Starter guide: Difference between revisions

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2,813 bytes added ,  19:09, 11 April 2014
→‎Inventory: merged the Intent-page here.
imported>Kingofkosmos
(→‎Status Alerts: Added info and freezing gif.)
imported>Kingofkosmos
(→‎Inventory: merged the Intent-page here.)
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{| class="mw-collapsible mw-collapsed wikitable"
{| class="mw-collapsible mw-collapsed wikitable"
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! 1 [[File:Hud-inventory.png]] Inventory - These are the various equipment slots you have. Can be collapsed and expanded by clicking the backpack icon on the lower left.
! 1 [[File:Hud-inventory.png]] Inventory - These are the various equipment slots you have. Can be collapsed and expanded by clicking the backpack icon.
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| [[File:Hud-Headwear.png]] '''Headwear slot''' - For hats and helmets.
| [[File:Hud-Headwear.png]] '''Headwear slot''' - For hats, helmets and flowers.
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| [[File:Hud-Eyewear.png]] '''Eyewear slot''' - For glasses, eyepatches and other eyewear.  
| [[File:Hud-Eyewear.png]] '''Eyewear slot''' - For glasses, goggles, eyepatches and other eyewear.  
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| [[File:Hud-Mask.png]] '''Mask slot''' - For masks, either for your mouth or for your whole face.
| [[File:Hud-Mask.png]] '''Mask slot''' - For masks, either for your mouth or for your whole face.
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| [[File:Hud-Exosuitslot.png]] '''Exosuit container slot''' - For big or small things, like oxygen tanks or guns, depending on your exosuit.
| [[File:Hud-Exosuitslot.png]] '''Exosuit container slot''' - For big or small things, like oxygen tanks or guns, depending on your exosuit.
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| [[File:Hud-ID.png]] '''ID slot''' - For your ID or PDA.
| [[File:Hud-ID.png]] '''ID slot''' - For your ID, wallet or PDA.
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| [[File:Hud-Belt.png]] '''Belt slot''' - For belt-wearable items like a toolbelt, PDA, oxygen tank, gun, etc.
| [[File:Hud-Belt.png]] '''Belt slot''' - For belt-wearable items like a toolbelt, PDA, oxygen tank, gun, etc.
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|rowspan="8" style="background-color: someonecanchangethisiftheywant;"|[[File:HUD_colored.png|thumb|480px|border|right|Screenshot from the game with HUD parts colored (see lower picture and numbers on the left for more detailed info).<br>Yellow parts are for item storing.<br>Cyan is hands.<br>Pink is various buttons.<br>Green is health and status alerts.]][[File:HUD.png|thumb|480px|border|right|Same picture with HUD parts numbered.]]
|rowspan="8" style="background-color: someonecanchangethisiftheywant;"|[[File:HUD_colored.png|thumb|480px|border|right|Screenshot from the game with HUD parts colored (see lower picture and numbers on the left for more detailed info).<br>Yellow parts are for item storing.<br>Cyan is hands.<br>Pink is various buttons.<br>Green is health and status alerts.]][[File:HUD.png|thumb|480px|border|right|Same picture with HUD parts numbered.]]
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|'''2 [[File:Hud-hands.gif]] [[Intent#Right.2FLeft_hand|Hands]]''' - Shows you what you are currently holding, and which hand you will interact with. This is also where you can switch between which hand you're currently using.
|'''2 [[File:Hud-hands.gif]] Hands''' - Shows you what you are currently holding, and which hand you will interact with. This is also where you can switch between which hand you're currently using.
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|'''3 [[File:Hud-intent.gif]] [[Intent#Help.2FDisarm.2FGrab.2FHarm|Intent Switch]]''' - This is your intent. Decides how you will interact towards another person when you click on them.
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|'''4 [[File:Hud-walkrun.gif]] [[Intent#Walking.2FRunning|Walk/Run Switch]]''' - A button that toggles between running and walking. Running over wet floors will cause you to slip.
|{{anchor|Intent}}'''3 [[File:Hud-intent.gif]] Intent Switch''' - This is your intent. Decides how you will interact towards another person when you click on them.
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|'''5 [[File:Hud-target.png]] [[Intent#Body_Part_Targeting|Body Target]]''' - Shows what part of someone's body you will interact with. Interacting with different parts can do different things. To change this, click on the different parts of the body.
|'''Help''' - Help, well, helps people. This can mean you're trying to wake someone up, help them stand (both of which require an empty hand), give them [[CPR]] (to keep them alive if their status is critical) or medication, if you're compassionately inclined. As stated earlier, trying to help someone with an item equipped will usually just make you beat them with the object, and then have you possibly be beaten by security - also known as being passive-aggressive.
 
Clicking yourself with the Help Intent gives you a brief self-diagnosis--if you don't have a health analyzer handy, at least you know what parts of your body to target when healing yourself.
 
