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m (Safecracking info is actually correct now.) |
m (Fixed minor language errors, unified style) |
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#Button to toggle speaker on/off. | #Button to toggle speaker on/off. | ||
#Four lights: | #Four lights: | ||
#*''The orange light is off.''Indicates the machine is electrified when on. | #*''The orange light is '''off/on'''.'' Indicates the machine is electrified when on. | ||
#*''The red light is '''blinking/off'''.'' Blinking | #*''The red light is '''blinking/off'''.'' Blinking indicates that it is working normally, off means it's in firing mode. | ||
#*''The green light is '''off/on'''.'' | #*''The green light is '''off/on'''.'' Indicates that contraband is available when on. | ||
#*''A '''purple/yellow''' light is on.'' | #*''A '''purple/yellow''' light is on.'' Indicates that ID restricted machines can be used by anyone while yellow. | ||
#Four wires: | #Four wires: | ||
#*'''Firing wire''': If ''pulsed'' will fire stuff at people | #*'''Firing wire''': If ''pulsed'' will fire stuff at people continuously until pulsed again. ''Cutting'' causes machine to fire stuff at people continuously until mended. Toggles the red blinking light off when in firing mode. | ||
#*'''Contraband wire''': ''Cutting'' does nothing. When ''pulsed'' toggles availability of illegal or rare goods, also toggles the green light on/off. | #*'''Contraband wire''': ''Cutting'' does nothing. When ''pulsed'' toggles availability of illegal or rare goods, also toggles the green light on/off. | ||
#*'''Access wire''': When ''pulsed'' it toggles the purple/yellow light, allowing for ID restricted machines (med machines, sec machines, and the bartenders Booze-o-mat) to be used by anyone when the yellow light is on. | #*'''Access wire''': When ''pulsed'' it toggles the purple/yellow light, allowing for ID restricted machines (med machines, sec machines, and the bartenders Booze-o-mat) to be used by anyone when the yellow light is on. | ||
#*'''Shock wire''': Like the firing wire in effects from hacking, except it shocks instead of shoots, and toggles the orange light on. Pulsing this wire electrifies the machine for 30 seconds. | #*'''Shock wire''': Like the firing wire in effects from hacking, except it shocks instead of shoots, and toggles the orange light on. ''Pulsing'' this wire electrifies the machine for 30 seconds. | ||
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