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[[File:Chapel_box.png|300px|thumb|alt=The Chapel|The [[Chapel|Holy Land]]]]<br> | [[File:Chapel_box.png|300px|thumb|alt=The Chapel|The [[Chapel|Holy Land]]]]<br> | ||
==Holy Artifacts== | ==Holy Artifacts== | ||
In your possession are several important items. | In your possession are several important items with various utility If you can keep it in your possession, you should. | ||
===Holy Book=== | ===Holy Book=== | ||
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Hitting somebody in the head with your bible will heal 10 points of brute and burn damage on organic limbs (robotic limbs are refused to be healed) while dealing 5 points of brain damage to them, up to a total of 60 brain damage. However, this can change depending on your selected sect: see [[#Altar_of_Gods|Altar of Gods]] below. | Hitting somebody in the head with your bible will heal 10 points of brute and burn damage on organic limbs (robotic limbs are refused to be healed) while dealing 5 points of brain damage to them, up to a total of 60 brain damage. However, this can change depending on your selected sect: see [[#Altar_of_Gods|Altar of Gods]] below. | ||
Note that the bible can't be used by non-chaplains, sizzling in their hands if they try to do so. However, they can access the contents of the bible. | Note that the bible can't be used by non-chaplains, sizzling in their hands if they try to do so. However, they can still access the contents of the bible itself. | ||
===Null Rod=== | ===Null Rod=== | ||
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===Armaments Beacon=== | ===Armaments Beacon=== | ||
The armaments beacon can be found in | The armaments beacon can be found in the ChapDrobe. When you use it, you will be presented with six options: | ||
*'''Profane Scholar Kit''' – | *'''Profane Scholar Kit''' – | ||
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|Heals 5 points of each type of damage, but only for silicons and robotic limbs. It also charges. | |Heals 5 points of each type of damage, but only for silicons and robotic limbs. It also charges. | ||
|1.5 kJ (power cell) = 1 Favor | |1.5 kJ (power cell) = 1 Favor | ||
| | |350 Favor = Android conversion | ||
|- | |- | ||
|Cult of St. Credit | |Cult of St. Credit | ||
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|Same healing as the [[#Holy_Book|default]], but charges whoever is being healed 10 credits and won't heal if they don't have enough. It also plays a cash register sound effect each time it heals. | |Same healing as the [[#Holy_Book|default]], but charges whoever is being healed 10 credits and won't heal if they don't have enough. It also plays a cash register sound effect each time it heals. | ||
|1 credit (holochip) = 1 Favor | |1 credit (holochip) = 1 Favor | ||
| | |100 Favor = Fancy clothing | ||
10,000 Favor = Capitalist golem conversion | |||
|} | |} | ||
==Duties== | ==Duties== | ||
Individual chaplains are free to invent their own specific rituals, but there are some matters shared across all types of chaplain, such as: | Individual chaplains are free to invent their own specific rituals, but there are some matters shared across all types of chaplain, such as: |
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