Hacking: Difference between revisions

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88 bytes added ,  01:18, 9 April 2021
m
Fixed minor language errors, unified style
m (Safecracking info is actually correct now.)
m (Fixed minor language errors, unified style)
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#Button to toggle speaker on/off.
#Button to toggle speaker on/off.
#Four lights:
#Four lights:
#*''The orange light is off.''Indicates the machine is electrified when on.
#*''The orange light is '''off/on'''.'' Indicates the machine is electrified when on.
#*''The red light is '''blinking/off'''.'' Blinking indicate that it is working normally, off means it's in firing mode.
#*''The red light is '''blinking/off'''.'' Blinking indicates that it is working normally, off means it's in firing mode.
#*''The green light is '''off/on'''.'' Indicate that contraband is available when on.
#*''The green light is '''off/on'''.'' Indicates that contraband is available when on.
#*''A '''purple/yellow''' light is on.''
#*''A '''purple/yellow''' light is on.'' Indicates that ID restricted machines can be used by anyone while yellow.
#Four wires:
#Four wires:
#*'''Firing wire''': If ''pulsed'' will fire stuff at people contentiously until pulsed again. ''Cutting'' causes machine to fire stuff at people contentiously until mended. Toggles the red blinking light off when in firing mode.
#*'''Firing wire''': If ''pulsed'' will fire stuff at people continuously until pulsed again. ''Cutting'' causes machine to fire stuff at people continuously until mended. Toggles the red blinking light off when in firing mode.
#*'''Contraband wire''': ''Cutting'' does nothing. When ''pulsed'' toggles availability of illegal or rare goods, also toggles the green light on/off.
#*'''Contraband wire''': ''Cutting'' does nothing. When ''pulsed'' toggles availability of illegal or rare goods, also toggles the green light on/off.
#*'''Access wire''': When ''pulsed'' it toggles the purple/yellow light, allowing for ID restricted machines (med machines, sec machines, and the bartenders Booze-o-mat) to be used by anyone when the yellow light is on.
#*'''Access wire''': When ''pulsed'' it toggles the purple/yellow light, allowing for ID restricted machines (med machines, sec machines, and the bartenders Booze-o-mat) to be used by anyone when the yellow light is on.
#*'''Shock wire''': Like the firing wire in effects from hacking, except it shocks instead of shoots, and toggles the orange light on. Pulsing this wire electrifies the machine for 30 seconds.
#*'''Shock wire''': Like the firing wire in effects from hacking, except it shocks instead of shoots, and toggles the orange light on. ''Pulsing'' this wire electrifies the machine for 30 seconds.


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