Guide to mapping: Difference between revisions

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14 bytes added ,  23:55, 6 January 2015
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imported>Oranges
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imported>Oranges
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   12:49 <%tkdrg> on dir = 1 it is
   12:49 <%tkdrg> on dir = 1 it is
   12:49 <%tkdrg> on dir 2 it's the upper right corner
   12:49 <%tkdrg> on dir 2 it's the upper right corner
   <Editor> and so on for each direction
   12:49 < Editor> and so on for each direction
   12:49 < oranges> so dwidth and dheight identify where the bounding box starts relative to the docking port obj
   12:49 < oranges> so dwidth and dheight identify where the bounding box starts relative to the docking port obj
   12:49 < oranges> width and height determine the actual width and height of the bounding box
   12:49 < oranges> width and height determine the actual width and height of the bounding box
   <Editor> Note we also count 0 as a tile, so a width of 9 is 0-9 (width of 10 tiles)
   12:49 < Editor> Note we also count 0 as a tile, so a width of 9 is 0-9 (width of 10 tiles)
[[Category:Guides]] [[Category:Game Resources]]
[[Category:Guides]] [[Category:Game Resources]]
{{Contribution guides}}
{{Contribution guides}}
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