Guide to mapping: Difference between revisions
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→Dwidth and Dheight in more depth
imported>Oranges m (Zerocounting) |
imported>Oranges |
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12:49 <%tkdrg> on dir = 1 it is | 12:49 <%tkdrg> on dir = 1 it is | ||
12:49 <%tkdrg> on dir 2 it's the upper right corner | 12:49 <%tkdrg> on dir 2 it's the upper right corner | ||
<Editor> and so on for each direction | 12:49 < Editor> and so on for each direction | ||
12:49 < oranges> so dwidth and dheight identify where the bounding box starts relative to the docking port obj | 12:49 < oranges> so dwidth and dheight identify where the bounding box starts relative to the docking port obj | ||
12:49 < oranges> width and height determine the actual width and height of the bounding box | 12:49 < oranges> width and height determine the actual width and height of the bounding box | ||
<Editor> Note we also count 0 as a tile, so a width of 9 is 0-9 (width of 10 tiles) | 12:49 < Editor> Note we also count 0 as a tile, so a width of 9 is 0-9 (width of 10 tiles) | ||
[[Category:Guides]] [[Category:Game Resources]] | [[Category:Guides]] [[Category:Game Resources]] | ||
{{Contribution guides}} | {{Contribution guides}} |