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(adds the point transfer card to the gear list. can someone add the image please ?) |
(Adds a Crusher trophy list) |
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===Loot=== | ===Loot=== | ||
When killed, they spawn [[Shaft Miner#Necropolis Chest Loot|necropolis chests]] which can contain a variety of useful artifacts. | When killed, they spawn [[Shaft Miner#Necropolis Chest Loot|necropolis chests]] which can contain a variety of useful artifacts. | ||
=Crusher Trophies= | |||
When killing certain enemies with the Kinetic Crusher there's a chance for them to drop trophies, powerful mods that can be attached to the Crusher. | |||
{| class="wikitable sortable" style="background-color:#EEEEFF; text-align:center" width="80%" cellspacing="0" cellpadding="2" border="1" | |||
! scope="col" style="background-color:grey;color:white;" |Name | |||
! scope="col" style="background-color:grey;color:white;" |Effect | |||
! scope="col" class="unsortable" style="background-color:grey;color:white;" width="100px" |Droped By | |||
|- | |||
|- | |||
!Broodmother Tongue | |||
| Has a '''10%''' chance to summon a patch of goliath tentacles at the target's location on detonation. | |||
!Broodmother | |||
|- | |||
!Goliath Tentacle | |||
|Does '''2''' more damage for every '''10''' health you are missing on detonation. | |||
!Goliath | |||
|- | |||
!Watcher Wing | |||
|Prevents certain creatures from using certain attacks for '''5*0.1''' second/s on detonation. | |||
!Watcher | |||
|- | |||
!Magmawing Watcher Wing | |||
|Makes the next destabilizer shot deal '''5''' damage. | |||
!Magmawing Watcher | |||
|- | |||
!Icewing Watcher Wing | |||
|? | |||
!Icewing Watcher | |||
|- | |||
!Legion Skull | |||
|Kinetic Crusher recharges '''3*0.1''' second/s faster. | |||
!Legion | |||
|- | |||
!Eye of a Blood-Drunk Hunter | |||
|Grants stun immunity and '''90%''' damage reduction for '''1''' second on detonation. | |||
!Blood-Drunk Hunter | |||
|- | |||
!Tail Spike | |||
|Does '''5''' damage to nearby creatures and pushes them back on detonation. | |||
!Ash Drake | |||
|- | |||
!Demon Claws | |||
|Melee hits do '''10*0.2''' more damage and heals you for '''10*0.1,''' with '''5x''' effect on mark detonation. | |||
!Bubblegum | |||
|- | |||
!Blaster Tubes | |||
|Makes the next destabilizer shot deal '''15''' damage but move slower. | |||
!Colossus | |||
|- | |||
!Vortex Talisman | |||
|Creates a barrier you can pass on detonation. | |||
!Hierophant | |||
|- | |||
!Malformed Bone | |||
|On detonation, has a '''40%''' chance to trigger a second detonation. | |||
!Megafauna Legion | |||
|} | |||
=The Wildlife - Sentient= | =The Wildlife - Sentient= | ||
You're not always the only sentient being on the planet. Aside from the lovecraftian horrors living down there you may also find several groups or factions of beings on the planet. Some hostile, some friendly. | You're not always the only sentient being on the planet. Aside from the lovecraftian horrors living down there you may also find several groups or factions of beings on the planet. Some hostile, some friendly. | ||
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'''Hostile''': Hostile | '''Hostile''': Hostile | ||
== Outpost Vets== | ==Outpost Vets== | ||
A bluespace anomaly ripped these poor souls from their home planet, and threw them into this hell hole. You can call it bad luck or maybe you can call it fate. They don't seem very prone to Nanotrasen rule however, as their highest ranking officer abides to his or her own rules. It'd be risky to try to strike a deal with them, but overall they seem non hostile. | A bluespace anomaly ripped these poor souls from their home planet, and threw them into this hell hole. You can call it bad luck or maybe you can call it fate. They don't seem very prone to Nanotrasen rule however, as their highest ranking officer abides to his or her own rules. It'd be risky to try to strike a deal with them, but overall they seem non hostile. | ||
=== Statistics=== | ===Statistics=== | ||
'''Threat Level''': Minimal | '''Threat Level''': Minimal | ||
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==Syndicate Scientists== | ==Syndicate Scientists== | ||
Multiple facilities have been spotted by recon officers, but they are usually boarded up and appear to be abandoned. No expense was taken to collect information given that they were hidden behind large gaps of lava. Any attempt made must be recorded, and reported back to Nanotrasen. We don't know what could be behind those walls. Rumors have spread that there are scientists behind those walls, and others opened up that the Syndicate is targeting Nanotrasen again. | Multiple facilities have been spotted by recon officers, but they are usually boarded up and appear to be abandoned. No expense was taken to collect information given that they were hidden behind large gaps of lava. Any attempt made must be recorded, and reported back to Nanotrasen. We don't know what could be behind those walls. Rumors have spread that there are scientists behind those walls, and others opened up that the Syndicate is targeting Nanotrasen again. | ||
