12
edits
(States that dynamic doesn't consider revolutionaries, monkey mode, clown ops, or extended to be used in rulesets due to conflicting mechanics with other antagonists.) |
m (five gamemodes, not four, added gang war to dynamic exclusion on wiki) |
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'''Game Ending Conditions:''' | '''Game Ending Conditions:''' | ||
* When the Emergency Shuttle docks at Central Command. | * When the Emergency Shuttle docks at Central Command. | ||
<br /> | <br /> | ||
===[[File:Nt display.png|link=https://wiki.yogstation.net/wiki/File:Nt_display.png]] Extended=== | ===[[File:Nt display.png|link=https://wiki.yogstation.net/wiki/File:Nt_display.png]] Extended=== | ||
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*Black Orbit: 80 to 99 | *Black Orbit: 80 to 99 | ||
*Impending Doom: 100 | *Impending Doom: 100 | ||
Currently, there are five gamemodes excluded from what can be picked as a roundstart ruleset, which are [[Revolution|revolutionaries]], [[#Monkey|monkey mode]], [[#Clown Operatives|clown ops]], [[Gang War|gang war]], and [[#Extended|extended]], due to some conflicting mechanics when introduced with other antagonists. | |||
Currently, there are | |||
'''Game Ending Conditions:''' | '''Game Ending Conditions:''' |
edits