{Tooltip|[[#Epinephrine|Epinephrine]]|{{RecursiveChem/Epinephrine}}}}<br>5 part {{Tooltip|[[#Coffee|Coffee]]|{{RecursiveChem/Coffee}}}}<br>Autoinjectors can be found in [[Maintenance]]. | |2 part {{Tooltip|[[#Epinephrine|Epinephrine]]|{{RecursiveChem/Epinephrine}}}}<br>5 part {{Tooltip|[[#Coffee|Coffee]]|{{RecursiveChem/Coffee}}}}<br>Autoinjectors can be found in [[Maintenance]]. | ||
|Make the subject take 10% less Stamina damage while in their system and cause jittering, occasionally deal small Toxin damage and suffocation.<br> | |Make the subject take 10% less Stamina damage while in their system and cause jittering, occasionally deal small Toxin damage and suffocation.<br>'''Result:''' 5 units instead of 7.<br>'''Overdose-Effect:''' If overdosed, will cause Stamina and Toxin damage along with suffocation | ||
|0.8u / tick | |0.8u / tick | ||
|30u | |30u | ||
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! style="background-color:#FFEE88;" |{{anchor|Nitroglycerin}}Nitroglycerin | ! style="background-color:#FFEE88;" |{{anchor|Nitroglycerin}}Nitroglycerin | ||
|1 part {{Tooltip|[[#Glycerol|Glycerol]]|{{RecursiveChem/Glycerol}}}}<br>1 part {{Tooltip|[[#Fluorosulfuric Acid|Fluorosulfuric Acid]]|{{RecursiveChem/Fluorosulfuric Acid}}}}<br>1 part {{Tooltip|[[#Sulfuric Acid|Sulfuric Acid]]|{{RecursiveChem/Sulfuric Acid}}}} | |1 part {{Tooltip|[[#Glycerol|Glycerol]]|{{RecursiveChem/Glycerol}}}}<br>1 part {{Tooltip|[[#Fluorosulfuric Acid|Fluorosulfuric Acid]]|{{RecursiveChem/Fluorosulfuric Acid}}}}<br>1 part {{Tooltip|[[#Sulfuric Acid|Sulfuric Acid]]|{{RecursiveChem/Sulfuric Acid}}}} | ||
|A heavy, colourless, oily, explosive liquid obtained by nitrating glycerol. Explodes immediately on mixing. Can be stabilized with {{Tooltip|[[#Stabilizing Agent|Stabilizing Agent]]|{{RecursiveChem/Stabilizing Agent}}}}. If stabilized, heat to 474K to activate. | |A heavy, colourless, oily, explosive liquid obtained by nitrating glycerol. Explodes immediately on mixing. Can be stabilized with {{Tooltip|[[#Stabilizing Agent|Stabilizing Agent]]|{{RecursiveChem/Stabilizing Agent}}}}. If stabilized, heat to 474K to activate. Can not react in a body.<br>'''Result:''' 2 units instead of 3. | ||
|- | |- | ||
| | | | ||
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! style="background-color:#FFEE88;" |{{anchor|Barbers Aid}}Barber's Aid | ! style="background-color:#FFEE88;" |{{anchor|Barbers Aid}}Barber's Aid | ||
|1 part {{Tooltip|[[#Carpet|Carpet]]|{{RecursiveChem/Carpet}}}}<br>1 part {{Tooltip|[[#Space Drugs|Space Drugs]]|{{RecursiveChem/Space Drugs}}}}<br>1 part Radium | |1 part {{Tooltip|[[#Carpet|Carpet]]|{{RecursiveChem/Carpet}}}}<br>1 part {{Tooltip|[[#Space Drugs|Space Drugs]]|{{RecursiveChem/Space Drugs}}}}<br>1 part Radium | ||
|Changes your hair style, useful if you are bald! | |Changes your hair style, useful if you are bald!<br>'''Result:''' 5 units instead of 3. | ||
|- | |- | ||
|{{User:Helpful Herbert/ChemBottle|#C8A5DC|32px}} | |{{User:Helpful Herbert/ChemBottle|#C8A5DC|32px}} | ||
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|[[File:Candlebox.png]] | |[[File:Candlebox.png]] | ||
! style="background-color:#FFEE88;" |{{anchor|Candle}}Candle | ! style="background-color:#FFEE88;" |{{anchor|Candle}}Candle | ||
|5 parts Corn or Cooking Oil<br>5 parts | |5 parts Corn or Cooking Oil<br>5 parts Hydrogen<br>Temperature 374K | ||
|Creates a red candle for use in decoration or rituals. Can not react in a body. | |Creates a red candle for use in decoration or rituals. Can not react in a body. | ||
|- | |- | ||
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!style="background-color:#FFEE88;" |{{anchor|Chicken Powder}}Chicken Powder | !style="background-color:#FFEE88;" |{{anchor|Chicken Powder}}Chicken Powder | ||
|1 part Egg Yolk<br>1 part Liquid Gibs<br>2 parts Nutriment<br>Temperature 500K | |1 part Egg Yolk<br>1 part Liquid Gibs<br>2 parts Nutriment<br>Temperature 500K | ||
|Combine 30 units with 1 unit water to create a chicken. | |Combine 30 units with 1 unit water to create a chicken.<br>'''Result:''' 3 units instead of 4. | ||
|- | |- | ||
|{{User:Helpful Herbert/ChemBottle|#C8A5DC|32px}} | |{{User:Helpful Herbert/ChemBottle|#C8A5DC|32px}} | ||
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! style="background-color:#FFEE88;" |{{anchor|Condensed Capsaicin}}Condensed Capsaicin | ! style="background-color:#FFEE88;" |{{anchor|Condensed Capsaicin}}Condensed Capsaicin | ||
