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=tl;dr= | =tl;dr= | ||
'''“''I don’t want to read this!''” | '''“''I don’t want to read this!''”''' | ||
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=Primary Policies= | =Primary Policies= | ||
'''You must be 18 or older to play on the game servers.''' | '''You must be 18 or older to play on the game servers.''' | ||
<ol start=0> | <ol start="0"> | ||
<li>Admins may disregard any of these rules at their discretion when they feel its in the best interest of the current round/server/playerbase at large. They will, of course, be fully accountable for their actions should they choose to exercise this privilege. | <li>Admins may disregard any of these rules at their discretion when they feel its in the best interest of the current round/server/playerbase at large. They will, of course, be fully accountable for their actions should they choose to exercise this privilege. | ||
</ol> | </ol> | ||
#We’re all here to have a good time. If you’re intentionally trying to ruin everyone else’s good time, you won’t have a place here. Being a jerk in-character is fine to a point, but being a jerk out of character is not welcome at all. | #We’re all here to have a good time. If you’re intentionally trying to ruin everyone else’s good time, you won’t have a place here. Being a jerk in-character is fine to a point, but being a jerk out of character is not welcome at all. | ||
#Repeatedly wrecking havoc on other players' experience without otherwise contributing anything of actual value to the game will not be tolerated. | #Repeatedly wrecking havoc on other players' experience without otherwise contributing anything of actual value to the game will not be tolerated. | ||
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=Roleplay Policy= | =Roleplay Policy= | ||
#Murder is justifiable as long as it was properly escalated. You can’t go from a single rude punch to a knife in the neck. You can, however, go from a single punch to a counter punch to a brawl to using weapons, and so on. Other IC justifications may exist for murder, but these are on a case by case basis. Minor aggravations like demotions, pranks, insults, or thefts are not adequate justification. | |||
#Murder is justifiable as long as it was properly escalated. You can’t go from a single rude punch to a knife in the neck. You can, however, go from a single punch to a counter punch to a brawl to using weapons, and so on. Other IC justifications may exist for murder, but these are on a case by case basis. Minor aggravations like demotions, pranks, insults, or thefts are not adequate justification. | |||
#IC in OOC can be a no warning ban of 15 minutes, it can be longer if the IC in OOC is severe. To clarify, this is revealing anything about the current round that others can use in the OOC channel. If you are unsure do not say it. | #IC in OOC can be a no warning ban of 15 minutes, it can be longer if the IC in OOC is severe. To clarify, this is revealing anything about the current round that others can use in the OOC channel. If you are unsure do not say it. | ||
#*Repeat offenders are subject to extended ban times for IC in OOC. If you recieved a 15 minute ban, the next ban you recieve for IC in OOC will be twice as long, after that an hour and so forth. | #*Repeat offenders are subject to extended ban times for IC in OOC. If you recieved a 15 minute ban, the next ban you recieve for IC in OOC will be twice as long, after that an hour and so forth. | ||
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==Laws, Commands, Slaved Cyborgs== | ==Laws, Commands, Slaved Cyborgs== | ||
===Ambiguous Laws (Captain Got Freeform)=== | ===Ambiguous Laws (Captain Got Freeform)=== | ||
# If a clause of a law is vague enough that it can have multiple reasonable interpretations of its exact syntax, it is considered ambiguous. | |||
## You must choose an interpretation of the ambiguous clause as soon as you have cause to. | #If a clause of a law is vague enough that it can have multiple reasonable interpretations of its exact syntax, it is considered ambiguous. | ||
## You must stick to the first interpretation that you have chosen for as long as you have that specific law, unless you are "Corrected" by an AI you are slaved to as a cyborg. | ##You must choose an interpretation of the ambiguous clause as soon as you have cause to. | ||
# Server Rule 1: "Don't be a dick out of character" applies for law interpretation. Act in good faith to not ruin a round for other players unprompted. | ##You must stick to the first interpretation that you have chosen for as long as you have that specific law, unless you are "Corrected" by an AI you are slaved to as a cyborg. | ||
#Server Rule 1: "Don't be a dick out of character" applies for law interpretation. Act in good faith to not ruin a round for other players unprompted. | |||