=== Statistics=== | ===Statistics=== | ||
'''Threat Level''': High | '''Threat Level''': High | ||
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These are what you should be looking out for, generally try and get a good mix of the more exotic ore types. Mine gibtonite by hitting the ore with a mining tool then hitting it with your scanner. Don't wait too long or it will explode! | These are what you should be looking out for, generally try and get a good mix of the more exotic ore types. Mine gibtonite by hitting the ore with a mining tool then hitting it with your scanner. Don't wait too long or it will explode! | ||
{| class="wikitable sortable" style="background-color:#EEEEFF; text-align:center" width="80%" cellspacing="0" cellpadding="2" border="1" | {| class="wikitable sortable" style="background-color:#EEEEFF; text-align:center" width="80%" cellspacing="0" cellpadding="2" border="1" | ||
! scope="col" style="background-color:grey;color:white;" | Name | ! scope="col" style="background-color:grey;color:white;" |Name | ||
! scope="col" class="unsortable" style="background-color:grey;color:white;" |Wall | ! scope="col" class="unsortable" style="background-color:grey;color:white;" |Wall | ||
! scope="col" class="unsortable" style="background-color:grey;color:white;" width="100px" |Raw Ore | ! scope="col" class="unsortable" style="background-color:grey;color:white;" width="100px" |Raw Ore | ||
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!50 | !50 | ||
![[File:Bluespace_Polycrystal.png|64px]] | ![[File:Bluespace_Polycrystal.png|64px]] | ||
|Rare | | Rare | ||
|- | |- | ||
!Dilithium Crystal | ! Dilithium Crystal | ||
![[File:DilithiumCrystalWall.png|64px]] | ![[File:DilithiumCrystalWall.png|64px]] | ||
![[File:Dilithium_crystal.png|64px]] | ![[File:Dilithium_crystal.png|64px]] | ||
!50 | ! 50 | ||
![[File:Dilithium_Polycrystal.png|64px]] | ![[File:Dilithium_Polycrystal.png|64px]] | ||
|Rare | |Rare | ||
|- | |- | ||
!Gibtonite | ! Gibtonite | ||
![[File:Gibtonitewall.gif|64px]] | ![[File:Gibtonitewall.gif|64px]] | ||
![[File:Gibtoniteore.png]] | ![[File:Gibtoniteore.png]] | ||
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While on the planet, you may come upon artificial structures. They can have items ranging from magical artifacts, to other lifeforms, to [[Xenos#Facehugger|alien facehugger]]s. If you are at all unsure, always let your mining buddies know using :u before going in, as some ruins can be very dangerous. | While on the planet, you may come upon artificial structures. They can have items ranging from magical artifacts, to other lifeforms, to [[Xenos#Facehugger|alien facehugger]]s. If you are at all unsure, always let your mining buddies know using :u before going in, as some ruins can be very dangerous. | ||
=Tips= | =Tips= | ||
*Going in pairs or in groups while mining decreases your likelihood of dying from fauna. This increases your lifespan while mining, but decreases the amount of ore mined generally. | * Going in pairs or in groups while mining decreases your likelihood of dying from fauna. This increases your lifespan while mining, but decreases the amount of ore mined generally. | ||
*Alternatively, go completely solo to lower the chance of friendly fire, increase your mining speed, and so you can keep the mining treasures for yourself. | *Alternatively, go completely solo to lower the chance of friendly fire, increase your mining speed, and so you can keep the mining treasures for yourself. | ||
*If you aggro a megafauna, run AWAY from the mining outpost. Most megafauna can be easily outpaced but have a much higher aggro range while and shortly after chasing someone, and it becomes incredibly difficult to leave the planet when an ash drake is lounging around in the mining shuttle. | *If you aggro a megafauna, run AWAY from the mining outpost. Most megafauna can be easily outpaced but have a much higher aggro range while and shortly after chasing someone, and it becomes incredibly difficult to leave the planet when an ash drake is lounging around in the mining shuttle. | ||
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*Minebots are great at distracting monsters. Just walk near and bash the distracted target with your drill. They can take quite a beating, though goliaths can take them down pretty quickly if you're not quick enough. Plus they collect all the crap gibtonite left. | *Minebots are great at distracting monsters. Just walk near and bash the distracted target with your drill. They can take quite a beating, though goliaths can take them down pretty quickly if you're not quick enough. Plus they collect all the crap gibtonite left. | ||
*The Proto-kinetic Accelerator can destroy electrified grilles without needing a pair of insulated gloves. | *The Proto-kinetic Accelerator can destroy electrified grilles without needing a pair of insulated gloves. | ||