|5 parts Ethanol<br>1 part Capsaicin Oil | |5 parts Ethanol<br>1 part Capsaicin Oil | ||
|A chemical agent used for self-defense and in police work. Stuns when sprayed into unprotected eyes. Protecting your mouth helps a bit. | |A chemical agent used for self-defense and in police work. Stuns when sprayed into unprotected eyes. Protecting your mouth helps a bit.<br>'''Result:''' 5 units instead of 6. | ||
|- | |- | ||
| | | | ||
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|{{User:Helpful Herbert/ChemBottle|#fffbf1|32px}} | |{{User:Helpful Herbert/ChemBottle|#fffbf1|32px}} | ||
!style="background-color:#FFEE88;" |{{anchor|Cow Powder}}Cow Powder | !style="background-color:#FFEE88;" |{{anchor|Cow Powder}}Cow Powder | ||
| | |5 parts Milk<br>1 part Liquid Gibs<br>2 parts Nutriment<br>Temperature 500K | ||
|Combine 30 units with 1 unit water to create a cow. | |Combine 30 units with 1 unit water to create a cow.<br>'''Result:''' 3 units instead of 8. | ||
|- | |- | ||
|{{User:Helpful Herbert/ChemBottle|#C8A5DC|32px}} | |{{User:Helpful Herbert/ChemBottle|#C8A5DC|32px}} | ||
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! style="background-color:#FFEE88;" |{{anchor|Drying Agent}}Drying Agent | ! style="background-color:#FFEE88;" |{{anchor|Drying Agent}}Drying Agent | ||
|2 parts Stable Plasma<br>1 part Ethanol<br>1 part Sodium | |2 parts Stable Plasma<br>1 part Ethanol<br>1 part Sodium | ||
|Creates a solution that when applied to galoshes, causes them to be extra absorbent and dry any wet tiling they step on. Makes sprayed tiles dry 5 seconds faster. | |Creates a solution that when applied to galoshes, causes them to be extra absorbent and dry any wet tiling they step on. Makes sprayed tiles dry 5 seconds faster.<br>'''Result:''' 3 units instead of 4. | ||
|- | |- | ||
|{{User:Helpful Herbert/ChemBottle|#A6FAFF|32px}} | |{{User:Helpful Herbert/ChemBottle|#A6FAFF|32px}} | ||
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! style="background-color:#FFEE88;" |{{anchor|Glycerol}}Glycerol | ! style="background-color:#FFEE88;" |{{anchor|Glycerol}}Glycerol | ||
|3 parts Corn Oil<br>1 part {{Tooltip|[[#Sulfuric Acid|Sulfuric Acid]]|{{RecursiveChem/Sulfuric Acid}}}} | |3 parts Corn Oil<br>1 part {{Tooltip|[[#Sulfuric Acid|Sulfuric Acid]]|{{RecursiveChem/Sulfuric Acid}}}} | ||
|Requires blended corn, so thus help from the botanist. Used to make {{Tooltip|[[#Nitroglycerin|nitroglycerin]]|{{RecursiveChem/Nitroglycerin}}}}. Slippery like water. | |Requires blended corn, so thus help from the botanist. Used to make {{Tooltip|[[#Nitroglycerin|nitroglycerin]]|{{RecursiveChem/Nitroglycerin}}}}. Slippery like water.<br>'''Result:''' 1 unit instead of 4. | ||
|- | |- | ||
|{{User:Helpful Herbert/ChemBottle|#8a8782|32px}} | |{{User:Helpful Herbert/ChemBottle|#8a8782|32px}} | ||
! style="background-color:#FFEE88;" |{{anchor|Goat Powder}}Goat Powder | ! style="background-color:#FFEE88;" |{{anchor|Goat Powder}}Goat Powder | ||
|1 part Plant-Be-Gone<br>1 part Liquid Gibs<br>2 parts Nutriment<br>Temperature 500K | |1 part Plant-Be-Gone<br>1 part Liquid Gibs<br>2 parts Nutriment<br>Temperature 500K | ||
|Combine 30 units with 1 unit water to create a goat.<br>Combine 30 units, 30 units gorilla powder and 2 units radium to create a huge goat.<br>Combine 30 units with 5 units colorful reagent to create a colorful goat.<br>Combine 30 units, 5 units plasma and 1 unit strange reagent to create a non-colorful goat.<br>Combine 30 units with 5 units laughter to create a clown goat. | |Combine 30 units with 1 unit water to create a goat.<br>Combine 30 units, 30 units gorilla powder and 2 units radium to create a huge goat.<br>Combine 30 units with 5 units colorful reagent to create a colorful goat.<br>Combine 30 units, 5 units plasma and 1 unit strange reagent to create a non-colorful goat.<br>Combine 30 units with 5 units laughter to create a clown goat.<br>'''Result:''' 3 units instead of 4. | ||
|- | |- | ||
|[[File:Golddone.png]] | |[[File:Golddone.png]] | ||
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|- | |- | ||
|{{User:Helpful Herbert/ChemBottle|#020202|32px}} | |{{User:Helpful Herbert/ChemBottle|#020202|32px}} | ||
! style="background-color:#FFEE88;" |{{anchor| | ! style="background-color:#FFEE88;" |{{anchor|Gorilla Powder}}Gorilla Powder | ||
|Grind a gorilla cube. | |Grind a gorilla cube. | ||
