Medical items: Difference between revisions

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3 bytes added ,  23:17, 29 December 2022
m
→‎Machinery and Facilities: eammged defibs knockdown isntaed of stun now
(→‎Basic Treatments: piercing syringes 15u)
m (→‎Machinery and Facilities: eammged defibs knockdown isntaed of stun now)
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  |description = This injects the person with DNA. It stores either UI (Unique Identifiers), UE (Unique Enzymes) or SE (Structural Enzymes) and transfers them instantly to the person upon injection.
  |description = This injects the person with DNA. It stores either UI (Unique Identifiers), UE (Unique Enzymes) or SE (Structural Enzymes) and transfers them instantly to the person upon injection.
  }}
  }}
===Surgical Tools===
===Surgical Tools===
These items are used in [[surgery]]. Surgical tools can be found in the [[Operating Theatre]] and [[Robotics]]. Additionally, Medical can print replacements at their TechFab, and Cargo can make them with their Autolathe. It is best to keep surgical tools in their proper places to allow fellow crewmembers to use them when they need them.
These items are used in [[surgery]]. Surgical tools can be found in the [[Operating Theatre]] and [[Robotics]]. Additionally, Medical can print replacements at their TechFab, and Cargo can make them with their Autolathe. It is best to keep surgical tools in their proper places to allow fellow crewmembers to use them when they need them.
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|description = This box is made for the well-being of sensitive persons. Unfortunately they are not readily available on the station.
|description = This box is made for the well-being of sensitive persons. Unfortunately they are not readily available on the station.
}}
}}
===Pill Bottles===
===Pill Bottles===
Bottles containing pills. Empty bottles can be found in the [[Chemistry|chemistry lab]].
Bottles containing pills. Empty bottles can be found in the [[Chemistry|chemistry lab]].
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|usedfor = Reviving the recently dead
|usedfor = Reviving the recently dead
|strategy = Get to bodies fast enough and jump-start their heart
|strategy = Get to bodies fast enough and jump-start their heart
|description = Can bring patients out of death and into crit if they have only been dead a short time (only a few minutes). Doesn't work if patients are not [[Ghost|in their bodies]] or if they are too heavily damaged. Runs on power cells, which can be removed with a screwdriver, and charged at power cell charging stations. Can be emagged for a heavy stun and some burn damage. Grabbing the patient while attempting to defib them will shock you.<br>
|description = Can bring patients out of death and into crit if they have only been dead a short time (only a few minutes). Doesn't work if patients are not [[Ghost|in their bodies]] or if they are too heavily damaged. Runs on power cells, which can be removed with a screwdriver, and charged at power cell charging stations. Can be emagged for a heavy knockdown and some burn damage. Grabbing the patient while attempting to defib them will shock you.<br>
'''Compact Defibrillators''' are defibrillators that can be worn on the belt slot. The CMO starts with one, and more can be researched.<br>
'''Compact Defibrillators''' are defibrillators that can be worn on the belt slot. The CMO starts with one, and more can be researched.<br>
'''Wall mounts''' are used on walls, which then allow defibrillators to be placed inside. They passively charge when inside one, and can be locked to prevent the public from accessing it.
'''Wall mounts''' are used on walls, which then allow defibrillators to be placed inside. They passively charge when inside one, and can be locked to prevent the public from accessing it.
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