Starter guide: Difference between revisions

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15 bytes removed ,  17:58, 24 May 2021
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Updates with mesh and sutures
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The game uses a '''point-and-click system'''. You select '''which hand''' you wish to use with the [[File:Hud-hands.gif]] '''hand buttons''' and by clicking on the item you wish to interact with.
The game uses a '''point-and-click system'''. You select '''which hand''' you wish to use with the [[File:Hud-hands.gif]] '''hand buttons''' and by clicking on the item you wish to interact with.


E.g. If you want to heal someone's brute damage with a bruise pack, you first '''click on the bruise pack with an empty hand''' to pick it up and then '''click on the patient with the bruise pack in your active hand.'''
E.g. If you want to heal someone's brute damage with a suture, you first '''click on the suture with an empty hand''' to pick it up and then '''click on the patient with the suture in your active hand.'''


Some items can hold more items, such as a backpack. To open a pack or a box, simply click on it with an empty hand or '''click and drag''' it to your sprite. If you wish to remove your backpack from your back (or any other wearable container item), '''click and drag''' it to an empty hand.
Some items can hold more items, such as a backpack. To open a pack or a box, simply click on it with an empty hand or '''click and drag''' it to your sprite. If you wish to remove your backpack from your back (or any other wearable container item), '''click and drag''' it to an empty hand.
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