User:Orca Cora: Difference between revisions

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== Becoming the Horror ==
== Becoming the Horror ==
There is only 2 ways to become an Eldritch Horror. Either through a Traitor curator summoning you through an uplink or the spawn Eldritch Horror random event. You must have the Eldritch Horror preference toggled on (use the verb for special candidacy in the Preferences tab) and you may be selected.
There is only 2 ways to become an Eldritch Horror. Either through a Traitor curator summoning you through an uplink or the spawn Eldritch Horror random event. You must have the Eldritch Horror preference toggled on (use the verb for special candidacy in the Preferences tab) and you may be selected.
== The starting Tools ==
As an Eldritch you start off with the basic abilities and tools.
* Hide - Allows you to hide under certain objects.
* Knockdown - Allows you to trip crew who are near you.
* Mutate - Menu for unlocking more abilities and getting minor upgrades.
* Seek soul - Allows you to pick a targets soul to take out of 4 options.
* Vent crawl - Allows you to go inside vents with alt-clicking them.
== Time to Hitchhike ==
== Time to Hitchhike ==
You're a fresh spawned Eldritch Horror. First thing is to quickly reach a ventilation system or use the hiding ability that allows you to go under certain objects and get out of sight. These abilities can also be used later on to sneak on your targets stealthy. To steal a soul, first you activate a "Seek soul" ability on your HUD, which opens a radial menu offering up to 4 targets. Choose one of them, and they'll become your selected target. You can only eat soul of your current target, meaning you have to track them down. To help with that, you immediately acquire a pinpointer on your HUD that will point itself to your target. You start with increased mobility. While not as fast as a running human, you are small enough to fit in vents and even airlocks!
You're a fresh spawned Eldritch Horror. First thing is to quickly reach a ventilation system or use the hiding ability that allows you to go under certain objects and get out of sight. These abilities can also be used later on to sneak on your targets stealthy. To steal a soul, first you activate a "Seek soul" ability on your HUD, which opens a radial menu offering up to 4 targets. Choose one of them, and they'll become your selected target. You can only eat soul of your current target, meaning you have to track them down. To help with that, you immediately acquire a pinpointer on your HUD that will point itself to your target. You start with increased mobility. While not as fast as a running human, you are small enough to fit in vents and even airlocks!
 
[[File:EldritchHorrorDemostration.gif|thumb|Demonstration of an Eldritch Horror getting inside a host.]]
To squeeze yourself through an airlock, simply attack it. Once you get to your target, it's time to strike and enter their head! You start with an ability that knocks everyone around you onto the floor, giving you enough time to enter their head.
To squeeze yourself through an airlock, simply attack it. Once you get to your target, it's time to strike and enter their head! You start with an ability that knocks everyone around you onto the floor, giving you enough time to enter their head.
== Why is it so Hollow inside here? ==
== Why is it so Hollow inside here? ==
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* '''Precise probosci''' - 1 soul point - Lets you take control over host's brain noticeably faster.
* '''Precise probosci''' - 1 soul point - Lets you take control over host's brain noticeably faster.
* I'''nsulated probosci''' - 2 soul points - Increases time it takes for a mind-controlled host to regain control over their body. Doesn't affect the effect of body control being returned to host in reaction to being hit.
* I'''nsulated probosci''' - 2 soul points - Increases time it takes for a mind-controlled host to regain control over their body. Doesn't affect the effect of body control being returned to host in reaction to being hit.
== Combating the Squid ==
== Combating the Squid ==
Horror is extremely vulnerable when outside of a host. Try baiting it out then smashing it down. One can also be surgically removed out of your head via "organ manipulation" surgery. Try to keep it away from vents, pull or push it away. Remember to also weld vents inside the surgery room while trying to remove a confirmed victim with an Eldritch Horror inside their head or they will easily leave the body in the middle of the surgery and go into the vents, also don't forget to have a partner to watch over you as the Eldritch Horror can easily slip into you while you're conducting the surgery.
Horror is extremely vulnerable when outside of a host. Try baiting it out then smashing it down. One can also be surgically removed out of your head via "organ manipulation" surgery. Try to keep it away from vents, pull or push it away. Remember to also weld vents inside the surgery room while trying to remove a confirmed victim with an Eldritch Horror inside their head or they will easily leave the body in the middle of the surgery and go into the vents, also don't forget to have a partner to watch over you as the Eldritch Horror can easily slip into you while you're conducting the surgery.  
 
== "This is just like my japanese animes!" ==
== "This is just like my japanese animes!" ==
The Eldrich Horror can also be created through the use of a Traitor curator with their uplink. After this is done you are '''Mindslaved''' to the curator. You must follow all their '''commands to the dime'''. if they tell you to die in a ring of fire, '''''you make sure to put up a show.''''' As your Traitor's sidekick, ''you'' can (hopefully) provide a very useful and versatile ally, being able to heal them, equip them with a deadly weapon, control other people and more.  
The Eldrich Horror can also be created through the use of a Traitor curator with their uplink. After this is done you are '''Mindslaved''' to the curator. You must follow all their '''commands to the dime'''. if they tell you to die in a ring of fire, '''''<s>you make sure to put up a show</s>.''''' As your Traitor's sidekick, ''you'' can (hopefully) provide a very useful and versatile ally, being able to heal them, equip them with a deadly weapon, control other people and more.  


The Traitor curator also will get a special horn that will automatically recall you. Be warned if the horn is used by anyone else other than your originally master it will break after use.
The Traitor curator also will get a special horn that will automatically recall you. Be warned if the horn is used by anyone else other than your originally master it will break after use.
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