Help intent also allows you to walk through other people instead of bumping into them.
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|'''Disarm''' - Disarm has the highest chance to disable your target by either stunning, weakening or even knocking them unconscious. Disarm tends to be the most useful for ensuring that you survive and come out in top in a duel and it has plenty of offensive use in larger brawls and is used most often. As goes a popular saying, "disarm intent is best intent."
 
Many actions can be resisted by spamming the resist action, but if they're floored then they can't do shit. Trying to disarm someone with an empty hand will either push them down for about five seconds - buying you precious time to secure your escape, or make them drop their weapon which WILL make them a lot less dangerous and turn the tables if they were carrying something particularly [[robust]], like a circular saw.
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|'''Grab''' - Grabbing someone will place a hold on them. Grabbing them again will cause to put them in progressively more advanced holds: passive, aggressive, hands, and neck.
 
Passive is used to make people follow you but they can break free by simply moving in another direction. Aggressive is essentially the same thing, But the targeted person must try to [[resist]] to weaken your hold to a less advanced stage (provided they're not disabled) and escape.
 
Hands is similar to aggressive, but you can throw them onto tables or across the room. Neck will move them onto the same tile as you, knock them to the ground and cause you to move much slower. While you've placed a hold on someone's neck, they will slowly lose oxygen, but you can press "kill" to speed up the process. You must have an empty hand slot to try and grab someone (try right clicking them and selecting "pull" to get them to follow you)!
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|'''Harm''' - Harm does the most damage and will [[Terminology#Crit|crit]] them more quickly than disarm. It's most useful when your victim is already disabled somehow.
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|'''4 [[File:Hud-walkrun.gif]] Run Switch''' - A button that toggles between running and walking. Running over wet floors will cause you to slip.
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|'''5 [[File:Hud-target.png]] Body Target''' - Shows what part of someone's body you will interact with. Interacting with different parts can do different things. To change this, click on the different parts of the body.
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|'''6 Commands:'''
|'''6 Commands:'''
<br>'''[[File:Hud-pull.png]] Stop Pull''' - Right-clicking some objects gives you the option to pull them. When you want to stop pulling hit this button.
<br>'''[[File:Hud-pull.png]] Stop Pull''' - Right-clicking some objects gives you the option to pull them. When you want to stop pulling, hit this button.
<br>'''[[File:Hud-resist.png]] [[Resist]]''' - Used to free yourself if you've been restrained by something (usually handcuffs).
 
{| class="mw-collapsible mw-collapsed wikitable"
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|[[File:Hud-resist.png]] '''Resist''' - Used to free yourself if you've been restrained by something.
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|The resist button is used to... resist, or break free from these kinds of situations:
 
* Someone else's grab
* Chair of bed you're buckled on to
* Handcuffs
* Space vines
* Welded or locked [[Locker]]s
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<br>'''[[File:Hud-drop.png]] Drop''' - Hitting this will drop whatever you have in your currently active hand.
<br>'''[[File:Hud-drop.png]] Drop''' - Hitting this will drop whatever you have in your currently active hand.
<br>'''[[File:Hud-throw.png]] [[Throw]]''' - Toggles Throw mode. Clicking anywhere on the screen with this active will throw the object in your active hand in that direction.
<br>'''[[File:Hud-throw.png]] Throw''' - Toggles Throw mode. Clicking anywhere on the screen with this active will throw the object in your active hand in that direction.
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|'''7 [[File:Hud-health.gif]] Health''' - Fades to orange, then red as you take more damage. The letters CRIT means you are currently dying. You may be saved if someone administers medical treatment in time. Performing CPR on someone in critical condition can prolong their death long enough to get them to [[Medbay|medical treatment]].
|'''7 [[File:Hud-health.gif]] Health''' - Fades to orange, then red as you take more damage. The letters CRIT means you are currently dying. You may be saved if someone administers medical treatment in time. Performing CPR on someone in critical condition can prolong their death long enough to get them to [[Medbay|medical treatment]].
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|'''8 [[File:Hud-internals.gif]] Internals Status''' - Shows whether or not you have internals running. Internals consist of an oxygen tank and a breath mask. Internals are required in areas exposed to space or [[Guide_to_Atmospherics#The_Gases_and_Their_Functions|hazardous gases]]. Clicking this will toggle it on/off if you have them equipped.<br><br>
|'''8 [[File:Hud-internals.gif]] Internals Status''' - Shows whether or not you have internals running. Internals consist of an oxygen tank and a breath mask. Internals are required in areas exposed to space or [[Guide_to_Atmospherics#The_Gases_and_Their_Functions|hazardous gases]]. Clicking this will toggle it on/off if you have them equipped.<br><br>
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Useful '''shortcuts''' for using most of the HUD commands can be [[Shortcuts|found here]].
Useful '''shortcuts''' for using most of the HUD commands can be [[Shortcuts|found here]].
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