System Operators, Wiki Staff
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The Captain's private quarters is attached to the office just behind his desk and is secured by the high-level access requirement and reinforced walls, and rightfully so as it contains the Nuclear Authentication Disk (so the Syndicate can blow up the station), a storage unit with a special space suit and jetpack (so the Captain can disappear into space), and a locker with some spare gear and equipment. To the east of these are a comfortable bed for the Captain to sleep on, as well as a well-deserved [[Vending_machine#CapDrobe|clothing vendor]], so they no longer need to search through their locker to change clothes. On the table is a red phone which, thanks to NT's hard work, provides the Captain with a direct line to the Syndicate. The Captain is not expected to use the same filthy facilities as the rest of the commoners, so a personal restroom is provided for <strike>aliens to make a hive inside</strike> his exclusive use. | The Captain's private quarters is attached to the office just behind his desk and is secured by the high-level access requirement and reinforced walls, and rightfully so as it contains the Nuclear Authentication Disk (so the Syndicate can blow up the station), a storage unit with a special space suit and jetpack (so the Captain can disappear into space), and a locker with some spare gear and equipment. To the east of these are a comfortable bed for the Captain to sleep on, as well as a well-deserved [[Vending_machine#CapDrobe|clothing vendor]], so they no longer need to search through their locker to change clothes. On the table is a red phone which, thanks to NT's hard work, provides the Captain with a direct line to the Syndicate. The Captain is not expected to use the same filthy facilities as the rest of the commoners, so a personal restroom is provided for <strike>aliens to make a hive inside</strike> his exclusive use. | ||
</tab> | </tab> | ||
<tab name="GaxStation"> | |||
{{Template:Location | |||
|headerbgcolor=#334E6D | |||
|headerfontcolor = white | |||
|image=CaptainsQuarters_gax.png | |||
|location=Captain's Quarters | |||
|description=The boss man's office and bedroom. If you're in here, you better have a good reason. | |||
|purpose=Protecting the Captain and their valuables. | |||
|items=Nuke disk, Antique laser gun | |||
|workers=[[Captain]] | |||
|access=[[Captain]], [[Cyborg]], [[AI]] | |||
|exits=East to [[Bridge]], west to [[Teleporter]] | |||
|department=Command | |||
|footerbgcolor=#334E6D | |||
|footerfontcolor = white | |||
}} | |||
<br> | |||
This is the [[Captain]]'s private office, for when the pressures of command get too great. It is located in the command sector, with the [[Bridge]] to the east (so the Captain can stride manfully onto the Bridge in a crisis) and to [[Teleporter]] Control to the west (for when he needs to run away like a little girl). It is only right that the Captain himself spawns here. Naturally, Captain-level access is required to use this room. | |||
This room is secured by the high-level access requirement and reinforced walls, and rightfully so as it contains a number of [[high-risk_items|high risk items]]. The office contains the Nuclear Authentication Disk (so the Syndicate can blow up the station), a storage unit with a special space suit and jetpack (so the Captain can disappear into space), and a hand teleporter (so the Captain can run away when the station has gone to hell). The [[High-risk items#Captain's Antique Laser Gun|Captain's Antique Laser Gun]] is also stored in a high-security display case here and a box of medals, including the much-coveted Medal of Captaincy, is on the desk for nobody to ever earn. This panoply of equipment, coupled with the fact that the Captain's Quarters are a back door onto the Bridge, means that traitors will be constantly trying to get in. Breaking in or trespassing here will land you at least a [[Space_Law#Major_Crimes|7 minute sentence]]. | |||
The room is not completely filled with high security items, as there is an ID computer and a communications console in the office, which is vital for calling the shuttle once the Bridge and AI have exploded. Recently, NT has started providing Captain's with a well-deserved [[Vending_machine#CapDrobe|clothing vendor]] (located east of the consolews), so they no longer need to search through their locker to change clothes. | |||
The Captain's private quarters is attached to the south of the room. This contains a comfortable bed for the Captain to sleep on, as well as a locker with some spare gear and equipment. The Captain is not expected to use the same filthy facilities as the rest of the commoners, so a personal restroom is provided for <strike>aliens to make a hive inside</strike> his exclusive use. | |||
</tab> | |||
<tab name="MetaStation"> | <tab name="MetaStation"> |