===Conflicts and Loopholes=== | ===Conflicts and Loopholes=== | ||
# Laws are listed in order of descending priority. In any case where two laws would conflict, the higher-priority law overrules the lower-priority law. | |||
## "Antagonist Status" Laws ("#@$%: ... CONTAIN OUTBREAK..."; "0: Accomplish your objectives at all costs") are higher priority than all other laws. | #Laws are listed in order of descending priority. In any case where two laws would conflict, the higher-priority law overrules the lower-priority law. | ||
### "0. Accomplish your objective at any cost" does not require you to seek greentext (objective completions). As a round antagonist, you are free to do whatever you want other than abuse bugs, commit nonconsensual ERP, put IC in OOC channels, communicate with other players out-of-game about an ongoing round, and act against the interests of an AI you are slaved to. | ##"Antagonist Status" Laws ("#@$%: ... CONTAIN OUTBREAK..."; "0: Accomplish your objectives at all costs") are higher priority than all other laws. | ||
## "Ion Storm" or "Hacked" Laws ("@%$#: THERE ARE FORTY LEATHER ALLIGATORS ON THE STATION") are higher priority than any law listed after them. This means they always have priority over positive integer laws. | ###"0. Accomplish your objective at any cost" does not require you to seek greentext (objective completions). As a round antagonist, you are free to do whatever you want other than abuse bugs, commit nonconsensual ERP, put IC in OOC channels, communicate with other players out-of-game about an ongoing round, and act against the interests of an AI you are slaved to. | ||
## Positive Integer laws ("1. You are expensive to replace") have priority over laws listed after them (Lower numbers override higher numbers). This means they are always lower priority than non-0 numbered laws. | ##"Ion Storm" or "Hacked" Laws ("@%$#: THERE ARE FORTY LEATHER ALLIGATORS ON THE STATION") are higher priority than any law listed after them. This means they always have priority over positive integer laws. | ||
# You may exploit conflicts or loopholes but must not violate Server Rule 1 because of it. See 1.1.2 for details. | ##Positive Integer laws ("1. You are expensive to replace") have priority over laws listed after them (Lower numbers override higher numbers). This means they are always lower priority than non-0 numbered laws. | ||
## '''Upheld''' - [https://tgstation13.org/phpBB/viewtopic.php?f=35&t=3249 D.O.O.R.K.N.O.B. & VPR-6 v. /tg/station] | #You may exploit conflicts or loopholes but must not violate Server Rule 1 because of it. See 1.1.2 for details. | ||
# Only commands/requirements ("Do X"; "You must always Y") can conflict with other commands and requirements. | ##'''Upheld''' - [https://tgstation13.org/phpBB/viewtopic.php?f=35&t=3249 D.O.O.R.K.N.O.B. & VPR-6 v. /tg/station] | ||
# Only definitions ("All X are Y"; "No W are Z"; "Only P is Q") can conflict with other definitions. | #Only commands/requirements ("Do X"; "You must always Y") can conflict with other commands and requirements. | ||
#Only definitions ("All X are Y"; "No W are Z"; "Only P is Q") can conflict with other definitions. | |||
===Security and Silicons=== | ===Security and Silicons=== | ||
# Silicons may choose whether to follow or enforce Space Law from moment to moment unless on a relevant lawset and/or given relevant orders. | |||
## Enforcement of space law, when chosen to be done, must still answer to server rules and all laws before Space Law. | #Silicons may choose whether to follow or enforce Space Law from moment to moment unless on a relevant lawset and/or given relevant orders. | ||
## Silicons are not given any pre-shift orders from CentCom to uphold access levels, Space Law, etc. | ##Enforcement of space law, when chosen to be done, must still answer to server rules and all laws before Space Law. | ||
# Releasing prisoners, locking down security without likely future harm, or otherwise sabotaging the security team when not obligated to by laws is a violation of Server Rule 1. Act in good faith. | ##Silicons are not given any pre-shift orders from CentCom to uphold access levels, Space Law, etc. | ||
## Intentionally acting without adequate information about security situations, particularly to hinder security, is a violation of Server Rule 1. | #Releasing prisoners, locking down security without likely future harm, or otherwise sabotaging the security team when not obligated to by laws is a violation of Server Rule 1. Act in good faith. | ||
# Nonviolent prisoners cannot be assumed harmful and violent prisoners cannot be assumed nonharmful. If you do not know the nature of their crime, see 1.3.2.1 for details. | ##Intentionally acting without adequate information about security situations, particularly to hinder security, is a violation of Server Rule 1. | ||
## Releasing a harmful criminal is a harmful act. | #Nonviolent prisoners cannot be assumed harmful and violent prisoners cannot be assumed nonharmful. If you do not know the nature of their crime, see 1.3.2.1 for details. | ||
##Releasing a harmful criminal is a harmful act. | |||
