Lizardperson: Difference between revisions

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Within a generation, as the vuulen proved to be more and more human-like in their mindsets and communal values, government policy began to change toward more benign, lenient measures, as several sets of elections and participators saw more xeno-approving members in the Orion Chamber, despite the various, conflicting ideas behind such approval among the old nations of Earth. It was not until 2463 that vuulen were controversially extended further rights, including the official removal of slavery. By 2489, '''habituation stations''' were made to specifically target vuulen populations to integrate them into human culture. The Opsillian Republic was made more of a semi-legit body, though corporate interests continued to prey on its citizens, as the Commonwealth often failed to hold such companies accountable.
Within a generation, as the vuulen proved to be more and more human-like in their mindsets and communal values, government policy began to change toward more benign, lenient measures, as several sets of elections and participators saw more xeno-approving members in the Orion Chamber, despite the various, conflicting ideas behind such approval among the old nations of Earth. It was not until 2463 that vuulen were controversially extended further rights, including the official removal of slavery. By 2489, '''habituation stations''' were made to specifically target vuulen populations to integrate them into human culture. The Opsillian Republic was made more of a semi-legit body, though corporate interests continued to prey on its citizens, as the Commonwealth often failed to hold such companies accountable.


Now, the lizard people exist in an uneasy balance, with their cities having massively developed and integrated with certain human populations, yet still feasibly under the boot of the Commonwealth. While able to exist within the Commonwealth and apply for citizenship, the enforcement of their rights, as well as the acceptance of their species, is varied. While common workers on board most conventional ships, their salaries are often lowered as an exploitation of the uneasy and varied opinions, as well as a general indifference from most Commonwealth labor groups (which tend to quietly pocket certain donations). In addition, acceptance of the lizard-people is now more common than not among humans, though those who are newer to space or grow in a sheltered environment generally to treat them more strangely, if not outright hostile.
Now, the lizard people exist in an uneasy balance, with their cities having massively developed and integrated with certain human populations, yet still feasibly under the boot of the Commonwealth. While able to exist within the Commonwealth and apply for citizenship, the enforcement of their rights, as well as the acceptance of their species, is varied. While common workers on board most conventional ships, their salaries are often lowered as an exploitation of the uneasy and varied opinions, as well as a general indifference from most Commonwealth labor groups (which tend to quietly pocket certain donations). In addition, acceptance of the lizard-people is now more common than not among humans, though those who are newer to space or grow in a sheltered environment generally treat them more strangely, if not outright hostile.
==Naming Conventions==
==Naming Conventions==
Vuulen have a variety of naming methodologies and separate names for separate cultures. While most non-integrated vuulen tend to have a draconic name (a first name tied to a clan name, such as Rixitul-Usii, of clan Usii), they may also adopt a human name of their liking or a simple nickname. The nickname can be a single word or, as is more common than not, a combination of three words in a format of "Verb-X-Noun", with X often being "the", an adjective, or a preposition (two examples being "Drinks-The-Rum" or "Realizes-Many-Errors"). These three-word names often become legal aliases and most often are adopted due to humans' difficulty with saying draconic names. As a result of the simplistic, often child-like sounding names, humans (and sometimes vuulen) tend to mock such aliases.
Vuulen have a variety of naming methodologies and separate names for separate cultures. While most non-integrated vuulen tend to have a draconic name (a first name tied to a clan name, such as Rixitul-Usii, of clan Usii), they may also adopt a human name of their liking or a simple nickname. The nickname can be a single word or, as is more common than not, a combination of three words in a format of "Verb-X-Noun", with X often being "the", an adjective, or a preposition (two examples being "Drinks-The-Rum" or "Realizes-Many-Errors"). These three-word names often become legal aliases and most often are adopted due to humans' difficulty with saying draconic names. As a result of the simplistic, often child-like sounding names, humans (and sometimes vuulen) tend to mock such aliases.
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