User:Orca Cora/Sandbox2: Difference between revisions

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Proofreading, Finished up until wounds 101
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(Proofreading, Finished up until wounds 101)
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Wounds are specific injuries that can happen to people if they accumulate large spikes of damage on a specific limb, or in other words, when they get hurt really bad all at once. Most things regarding them are still WIP and up in the air, but here's a rough guide on how to deal with them and what's important about them.
Wounds are specific injuries that can happen to people if they accumulate large spikes of damage on a specific limb, or in other words, when they get hurt really bad all at once. It is key to look for and heal wounds in addition to general damage in order to make a patient healthy.
==Wounds 101: What was that sound!?==
==Wounds 101: What was that sound!?==
So, you/someone around you is grievously hurt, and you need advice ''now!'' Here's each type of wound, what they do, and how to treat each one.
So, you or someone around you is grievously hurt, and you need advice ''now!'' Here's each type of wound, what they do, and how to treat each one.
*'''Bone Wounds''': Cause interaction/movement slowdowns depending on the limb.
*'''Bone Wounds''': Cause interaction or movement slowdowns depending on the limb.
**Joint Dislocation: Recommended application of bonesetter to affected limb, though manual relocation by applying an aggressive grab to the patient and helpfully interacting with afflicted limb may suffice.
**Joint Dislocation: Recommended application of bonesetter to affected limb, though manual relocation by applying an aggressive grab to the patient and helpfully interacting with afflicted limb may suffice.
**Hairline Fracture: Recommended light surgical application of bone gel, though a sling of medical gauze will prevent worsening situation.
**Hairline Fracture: Recommended light surgical application of bone gel, though a sling of medical gauze will prevent worsening situation.
**Compound Fracture: Same as hairline fracture, but both the [[Surgery#Repair%20Compound%20Fracture|surgery]] and gel/tape method take longer. Gauze splints will re-enable the limb until it can be healed.
**Compound Fracture: Same as hairline fracture, but both the [[Surgery#Repair Compound Fracture|surgery]] and gel/tape method take longer. Gauze splints will make the limb usable until it can be healed.


*'''Slash Wounds''': Make you bleed, worse cuts bleed faster.
*'''Slash Wounds''': Make you bleed, worse cuts bleed faster.
** Rough Abrasion: Application of clean bandages or first-aid grade sutures, followed by food and rest.  
**Rough Abrasion: Apply clean bandages or first-aid grade sutures, followed by food and rest.  
**Open Laceration: Apply gauze to the limb to greatly staunch bleeding, sutures and cauterizes (or anything that can light a cigarette) reduce bleeding directly, emergency medipens help clot all active cuts if you have several.
**Open Laceration: Apply gauze to the limb to greatly staunch bleeding, sutures and cauterizes (or anything that can light a cigarette) reduce bleeding directly, emergency medipens help clot all active cuts if you have several.
**Weeping Avulsion: Lower your bleeding ASAP! Apply emergency medipen and gauze, then apply sutures/cauterization as necessary until down to at least an Open Laceration, if not an Abrasion.
**Weeping Avulsion: Reduce the bleeding ASAP! Apply an emergency medipen and gauze, then apply sutures and cauterization as necessary until down to an Open Laceration or an Abrasion.


*'''Pierce Wounds''': Bleeds slower than slashes but doesn't clot, chance to lose some blood when hit again in this limb.
*'''Pierce Wounds''': Bleeds slower than slashes but doesn't clot, there is a chance to lose some blood when hit again in the same limb.
**Minor Breakage: Treat affected site with bandaging or exposure to extreme cold. In dire cases, brief exposure to vacuum may suffice (Space is like an ice pack).
**Minor Breakage: Treat the affected site with bandaging or exposure to extreme cold. In dire cases, brief exposure to a vacuum may suffice (Space is like an ice pack).
** Open Puncture: Apply gauze then repair punctures in skin by suture or cautery, extreme cold may also work.
**Open Puncture: Apply gauze then repair punctures in skin by suture or cautery, extreme cold may also work.
** Ruptured Cavity: Important to deal with, [[Surgery|Patch Wounds/Treat Burns surgery]] is quick and effective, as is just using a cautery, even if you take some burn damage from it.
**Ruptured Cavity: Important to deal with, [[Surgery|Patch Wounds/Treat Burns surgery]] is quick and effective, as is just using a cautery, even if you take some burn damage from it.


*'''Burn Wounds''': Attacks deal more damage to this limb, Third Degree and Catastrophic Burns become infected.
*'''Burn Wounds''': Attacks deal more damage to this limb, Third Degree and Catastrophic Burns become infected.
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The above steps give you enough info to handle the very basics of <s>CQC</s> first-aid, allowing you to at least look like you know what you're doing when someone gets hurt. If you get a good handle on the above information, congratulations! You have a good enough grip on wounds to deal with most situations that may arise and be able to render aid to people who get hurt if you need to, or seek out aid for yourself. If you're ever in doubt, find a wound scanner or a health analyzer set to wound mode, and you'll get a big readout of what you need to do to fix them up.
The above steps give you enough info to handle the very basics of <s>CQC</s> first-aid, allowing you to at least look like you know what you're doing when someone gets hurt. If you get a good handle on the above information, congratulations! You have a good enough grip on wounds to deal with most situations that may arise and be able to render aid to people who get hurt if you need to, or seek out aid for yourself. If you're ever in doubt, find a wound scanner or a health analyzer set to wound mode, and you'll get a big readout of what you need to do to fix them up.
== Wounds Advance Training: The Four Weaknesses ==
== Wounds Advance Training: The Four Weaknesses ==
{| class="wikitable"
{{Speech
|
|name=Paramedic Kiereti
|'''Paramedic Jones says:'''''"It's bad enough this asshole chose to bleed out and make me piece him back together, but he could've at least limped somewhere public before passing out..."''
|text=It's bad enough this asshole chose to bleed out and make me piece him back together, but he could've at least limped somewhere public before passing out...
|}
|image=[[File:Paramedic.png|64px|right]]
}}
'''Paramedic Jones says:'''''"It's bad enough this asshole chose to bleed out and make me piece him back together, but he could've at least limped somewhere public before passing out..."''
 
Welcome to Wounds Advance Training! WAT for short, this is for players who want to learn more about the specifics of wounds, whether you're a medic looking for the best ways to stabilize and treat them, or a nefarious individual looking for the best ways to deal them. The above information in Wounds 101, combined with use of a scanner in wounds mode, provides enough information to generally treat injuries and understand their most important parts. The following information is supplemental and goes into extra detail to help you understand the finer points of treating them, and how to be more efficient in doing so.
Welcome to Wounds Advance Training! WAT for short, this is for players who want to learn more about the specifics of wounds, whether you're a medic looking for the best ways to stabilize and treat them, or a nefarious individual looking for the best ways to deal them. The above information in Wounds 101, combined with use of a scanner in wounds mode, provides enough information to generally treat injuries and understand their most important parts. The following information is supplemental and goes into extra detail to help you understand the finer points of treating them, and how to be more efficient in doing so.


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