|Combine 30 units with 1 unit water to create a gorilla. | |Combine 30 units with 1 unit water to create a gorilla. | ||
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! style="background-color:#FFEE88;" |{{anchor|Laughter}}Laughter | ! style="background-color:#FFEE88;" |{{anchor|Laughter}}Laughter | ||
|1 part Sugar<br>1 part Banana Juice | |1 part Sugar<br>1 part Banana Juice | ||
|Causes you to laugh. | |Causes you to laugh.<br>'''Result:''' 10 units instead of 2. | ||
|- | |- | ||
|[[File:Meat.png]] | |[[File:Meat.png]] | ||
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|- | |- | ||
|[[File:Suture_medicated.png]] | |[[File:Suture_medicated.png]] | ||
! style="background-color:#FFEE88;" |{{anchor|Medicated Suture}}Medicated Suture | !style="background-color:#FFEE88;" |{{anchor|Medicated Suture}}Medicated Suture | ||
|10 parts {{Tooltip|[[#Cellulose|Cellulose]]|{{RecursiveChem/Cellulose}}}}<br>20 parts {{Tooltip|[[#Formaldehyde|Formaldehyde]]|{{RecursiveChem/Formaldehyde}}}}<br>15 parts Polypyrylium Oligomers<br>'''or'''<br>10 parts {{Tooltip|[[#Bicaridine|Bicaridine]]|{{RecursiveChem/Bicaridine}}}}<br>20 parts {{Tooltip|[[#Probital|Probital]]|{{RecursiveChem/Probital}}}}<br>10 parts {{Tooltip|[[#Spaceacillin|spaceacillin]]|{{RecursiveChem/Spaceacillin}}}} | |10 parts {{Tooltip|[[#Cellulose|Cellulose]]|{{RecursiveChem/Cellulose}}}}<br>20 parts {{Tooltip|[[#Formaldehyde|Formaldehyde]]|{{RecursiveChem/Formaldehyde}}}}<br>15 parts Polypyrylium Oligomers<br>'''or'''<br>10 parts {{Tooltip|[[#Bicaridine|Bicaridine]]|{{RecursiveChem/Bicaridine}}}}<br>20 parts {{Tooltip|[[#Probital|Probital]]|{{RecursiveChem/Probital}}}}<br>10 parts {{Tooltip|[[#Spaceacillin|spaceacillin]]|{{RecursiveChem/Spaceacillin}}}} | ||
|Creates a stack of sutures that are more effective than the standard issue ones, healing 15 brute instead of 10 per use and staunching bleeding significantly faster. | |Creates a stack of sutures that are more effective than the standard issue ones, healing 15 brute instead of 10 per use and staunching bleeding significantly faster. | ||
|- | |- | ||
| | | | ||
! style="background-color:#FFEE88;" |{{anchor|Metal Foam}}Metal Foam | !style="background-color:#FFEE88;" |{{anchor|Metal Foam}}Metal Foam | ||
|3 parts | |3 parts Aluminium<br>1 part {{Tooltip|[[#Foaming Agent|Foaming Agent]]|{{RecursiveChem/Foaming Agent}}}}<br>1 part {{Tooltip|[[#Fluorosulfuric Acid|Fluorosulfuric Acid]]|{{RecursiveChem/Fluorosulfuric Acid}}}} | ||
|Creates lightweight metal foam walls. These can be easily torn through, but are useful for plugging hull breaches or blocking off AI turrets.<br> | |Creates lightweight metal foam walls. These can be easily torn through, but are useful for plugging hull breaches or blocking off AI turrets.<br> | ||
Can be made with either iron or aluminium. Can not react in a body. | Can be made with either iron or aluminium. Can not react in a body. | ||
|- | |- | ||
|{{User:Helpful Herbert/ChemBottle|#FFBE00|32px}} | |{{User:Helpful Herbert/ChemBottle|#FFBE00|32px}} | ||
! style="background-color:#FFEE88;" |{{anchor|Mitogen_Metabolism_Factor}}Mitogen Metabolism Factor | !style="background-color:#FFEE88;" |{{anchor|Mitogen_Metabolism_Factor}}Mitogen Metabolism Factor | ||
|Ingest [[Guide to Chemistry#Probital|Probital]]. | |Ingest [[Guide to Chemistry#Probital|Probital]]. | ||
|Used in [[Guide to Chemistry#Peptide Conversion|Peptide Conversion]] to produce [[Guide to Chemistry#Peptides|Peptides]]. Metabolizes very slowly at .025 per tick unless overdosed past 10u, wherein it metabolizes at .8 per tick. | |Used in [[Guide to Chemistry#Peptide Conversion|Peptide Conversion]] to produce [[Guide to Chemistry#Peptides|Peptides]]. Metabolizes very slowly at .025 per tick unless overdosed past 10u, wherein it metabolizes at .8 per tick. | ||
|- | |- | ||
|{{User:Helpful Herbert/ChemBottle|#9C5A19|32px}} | |{{User:Helpful Herbert/ChemBottle|#9C5A19|32px}} | ||
! style="background-color:#FFEE88;" |{{anchor|Monkey Powder}}Monkey Powder | !style="background-color:#FFEE88;" |{{anchor|Monkey Powder}}Monkey Powder | ||
|Grind a monkey cube | |1 part Banana Juice<br>2 parts Nutriment<br>1 part Liquid Gibs<br>Temperature 500K<br>'''''or'''''<br>Grind a monkey cube | ||
|Combine 30 units with 1 unit water to create a monkey. | |Combine 30 units with 1 unit water to create a monkey.<br>'''Result:''' 3 units instead of 4. | ||
|- | |- | ||