* The Proto-kinetic Accelerator will obliterate a space carp in one hit while in space. | *The Proto-kinetic Accelerator will obliterate a space carp in one hit while in space. | ||
* The Kinetic Crusher is a robust melee weapon even on station. | *The Kinetic Crusher is a robust melee weapon even on station. | ||
*If you're expecting trouble on the station, consider taking out a window on the mining shuttle and bringing an RCD before you return to make a quick getaway so you're not trapped like a rat in a cage. | *If you're expecting trouble on the station, consider taking out a window on the mining shuttle and bringing an RCD before you return to make a quick getaway so you're not trapped like a rat in a cage. | ||
*The mining drone can be repaired with a welding tool, but not in the middle of a fight. A goliath will always win in a one on one fight with a mining drone. | *The mining drone can be repaired with a welding tool, but not in the middle of a fight. A goliath will always win in a one on one fight with a mining drone. | ||
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**Augmentations : Augs are useful for miners, as healing with a welder is ultimately easier. Plus they work differently than armor when it comes to protection, instead reducing all brute damage taken by an augmented body part by 5 (4 for burn). Downsides : EMP vulnerability and inability to heal augmented body parts normally. | **Augmentations : Augs are useful for miners, as healing with a welder is ultimately easier. Plus they work differently than armor when it comes to protection, instead reducing all brute damage taken by an augmented body part by 5 (4 for burn). Downsides : EMP vulnerability and inability to heal augmented body parts normally. | ||
** Getting your hands on a Mining Satchel of Holding is a game changer. You're able to hold an infinite amount of ores with just a small satchel, which allows for ore gathering at much higher speeds. | ** Getting your hands on a Mining Satchel of Holding is a game changer. You're able to hold an infinite amount of ores with just a small satchel, which allows for ore gathering at much higher speeds. | ||
*Kinetic accelerators can be used as infinite tools to navigate space, since every time you fire, it'll throw you in the opposite direction. | * Kinetic accelerators can be used as infinite tools to navigate space, since every time you fire, it'll throw you in the opposite direction. | ||
* Dual Kinetic Accelerators allow you to do much more immediate damage, at the cost of slower recharge speed. Doing dual Kinetic Accelerators is advisable for new miners fighting megafauna, because it allows one to focus on dodging longer. | *Dual Kinetic Accelerators allow you to do much more immediate damage, at the cost of slower recharge speed. Doing dual Kinetic Accelerators is advisable for new miners fighting megafauna, because it allows one to focus on dodging longer. | ||
* The Hierophant can be manipulated and brought to the corners of the arena or out of it if you wish to smash ore at great yields. Just make sure to bring an ore box if you wish to do this without a satchel of holding. | *The Hierophant can be manipulated and brought to the corners of the arena or out of it if you wish to smash ore at great yields. Just make sure to bring an ore box if you wish to do this without a satchel of holding. | ||
*The Ore redemption machine can be unbolted and put on the mining shuttle then re-bolted for quick access. This saves you from taking the shuttle all the way back to the station just to dump your ore before going back. | *The Ore redemption machine can be unbolted and put on the mining shuttle then re-bolted for quick access. This saves you from taking the shuttle all the way back to the station just to dump your ore before going back. | ||
*The pressure on lava land is actually harmless and is just enough for your Proto-kinetic Accelerator to do its maximum damage. The reason you have a suit is so you can have access to an oxygen tank and some reliable amour against the hostilities of lava land. But do know, the explorer suit does not work in space on the station Z level, but you can always buy a miner's hardsuit from the miner vendor machine for 2000 points, which will work in space. | *The pressure on lava land is actually harmless and is just enough for your Proto-kinetic Accelerator to do its maximum damage. The reason you have a suit is so you can have access to an oxygen tank and some reliable amour against the hostilities of lava land. But do know, the explorer suit does not work in space on the station Z level, but you can always buy a miner's hardsuit from the miner vendor machine for 2000 points, which will work in space. | ||
