Gamemodes: Difference between revisions

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36 bytes removed ,  15:52, 23 January 2016
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(Dealt with a few outdated info on the Gang part, someone should move it to the Main Gamemodes area, also, someone needs to fix those images)
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*If the Abductors experiment on 6 humans, Abductors win
*If the Abductors experiment on 6 humans, Abductors win
*If the humans manage to capture and kill the Abductors, Crew Wins.
*If the humans manage to capture and kill the Abductors, Crew Wins.
===[[Gang War]]===
A violent turf war between two or more rival factions has erupted on the station! Similar to Revolution, there are '''Gang Bosses''' who can "persuade" other crew members to join their ranks with special pens. Their goal will be to '''take over the station with machines called "Dominators", while the opposite gangs tries to destroy them''', whether by execution or exile.
Unlike Revolution, rank-and-file gangsters will not be able to identify who their fellow gangsters are. They will only be able to recognize their bosses. Only bosses know who is in their gang, and it is up to them to coordinate their lackeys effectively in order to defeat their rivals.
'''Game Ending Conditions:'''
* If either gang keeps the Dominator working until the time runs out (like the Delta from an Malf AI), the owners of the dominator wins.
* If the station is destroyed or evacuated, the round is considered a draw.
===[[File:display.png|32px]] Extended===
===[[File:display.png|32px]] Extended===
Would be equally apt if it was named "nothing". Seriously. Nothing extraordinary happens, that's the point of this game mode.
Would be equally apt if it was named "nothing". Seriously. Nothing extraordinary happens, that's the point of this game mode.
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==Other Game Modes==
==Other Game Modes==
Game modes which are not in the Secret rotation, but may show up if an admin sets it or it wins a game mode vote.
Game modes which are not in the Secret rotation, but may show up if an admin sets it or it wins a game mode vote.
===[[File:gangicon.png|link=Gang War]] [[Gang War]]===
A violent turf war between two or more rival factions has erupted on the station! Similar to Revolution, there are '''Gang Bosses''' who can "persuade" other crew members to join their ranks with special pens. Their goal will be to '''take over the station with machines called "Dominators", while the opposite gangs tries to destroy them''', whether by execution or exile.
Unlike Revolution, rank-and-file gangsters will not be able to identify who their fellow gangsters are. They will only be able to recognize their bosses. Only bosses know who is in their gang, and it is up to them to coordinate their lackeys effectively in order to defeat their rivals.
'''Game Ending Conditions:'''
* If either gang keeps the Dominator working until the time runs out (like the Delta from an Malf AI), the owners of the dominator wins.
* If the station is destroyed or evacuated, the round is considered a draw.


===[[File:Monkey.png]] Monkey===  
===[[File:Monkey.png]] Monkey===  
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'''Game Ending Conditions:'''
'''Game Ending Conditions:'''
* When the Emergency Shuttle leaves.
* When the Emergency Shuttle leaves.
===Sandbox===
===Sandbox===
Like extended except you can spawn any item you want through the "Sandbox Panel" verb.
Like extended except you can spawn any item you want through the "Sandbox Panel" verb.

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