|[[File:Poultice.png]] | |[[File:Poultice.png]] | ||
! style="background-color:#FFEE88;" |{{anchor|Mourning Poultices}}Mourning Poultices | ! style="background-color:#FFEE88;" |{{anchor|Mourning Poultices}}Mourning Poultices | ||
|10 parts {{Tooltip|[[#Amanitin|Amanitin]]|{{RecursiveChem/Amanitin}}}}<br>20 parts {{Tooltip|[[#Cellulose|Cellulose]]|{{RecursiveChem/Cellulose}}}}<br>20 parts {{Tooltip|[[#Aloe Juice|Aloe Juice]]|{{RecursiveChem/Aloe Juice}}}}<br>'''or'''<br>15 parts {{Tooltip|[[# | |10 parts {{Tooltip|[[#Amanitin|Amanitin]]|{{RecursiveChem/Amanitin}}}}<br>20 parts {{Tooltip|[[#Cellulose|Cellulose]]|{{RecursiveChem/Cellulose}}}}<br>20 parts {{Tooltip|[[#Aloe Juice|Aloe Juice]]|{{RecursiveChem/Aloe Juice}}}}<br>'''or'''<br>15 parts {{Tooltip|[[#VitriumFroth|Vitrium Froth]]|{{RecursiveChem/VitriumFroth}}}}<br>15 parts Ash<br>8 parts {{Tooltip|[[#TineaLuxor|Tinea Luxor]]|{{RecursiveChem/TineaLuxor}}}}<br>Temperature 420K | ||
|Creates mourning poultices, a stack of healing items that work on both the living and the dead. Heals a decent amount of brute AND burn but causes oxygen damage equal to the amount healed. | |Creates mourning poultices, a stack of healing items that work on both the living and the dead. Heals a decent amount of brute AND burn but causes oxygen damage equal to the amount healed. | ||
|- | |- | ||
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!style="background-color:#FFEE88;" |{{anchor|Mouse Powder}}Mouse Powder | !style="background-color:#FFEE88;" |{{anchor|Mouse Powder}}Mouse Powder | ||
|1 part Blood<br>1 part Liquid Gibs<br>2 parts Nutriment<br>Temperature 500K | |1 part Blood<br>1 part Liquid Gibs<br>2 parts Nutriment<br>Temperature 500K | ||
|Combine 30 units with 1 unit water to create a mouse. | |Combine 30 units with 1 unit water to create a mouse.<br>'''Result:''' 3 units instead of 4. | ||
|- | |- | ||
|{{User:Helpful Herbert/ChemBottle|#800000|32px}} | |{{User:Helpful Herbert/ChemBottle|#800000|32px}} | ||
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! style="background-color:#FFEE88;" |{{anchor|Quantum Hair Dye}}Quantum Hair Dye | ! style="background-color:#FFEE88;" |{{anchor|Quantum Hair Dye}}Quantum Hair Dye | ||
|1 part {{Tooltip|[[#Colorful Reagent|Colorful Reagent]]|{{RecursiveChem/Colorful Reagent}}}}<br>1 part {{Tooltip|[[#Space Drugs|Space Drugs]]|{{RecursiveChem/Space Drugs}}}}<br>1 part Radium | |1 part {{Tooltip|[[#Colorful Reagent|Colorful Reagent]]|{{RecursiveChem/Colorful Reagent}}}}<br>1 part {{Tooltip|[[#Space Drugs|Space Drugs]]|{{RecursiveChem/Space Drugs}}}}<br>1 part Radium | ||
|Changes your hair color when you apply or spray it! | |Changes your hair color when you apply or spray it!<br>'''Result:''' 5 units instead of 3. | ||
|- | |- | ||
|{{User:Helpful Herbert/ChemBottle|#9f5a2f|32px}} | |{{User:Helpful Herbert/ChemBottle|#9f5a2f|32px}} | ||
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! style="background-color:#FFEE88;" |{{anchor|Royal Bee Jelly}}Royal Bee Jelly | ! style="background-color:#FFEE88;" |{{anchor|Royal Bee Jelly}}Royal Bee Jelly | ||
| 40 parts Honey<br>10 parts {{Tooltip|[[#Unstable Mutagen|Unstable Mutagen]]|{{RecursiveChem/Unstable Mutagen}}}} | | 40 parts Honey<br>10 parts {{Tooltip|[[#Unstable Mutagen|Unstable Mutagen]]|{{RecursiveChem/Unstable Mutagen}}}} | ||
| Causes a Queen Bee to split in two when injected. Deals 5 radiation / tick. Vapors are less likely (33%) to cause mutations. Only 2% mutations will be positive. | | Causes a Queen Bee to split in two when injected. Deals 5 radiation / tick. Vapors are less likely (33%) to cause mutations. Only 2% mutations will be positive.<br>'''Result:''' 5 units instead of 50. | ||
|- | |- | ||
|{{User:Helpful Herbert/ChemBottle|#792300|32px}} | |{{User:Helpful Herbert/ChemBottle|#792300|32px}} | ||
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!style="background-color:#FFEE88;" |{{anchor|Sheep Powder}}Sheep Powder | !style="background-color:#FFEE88;" |{{anchor|Sheep Powder}}Sheep Powder | ||
|1 part Carpet<br>1 part Liquid Gibs<br>2 parts Nutriment<br>Temperature 500K | |1 part Carpet<br>1 part Liquid Gibs<br>2 parts Nutriment<br>Temperature 500K | ||
|Combine 30 units with 1 unit water to create a sheep. | |Combine 30 units with 1 unit water to create a sheep.<br>'''Result:''' 3 units instead of 4. | ||
|- | |- | ||
|{{User:Helpful Herbert/ChemBottle|#664B63|32px}} | |{{User:Helpful Herbert/ChemBottle|#664B63|32px}} | ||
