Shadowling: Difference between revisions

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310 bytes added ,  20:45, 5 April 2021
m
Explains that glare is bad
(Wording changes, expanded information about abilities, correction that health analyzers can in fact detect black tumors and so identify thralls)
m (Explains that glare is bad)
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'''IMPORTANT NOTE: THRALLS ARE [[Shadowling#Get those shades on.|DETECTED THROUGH AN EXAMINE MESSAGE REGARDING THEIR EYES.]]'''
'''IMPORTANT NOTE: THRALLS ARE [[Shadowling#Get those shades on.|DETECTED THROUGH AN EXAMINE MESSAGE REGARDING THEIR EYES.]]'''




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|30 seconds
|30 seconds
|Glare is the shadowling's basic single-target stun. By forcing one target's gaze into its own, the shadowling can mesmerize a target from a range to stun and mute him for 10 seconds, '''but only if they are within 2 tiles.''' If they are more than 2 tiles away, they simply receive a temporary slowdown coupled with annoying messages (not worth it). While the duration is shorter than the cooldown, and is not long enough for a complete conversion, it does leave plenty of time to restrain the victim ''and dear god remove the headset''.
|Glare is the shadowling's basic single-target stun. By forcing one target's gaze into its own, the shadowling can mesmerize a target from a range to stun and mute him for 10 seconds, '''but only if they are within 2 tiles.''' If they are more than 2 tiles away, they simply receive a temporary slowdown coupled with annoying messages (not worth it). While the duration is shorter than the cooldown, and is not long enough for a complete conversion, it does leave plenty of time to restrain the victim ''and dear god remove the headset''.
Glare's targeting relies on a selection menu if there's more than one possible target, so if there's more than one enemy or even an ally in line of sight it's ''kind of useless'' if you're in a rush - which you always are when you're trying to stun someone. Get another stun method and make this a last resort.
|-
|-
!Veil
!Veil
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