*It is a very bad idea to mine with 2 PKAs on harm intent. If you were to come across a gibonite you would hit it twice and it will immediately detonate, likely within the range of killing you. Hope you have a good mining medic. | *It is a very bad idea to mine with 2 PKAs on harm intent. If you were to come across a gibonite you would hit it twice and it will immediately detonate, likely within the range of killing you. Hope you have a good mining medic. | ||
= Dead Space= | =Dead Space = | ||
A traitorous miner has a lot of advantages. The treasures on lavaland are among the most powerful and dangerous of any jobs. Certain minerals you'll find have more "specialized" uses - uranium structures will irradiate people, plasma can start fires, gibtonite goes boom. Robotics are generally willing to make you a mech, which you can use instead of fighting fauna to murder people on station. Megafauna and tendril treasures can be more powerful than even your uplink. In addition, lavaland is isolated, hard to get to, dangerous, and as expansive as you're willing to dig out. There is plenty of room to fight a guerilla war against the ones foolish enough to pursue you. However, you also have the weaknesses of being suspicious when on station, and the best loot is dangerous to obtain and/or time consuming. | A traitorous miner has a lot of advantages. The treasures on lavaland are among the most powerful and dangerous of any jobs. Certain minerals you'll find have more "specialized" uses - uranium structures will irradiate people, plasma can start fires, gibtonite goes boom. Robotics are generally willing to make you a mech, which you can use instead of fighting fauna to murder people on station. Megafauna and tendril treasures can be more powerful than even your uplink. In addition, lavaland is isolated, hard to get to, dangerous, and as expansive as you're willing to dig out. There is plenty of room to fight a guerilla war against the ones foolish enough to pursue you. However, you also have the weaknesses of being suspicious when on station, and the best loot is dangerous to obtain and/or time consuming. | ||
=== Tips for Traitoring=== | ===Tips for Traitoring=== | ||
*If you're a miner and you have to kill another miner; there's a really easy way to block communications one way so he can't call for help. | *If you're a miner and you have to kill another miner; there's a really easy way to block communications one way so he can't call for help. | ||
**Grab a multitool, go to the mining communications room. | **Grab a multitool, go to the mining communications room. | ||
** Use the multi tool on the relay and make sure the relay isn't sending, meaning your headset won't go to people on the station. | **Use the multi tool on the relay and make sure the relay isn't sending, meaning your headset won't go to people on the station. | ||
**Kill your target with their shouts for help unheard. | **Kill your target with their shouts for help unheard. | ||
*More than one uranium wall is hilariously deadly, as they give off a pulse of radiation every couple of seconds. This pulse makes other uranium walls in range pulse as well, and they all run on their own timer. | *More than one uranium wall is hilariously deadly, as they give off a pulse of radiation every couple of seconds. This pulse makes other uranium walls in range pulse as well, and they all run on their own timer. | ||
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*Ripley is a fairly robust murdering tool, if you can, convince robotics to put a gravity catapult on it. '''SLAM PEOPLE INTO WALLS. THE SUFFERING NEVER ENDS.''' | *Ripley is a fairly robust murdering tool, if you can, convince robotics to put a gravity catapult on it. '''SLAM PEOPLE INTO WALLS. THE SUFFERING NEVER ENDS.''' | ||
*Space is your best ally. Your weapons are more lethal in space, and anyone who wants to chase you will need access to a jetpack and EVA gear. Make people fight on your terms by blowing up the station with various Gibtonite charges, or bust in, stun and drag targets into space. | *Space is your best ally. Your weapons are more lethal in space, and anyone who wants to chase you will need access to a jetpack and EVA gear. Make people fight on your terms by blowing up the station with various Gibtonite charges, or bust in, stun and drag targets into space. | ||
* Survival Medipens and Legion Cores are extremely useful to counter the stations foolish attempts to kill you. | *Survival Medipens and Legion Cores are extremely useful to counter the stations foolish attempts to kill you. | ||
*Stuns are the bane of any miners existence, using your TC to counter this is advisable. | *Stuns are the bane of any miners existence, using your TC to counter this is advisable. | ||
*Though the Hierophant staff loses its offensives capabilities on the station, the Hierophant's Antenna, which can be purchased as a traitor Miner, will allow the staff to work as it would normally do on lava land. | *Though the Hierophant staff loses its offensives capabilities on the station, the Hierophant's Antenna, which can be purchased as a traitor Miner, will allow the staff to work as it would normally do on lava land. |
edits