! style="background-color:#FFEE88;" |{{anchor|Smart Foaming Agent}}Smart Foaming Agent | ! style="background-color:#FFEE88;" |{{anchor|Smart Foaming Agent}}Smart Foaming Agent | ||
|3 parts {{Tooltip|[[#Foaming Agent|Foaming Agent]]|{{RecursiveChem/Foaming Agent}}}}<br>1 part {{Tooltip|[[#Acetone|Acetone]]|{{RecursiveChem/Acetone}}}}<br>1 part Iron | |3 parts {{Tooltip|[[#Foaming Agent|Foaming Agent]]|{{RecursiveChem/Foaming Agent}}}}<br>1 part {{Tooltip|[[#Acetone|Acetone]]|{{RecursiveChem/Acetone}}}}<br>1 part Iron | ||
|Required to make smart metal foam. | |Required to make smart metal foam.<br>'''Result:''' 3 units instead of 5. | ||
|- | |- | ||
| | | | ||
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! style="background-color:#FFEE88;" |{{anchor|Space Lube}}Space Lube | ! style="background-color:#FFEE88;" |{{anchor|Space Lube}}Space Lube | ||
|1 part Oxygen<br>1 part Silicon<br>1 part Water | |1 part Oxygen<br>1 part Silicon<br>1 part Water | ||
|Space Lube is a high-performance lubricant intended for the maintenance of extremely complex mechanical equipment. Will massively increase the speed of IPC units at the cost of dealing 3 burn damage per tick. | |Space Lube is a high-performance lubricant intended for the maintenance of extremely complex mechanical equipment. Will massively increase the speed of IPC units at the cost of dealing 3 burn damage per tick.<br>'''Result:''' 4 units instead of 3. | ||
|- | |- | ||
|{{User:Helpful Herbert/ChemBottle|#FFC080|32px}} | |{{User:Helpful Herbert/ChemBottle|#FFC080|32px}} | ||
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! style="background-color:#FFEE88;" |{{anchor|Decaying Uranium Gel}} Decaying Uranium Gel | ! style="background-color:#FFEE88;" |{{anchor|Decaying Uranium Gel}} Decaying Uranium Gel | ||
|1 part {{Tooltip|[[#Virus Food|Virus Food]]|{{RecursiveChem/Virus Food}}}}<br>1 part Uranium | |1 part {{Tooltip|[[#Virus Food|Virus Food]]|{{RecursiveChem/Virus Food}}}}<br>1 part Uranium | ||
|Used to get a [[Infections|virus]] symptom of level 6 or 7. Powerful viral mutagen. | |Used to get a [[Infections|virus]] symptom of level 6 or 7. Powerful viral mutagen.<br>'''Result:''' 1 unit instead of 2. | ||
|- | |- | ||
|{{User:Helpful Herbert/ChemBottle|#A3C00F|32px}} | |{{User:Helpful Herbert/ChemBottle|#A3C00F|32px}} | ||
! style="background-color:#FFEE88;" |{{anchor|Mutagenic Agar}} Mutagenic Agar | ! style="background-color:#FFEE88;" |{{anchor|Mutagenic Agar}} Mutagenic Agar | ||
|1 part {{Tooltip|[[#Unstable Mutagen|Unstable Mutagen]]|{{RecursiveChem/Unstable Mutagen}}}}<br>1 part {{Tooltip|[[#Virus Food|Virus Food]]|{{RecursiveChem/Virus Food}}}} | |1 part {{Tooltip|[[#Unstable Mutagen|Unstable Mutagen]]|{{RecursiveChem/Unstable Mutagen}}}}<br>1 part {{Tooltip|[[#Virus Food|Virus Food]]|{{RecursiveChem/Virus Food}}}} | ||
|Used to get a [[Infections|virus]] symptom of level 3. Extremely similar to {{Tooltip|[[#Unstable Mutagen|Unstable Mutagen]]|{{RecursiveChem/Unstable Mutagen}}}}. | |Used to get a [[Infections|virus]] symptom of level 3. Extremely similar to {{Tooltip|[[#Unstable Mutagen|Unstable Mutagen]]|{{RecursiveChem/Unstable Mutagen}}}}.<br>'''Result:''' 1 unit instead of 2. | ||
|- | |- | ||
|{{User:Helpful Herbert/ChemBottle|#D18AA5|32px}} | |{{User:Helpful Herbert/ChemBottle|#D18AA5|32px}} | ||
! style="background-color:#FFEE88;" |{{anchor|Stable Uranium Gel}} Stable Uranium Gel | ! style="background-color:#FFEE88;" |{{anchor|Stable Uranium Gel}} Stable Uranium Gel | ||
|1 part Plasma<br>10 parts Uranium<br>10 parts Silver '''''or''''' Gold | |1 part Plasma<br>10 parts Uranium<br>10 parts Silver '''''or''''' Gold | ||
|Used to get a [[Infections|virus]] symptom of level 8. Powerful viral mutagen. | |Used to get a [[Infections|virus]] symptom of level 8. Powerful viral mutagen.<br>'''Result:''' 1 unit instead of 21. | ||
|- | |- | ||
|{{User:Helpful Herbert/ChemBottle|#41B0C0|32px}} | |{{User:Helpful Herbert/ChemBottle|#41B0C0|32px}} | ||
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! style="background-color:#FFEE88;" |{{anchor|Unstable Uranium Gel}} Unstable Uranium Gel | ! style="background-color:#FFEE88;" |{{anchor|Unstable Uranium Gel}} Unstable Uranium Gel | ||
|1 part {{Tooltip|[[#Virus Plasma|Virus Plasma]]|{{RecursiveChem/Virus Plasma}}}}<br>5 parts Uranium | |1 part {{Tooltip|[[#Virus Plasma|Virus Plasma]]|{{RecursiveChem/Virus Plasma}}}}<br>5 parts Uranium | ||
