Guide to xenobiology: Difference between revisions

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m (Corrects the Charged Black description, because you cannot end up as a plasmaperson with this)
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While this is generally more a tip for you when NOT playing Xenobiologist, in the event of a very rare slime outbreak, perhaps of sentient slimes, get an extinguisher and hide. A horde of angry slimes can multiply fast, and while slimes are normally unintelligent and docile, outbreaks of them are nearly always done on purpose by someone wanting to destroy the station, and are thus paired with usage of red extracts enraging slimes and light pink or black extracts making very deadly intelligent slimes. Pray that the AI is able to stop them, and that the xenobiologist who released the slimes doesn't follow up with [[Guide_to_xenobiology#So_You.27re_a_Traitor|something worse]].
While this is generally more a tip for you when NOT playing Xenobiologist, in the event of a very rare slime outbreak, perhaps of sentient slimes, get an extinguisher and hide. A horde of angry slimes can multiply fast, and while slimes are normally unintelligent and docile, outbreaks of them are nearly always done on purpose by someone wanting to destroy the station, and are thus paired with usage of red extracts enraging slimes and light pink or black extracts making very deadly intelligent slimes. Pray that the AI is able to stop them, and that the xenobiologist who released the slimes doesn't follow up with [[Guide_to_xenobiology#So_You.27re_a_Traitor|something worse]].
==Slime Mutations ==
==Slime Mutations ==
[[File:Slime_geneology2.png|600px|thumb|left|This flowchart shows the results of each slime's mutations when splitting, with options labeled "2x" having twice the chance of occurring.]]
There are a lot of different types of slime. You begin with two grey slimes but you can breed them to catch all the <strike>pokèmon!</strike> slimes! Each kind of slime has its own powers from its extract.
There are a lot of different types of slime. You begin with two grey slimes but you can breed them to catch all the <strike>pokèmon!</strike> slimes! Each kind of slime has its own powers from its extract.


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'''NOTE:''' You can increase a slime's chance of mutation by injecting it with slime mutation potions from red slimes and decrease it with slime stability potions from blue slimes.
'''NOTE:''' You can increase a slime's chance of mutation by injecting it with slime mutation potions from red slimes and decrease it with slime stability potions from blue slimes.


This flowchart shows the results of each slime's mutations when splitting, with options labeled "2x" having twice the chance of occurring.
[[File:Slime_geneology2.png|400px]]
==Formulas==
==Formulas==
All injections require one unit of reagent. Dropper is your friend. You can also dilute your plasma by, for example, filling a beaker with 40u of water and 10u of plasma; a syringe will collect exactly one unit of plasma this way (and the water doesn't react).
All injections require one unit of reagent. Dropper is your friend. You can also dilute your plasma by, for example, filling a beaker with 40u of water and 10u of plasma; a syringe will collect exactly one unit of plasma this way (and the water doesn't react).
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