Wiki Staff
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(dynamic in rotation PR#12783) |
(Adds horror) |
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===[[File:Darkspawn.png]] [[Darkspawn]]=== | ===[[File:Darkspawn.png]] [[Darkspawn]]=== | ||
Darkspawn is an Antagonist that plays in a very similar fashion to the shadowling; you start disguised as a normal crewmember with the ability to reveal your true form, gaining access to new abilities and mechanics which will facilitate reaching your ultimate goal of ascending through the Sacrament. | Darkspawn is an Antagonist that plays in a very similar fashion to the shadowling; you start disguised as a normal crewmember with the ability to reveal your true form, gaining access to new abilities and mechanics which will facilitate reaching your ultimate goal of ascending through the Sacrament. | ||
'''Game Ending Conditions:''' | |||
* When the Emergency Shuttle docks at Central Command. | |||
[[File:EldritchHorrorMoving.gif|left]] | |||
=== [[Eldritch Horror]] === | |||
Eldritch Horror is an antagonist that draws similarities to the old Cortical Borers, you start as a basic horror with few abilities and hijack the bodies of crew members to find and consume the souls of specific targets. Afterwards using those souls to upgrade your own abilities to continue consuming the souls of your targets as the crew become more aware of your presence and start to actively hunt you down. | |||
'''Game Ending Conditions:''' | '''Game Ending Conditions:''' | ||
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'''Reason For Exclusion:''' | '''Reason For Exclusion:''' | ||
Doesn't work on secret, people will end up paranoid in normal traitorling rounds. | Doesn't work on secret, people will end up paranoid in normal traitorling rounds. | ||
==Removed game modes== | ==Removed game modes== | ||
Gamemodes that were once in rotation, but have since been taken out completely. | Gamemodes that were once in rotation, but have since been taken out completely. |