|Used to get a [[Infections|virus]] symptom of level 7. Powerful viral mutagen. | |Used to get a [[Infections|virus]] symptom of level 7. Powerful viral mutagen.<br>'''Result:''' 1 unit instead of 6. | ||
|- | |- | ||
|{{User:Helpful Herbert/ChemBottle|#899613|32px}} | |{{User:Helpful Herbert/ChemBottle|#899613|32px}} | ||
! style="background-color:#FFEE88;" |{{anchor|Virus Food}} Virus Food | ! style="background-color:#FFEE88;" |{{anchor|Virus Food}} Virus Food | ||
|5 parts Water<br>5 parts Milk | |5 parts Water<br>5 parts Milk | ||
|Used to get a [[Infections|virus]] symptom of level 1 or 2. Allows viruses and bacteria to quickly grow. The [[virologist]] has a dispenser with this on a wall in the lab. | |Used to get a [[Infections|virus]] symptom of level 1 or 2. Allows viruses and bacteria to quickly grow. The [[virologist]] has a dispenser with this on a wall in the lab.<br>'''Result:''' 15 units instead of 10. | ||
|- | |- | ||
|{{User:Helpful Herbert/ChemBottle|#A69DA9|32px}} | |{{User:Helpful Herbert/ChemBottle|#A69DA9|32px}} | ||
! style="background-color:#FFEE88;" |{{anchor|Virus Plasma}} Virus Plasma | ! style="background-color:#FFEE88;" |{{anchor|Virus Plasma}} Virus Plasma | ||
|1 part {{Tooltip|[[#Virus Food|Virus Food]]|{{RecursiveChem/Virus Food}}}}<br>1 part [[Plasma]] | |1 part {{Tooltip|[[#Virus Food|Virus Food]]|{{RecursiveChem/Virus Food}}}}<br>1 part [[Plasma]] | ||
|Used to get a [[Infections|virus]] symptom of level 6. Extremely similar to Plasma. | |Used to get a [[Infections|virus]] symptom of level 6. Extremely similar to Plasma.<br>'''Result:''' 1 unit instead of 2. | ||
|- | |- | ||
|{{User:Helpful Herbert/ChemBottle|#D18AA5|32px}} | |{{User:Helpful Herbert/ChemBottle|#D18AA5|32px}} | ||
! style="background-color:#FFEE88;" |{{anchor|Virus Rations}} Virus Rations | ! style="background-color:#FFEE88;" |{{anchor|Virus Rations}} Virus Rations | ||
|1 part {{Tooltip|[[#Virus Food|Virus Food]]|{{RecursiveChem/Virus Food}}}}<br>1 part {{Tooltip|[[#Synaptizine|Synaptizine]]|{{RecursiveChem/Synaptizine}}}} | |1 part {{Tooltip|[[#Virus Food|Virus Food]]|{{RecursiveChem/Virus Food}}}}<br>1 part {{Tooltip|[[#Synaptizine|Synaptizine]]|{{RecursiveChem/Synaptizine}}}} | ||
|Used to get a [[Infections|virus]] symptom of level 1. Depleted virus food. | |Used to get a [[Infections|virus]] symptom of level 1. Depleted virus food.<br>'''Result:''' 1 unit instead of 2. | ||
|- | |- | ||
|{{User:Helpful Herbert/ChemBottle|#CEC3C6|32px}} | |{{User:Helpful Herbert/ChemBottle|#CEC3C6|32px}} | ||
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|{{User:Helpful Herbert/ChemBottle|#13BC5E|32px}} | |{{User:Helpful Herbert/ChemBottle|#13BC5E|32px}} | ||
! style="background-color:#FFEE88;" |{{anchor|Advanced Mutation Toxin}} Advanced Mutation Toxin | ! style="background-color:#FFEE88;"|{{anchor|Advanced Mutation Toxin}}Advanced Mutation Toxin | ||
|Use Plasma on a black slime | |Use Plasma on a black slime | ||
|Slowly morphs the victim into a [[slime]]. The transformation can be stopped with Frost Oil. | |Slowly morphs the victim into a [[slime]]. The transformation can be stopped with Frost Oil. | ||
|- | |- | ||
|{{User:Helpful Herbert/ChemBottle|#5EFF3B|32px}} | |{{User:Helpful Herbert/ChemBottle|#5EFF3B|32px}} | ||
! style="background-color:#FFEE88;" |{{anchor|Unstable Mutation Toxin}} Lizard Mutation Toxin | ! style="background-color:#FFEE88;"|{{anchor|Ethereal Mutation Toxin}}Ethereal Mutation Toxin | ||
|Use lithium on a green slime | |||
|Mutagenic chemical that transforms into an Ethereal. | |||
|- | |||
|{{User:Helpful Herbert/ChemBottle|#5EFF3B|32px}} | |||
! style="background-color:#FFEE88;"|{{anchor|Felinid Mutation Toxin}}Felinid Mutation Toxin | |||
|Use cilk on a green slime | |||
|Mutagenic chemical that transforms into a Felinid. | |||
|- | |||
|{{User:Helpful Herbert/ChemBottle|#5EFF3B|32px}} | |||
! style="background-color:#FFEE88;"|{{anchor|Unstable Mutation Toxin}} Lizard Mutation Toxin | |||
|Use Radium on a green slime | |Use Radium on a green slime | ||
| | |Mutagenic chemical that transforms into a [[Guide_to_races#Lizardpeople|lizardperson]]. | ||
|- | |||
|{{User:Helpful Herbert/ChemBottle|#5EFF3B|32px}} | |||
!style="background-color:#FFEE88;"|{{anchor|Moth Mutation Toxin}}Moth Mutation Toxin | |||
|Use silicon on a green slime | |||
