Head of Security: Difference between revisions

Jump to navigation Jump to search
210 bytes added ,  08:47, 11 June 2014
no edit summary
No edit summary
No edit summary
Line 13: Line 13:
*[[Detective|The Detective]]: This person can be pretty much left to their own devices. Just make sure that when a crime is committed he is ready to spring into action to figure out what happened and why. He should be allowed access to suspects when they are being interrogated as it will help him to get to the bottom of the crime. He can be a vital addition to the team. Don't take him for granted.
*[[Detective|The Detective]]: This person can be pretty much left to their own devices. Just make sure that when a crime is committed he is ready to spring into action to figure out what happened and why. He should be allowed access to suspects when they are being interrogated as it will help him to get to the bottom of the crime. He can be a vital addition to the team. Don't take him for granted.
*[[Lawyer|The Lawyer]]: You have a certain amount of power of this crew member but not as much as the rest of security. You can't order them around per say but you can make sure they don't get up to mischief inside security department (which they have access to.). You can however make sure they are doing their jobs as lawyers. If they are not doing their job report them to the HoP.
*[[Lawyer|The Lawyer]]: You have a certain amount of power of this crew member but not as much as the rest of security. You can't order them around per say but you can make sure they don't get up to mischief inside security department (which they have access to.). You can however make sure they are doing their jobs as lawyers. If they are not doing their job report them to the HoP.
==Your Tools==
As the HoS you get the following equipment:
*Armour
*Hud-Sunglasses
*Black Gloves
*Energy Gun (plus one spare)
*Stun Baton
*Handcuffs
*Riot Shield
*A box of Flash bangs
*Gas-mask (HoS' edition)
0

edits

Navigation menu