|Mutagenic chemical that transforms into a Moth. | |||
|- | |||
|{{User:Helpful Herbert/ChemBottle|#5EFF3B|32px}} | |||
!style="background-color:#FFEE88;"|{{anchor|Podperson Mutation Toxin}}Podperson Mutation Toxin | |||
|Use diethylamine on a green slime | |||
|Mutagenic chemical that transforms into a Podperson. | |||
|- | |||
|{{User:Helpful Herbert/ChemBottle|#5EFF3B|32px}} | |||
!style="background-color:#FFEE88;"|{{anchor|Polysmorph Mutation Toxin}}Polysmorph Mutation Toxin | |||
|Use sulphuric acid on a green slime | |||
|Mutagenic chemical that transforms into a Polysmorph. | |||
|- | |- | ||
|{{User:Helpful Herbert/ChemBottle|#13BC5E|32px}} | |{{User:Helpful Herbert/ChemBottle|#13BC5E|32px}} | ||
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|3 parts Chlorine<br>1 part Ethanol<br>1 part Water | |3 parts Chlorine<br>1 part Ethanol<br>1 part Water | ||
|Stun, Toxin | |Stun, Toxin | ||
|A powerful sedative which first dizzies and confuses, and then after 10 ticks puts the victim to sleep. After 51 total ticks, it starts dealing increasing toxin damage starting at 1 and increasing by 1 per tick, until death. | |A powerful sedative which first dizzies and confuses, and then after 10 ticks puts the victim to sleep. After 51 total ticks, it starts dealing increasing toxin damage starting at 1 and increasing by 1 per tick, until death.<br>'''Result:''' 1 unit instead of 5. | ||
|0.6u / tick | |0.6u / tick | ||
| N/A | | N/A | ||
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|1 part {{Tooltip|[[#Charcoal|Charcoal]]|{{RecursiveChem/Charcoal}}}}<br>1 part Hydrogen<br>1 part Silicon | |1 part {{Tooltip|[[#Charcoal|Charcoal]]|{{RecursiveChem/Charcoal}}}}<br>1 part Hydrogen<br>1 part Silicon | ||
|Hallucinations | |Hallucinations | ||
|A potent hallucinogenic compound that is illegal under space law. Formerly known as LSD, but was renamed so people understand that it is not a "fun time".<br> For people with the Reality Dissociation Syndrome trait, this will instead suppress hallucinations. | |A potent hallucinogenic compound that is illegal under space law. Formerly known as LSD, but was renamed so people understand that it is not a "fun time".<br> For people with the Reality Dissociation Syndrome trait, this will instead suppress hallucinations.<br>'''Result:''' 5 units instead of 3. | ||
|0.4u / tick | |0.4u / tick | ||
| N/A | | N/A | ||
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|1 part Mercury<br>1 part Oxygen<br>1 part Sugar | |1 part Mercury<br>1 part Oxygen<br>1 part Sugar | ||
|Brain | |Brain | ||
|A narcotic that impedes one's ability by slowing down the higher brain cell functions. Has 80% chance each tick to deal 2 brain damage and 50% chance each tick to make you drowsy. | |A narcotic that impedes one's ability by slowing down the higher brain cell functions. Has 80% chance each tick to deal 2 brain damage and 50% chance each tick to make you drowsy.<br>'''Result:''' 2 units instead of 3. | ||
|0.4u / tick | |0.4u / tick | ||
| N/A | | N/A | ||
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|2 parts Uranium<br>1 part Water<br>1 part Carbon | |2 parts Uranium<br>1 part Water<br>1 part Carbon | ||
| Speech | | Speech | ||
|Makes the subject unable to speak for some time. | |Makes the subject unable to speak for some time.<br>'''Result:''' 2 units instead of 4. | ||
|0.4u / tick | |0.4u / tick | ||
| N/A | | N/A | ||
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|- | |- | ||
|{{User:Helpful Herbert/ChemBottle|#F0F8FF|32px}} | |{{User:Helpful Herbert/ChemBottle|#F0F8FF|32px}} | ||
! style="background-color:#FFEE88;" |{{anchor|Bone Hurting Juice}}Bone Hurting Juice | !style="background-color:#FFEE88;" |{{anchor|Bone Hurting Juice}}Bone Hurting Juice | ||
|3 parts {{Tooltip|[[#Itching_Powder|Itching Powder]]|{{RecursiveChem/Itching Powder}}}}<br>1 part {{Tooltip|[[#Unstable Mutagen|Unstable Mutagen]]|{{RecursiveChem/Unstable Mutagen}}}}<br>1 part [[Guide_to_drinks#Milk|Milk]] | |3 parts {{Tooltip|[[#Itching_Powder|Itching Powder]]|{{RecursiveChem/Itching Powder}}}}<br>1 part {{Tooltip|[[#Unstable Mutagen|Unstable Mutagen]]|{{RecursiveChem/Unstable Mutagen}}}}<br>1 part [[Guide_to_drinks#Milk|Milk]] | ||
|Stamina Damage and Delimbing Skeletons | |Stamina Damage and Delimbing Skeletons | ||
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|- | |- | ||
|{{User:Helpful Herbert/ChemBottle|#5EFF3B|32px}} | |{{User:Helpful Herbert/ChemBottle|#5EFF3B|32px}} | ||
! style="background-color:#FFEE88;" |{{anchor|Mulligan Toxin}}Mulligan Toxin | !style="background-color:#FFEE88;" |{{anchor|Mulligan Toxin}}Mulligan Toxin | ||
|1 part {{Tooltip|[[#Slime Mutation Toxin|Slime Mutation Toxin]]|{{RecursiveChem/Slime Mutation Toxin}}}}<br>1 Part {{Tooltip|[[#Unstable Mutagen|Unstable Mutagen]]|{{RecursiveChem/Unstable Mutagen}}}}<br>'''''or'''''<br>Found in the [[Syndicate Items|Traitor Uplink]] | |1 part {{Tooltip|[[#Slime Mutation Toxin|Slime Mutation Toxin]]|{{RecursiveChem/Slime Mutation Toxin}}}}<br>1 Part {{Tooltip|[[#Unstable Mutagen|Unstable Mutagen]]|{{RecursiveChem/Unstable Mutagen}}}}<br>'''''or'''''<br>Found in the [[Syndicate Items|Traitor Uplink]] | ||
|Identity | |Identity | ||
|Randomizes the subject's appearance. | |Randomizes the subject's appearance.<br>'''Result:''' 1 unit instead of 2. | ||
|Infinite | |Infinite | ||
|N/A | |N/A | ||
|- | |- | ||
|{{User:Helpful Herbert/ChemBottle|#7DC3A0|32px}} | |{{User:Helpful Herbert/ChemBottle|#7DC3A0|32px}} | ||
! style="background-color:#FFEE88;" |{{anchor|Lexorin}}Lexorin | !style="background-color:#FFEE88;" |{{anchor|Lexorin}}Lexorin | ||
|1 part [[Plasma]]<br>1 part [[#Chloral Hydrate|Chloral Hydrate]]<br>1 part Oxygen | |1 part [[Plasma]]<br>1 part [[#Chloral Hydrate|Chloral Hydrate]]<br>1 part Oxygen | ||
| Suffocation | |Suffocation | ||
|Temporarily stops respiration and causes oxyloss damage. Large doses are fatal, and will cause people to pass out quickly. Deals 3 straight oxy damage each tick while also choking you. | |Temporarily stops respiration and causes oxyloss damage. Large doses are fatal, and will cause people to pass out quickly. Deals 3 straight oxy damage each tick while also choking you. | ||
|0.5u / tick | |0.5u / tick | ||
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|5 parts {{Tooltip|[[#Morphine|Morphine]]|{{RecursiveChem/Morphine}}}}<br>5 parts {{Tooltip|[[#Carpotoxin|Carpotoxin]]|{{RecursiveChem/Carpotoxin}}}}<br>5 parts Copper | |5 parts {{Tooltip|[[#Morphine|Morphine]]|{{RecursiveChem/Morphine}}}}<br>5 parts {{Tooltip|[[#Carpotoxin|Carpotoxin]]|{{RecursiveChem/Carpotoxin}}}}<br>5 parts Copper | ||
|Fake death, stun | |Fake death, stun | ||
|Paralyses people, and makes them appear dead to the most rudimentary of tests. Deals 0.5 oxy and toxin damage per tick. | |Paralyses people, and makes them appear dead to the most rudimentary of tests. Deals 0.5 oxy and toxin damage per tick.<br>'''Result:''' 2 units instead of 15. | ||
|0.4u / tick | |0.4u / tick | ||
|N/A | |N/A | ||
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|- | |- | ||
|{{User:Helpful Herbert/ChemBottle|#9A6750|32px}} | |{{User:Helpful Herbert/ChemBottle|#9A6750|32px}} | ||
! style="background-color:#FFEE88;" |{{anchor|Tranquility}}Tranquility | !style="background-color:#FFEE88;" |{{anchor|Tranquility}}Tranquility | ||
|Gondola Meat | |Gondola Meat | ||
|Special | |Special | ||
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|- | |- | ||
|{{User:Helpful Herbert/ChemBottle|#97EE63|32px}} | |{{User:Helpful Herbert/ChemBottle|#97EE63|32px}} | ||
! style="background-color:#FFEE88;" |{{anchor|Liquid Electricity}}Liquid Electricity | !style="background-color:#FFEE88;" |{{anchor|Liquid Electricity}}Liquid Electricity | ||
| 1 part {{Tooltip|[[#Teslium|Teslium]]|{{RecursiveChem/Teslium}}}}<br>2 parts Blood | |1 part {{Tooltip|[[#Teslium|Teslium]]|{{RecursiveChem/Teslium}}}}<br>2 parts Blood | ||
|Special | |Special | ||
|Periodically electrocutes any non-Ethereals that have this in their system. | |Periodically electrocutes any non-Ethereals that have this in their system.<br>'''Result:''' 2 units instead of 3. | ||
| 0.4u / tick | |0.4u / tick | ||
|N/A | |N/A | ||
|- | |- | ||
|{{User:Helpful Herbert/ChemBottle|#CF3600|32px}} | |{{User:Helpful Herbert/ChemBottle|#CF3600|32px}} | ||
! style="background-color:#FFEE88;" |{{anchor|BZ Metabolites}}BZ Metabolites | !style="background-color:#FFEE88;" |{{anchor|BZ Metabolites}}BZ Metabolites | ||
|Breathing in BZ | |Breathing in BZ | ||
|Special | |Special | ||
| Reduces the maximum amount of chemical charges a [[changeling]] has by 2 when ingested. Otherwise harmless. | |Reduces the maximum amount of chemical charges a [[changeling]] has by 2 when ingested. Otherwise harmless. | ||
| 0.08u / tick | |0.08u / tick | ||
|N/A | |N/A | ||
|- | |- |