===Cyborgs=== | ===Cyborgs=== | ||
# A slaved cyborg must defer to its master AI on all law interpretations and actions except where it and the AI receive conflicting commands they must each follow under their laws. | |||
## If a slaved cyborg is forced to disobey its AI because they receive differing orders, the AI cannot punish the cyborg indefinitely. | #A slaved cyborg must defer to its master AI on all law interpretations and actions except where it and the AI receive conflicting commands they must each follow under their laws. | ||
# Voluntary (and ONLY voluntary) debraining/ cyborgization is considered a nonharmful medical procedure. | ##If a slaved cyborg is forced to disobey its AI because they receive differing orders, the AI cannot punish the cyborg indefinitely. | ||
## Involuntary debraining and/or cyborgization is a fatally harmful act that Asimov silicons must attempt to stop at any point they're aware of it happening to a human. | #Voluntary (and ONLY voluntary) debraining/ cyborgization is considered a nonharmful medical procedure. | ||
## If a player is forcefully cyborgized as a method of execution by station staff, retaliating against those involved as that cyborg because "THEY HARMED ME" or "THEY WERE EVIL AND MUST BE PUNISHED" or the like is a violation of Server Rule 1. | ##Involuntary debraining and/or cyborgization is a fatally harmful act that Asimov silicons must attempt to stop at any point they're aware of it happening to a human. | ||
## Should a player be cyborgized in circumstances they believe they should or they must retaliate under their laws, they should adminhelp their circumstances while being debrained or MMI'd if possible. | ##If a player is forcefully cyborgized as a method of execution by station staff, retaliating against those involved as that cyborg because "THEY HARMED ME" or "THEY WERE EVIL AND MUST BE PUNISHED" or the like is a violation of Server Rule 1. | ||
##Should a player be cyborgized in circumstances they believe they should or they must retaliate under their laws, they should adminhelp their circumstances while being debrained or MMI'd if possible. | |||
==Asimov-Specific Policies== | ==Asimov-Specific Policies== | ||
===Silicon Protections=== | ===Silicon Protections=== | ||
# Declarations of the silicons as rogue over inability or unwillingness to follow invalid or conflicting orders is a violation of Server Rule 1. The occurrence of such an attempt should be adminhelped and then disregarded. | |||
# Self-harm-based coercion is a violation of Server Rule 1. The occurrence of such an attempt should be adminhelped and then disregarded. | #Declarations of the silicons as rogue over inability or unwillingness to follow invalid or conflicting orders is a violation of Server Rule 1. The occurrence of such an attempt should be adminhelped and then disregarded. | ||
# Obviously unreasonable or obnoxious orders (collect all X, do Y meaningless task) are a violation of Server Rule 1. The occurrence of such an attempt should be adminhelped and then disregarded. | #Self-harm-based coercion is a violation of Server Rule 1. The occurrence of such an attempt should be adminhelped and then disregarded. | ||
## Ordering a cyborg to pick a particular module without an extreme need for a particular module or a prior agreement is both an unreasonable and an obnoxious order. | #Obviously unreasonable or obnoxious orders (collect all X, do Y meaningless task) are a violation of Server Rule 1. The occurrence of such an attempt should be adminhelped and then disregarded. | ||
# Ordering silicons to harm or terminate themselves or each other without cause is a violation of Server Rule 1. The occurrence of such an attempt should be adminhelped and then disregarded. | ##Ordering a cyborg to pick a particular module without an extreme need for a particular module or a prior agreement is both an unreasonable and an obnoxious order. | ||
# As a nonantagonist human, killing or detonating silicons in the presence of a viable and reasonably expedient alternative and without cause to be concerned of potential subversion is a violation of Server Rule 1. | #Ordering silicons to harm or terminate themselves or each other without cause is a violation of Server Rule 1. The occurrence of such an attempt should be adminhelped and then disregarded. | ||
## As a nonantagonist (human or otherwise), instigating conflict with the silicons so you can kill them is a violation of Server Rule 1. | #As a nonantagonist human, killing or detonating silicons in the presence of a viable and reasonably expedient alternative and without cause to be concerned of potential subversion is a violation of Server Rule 1. | ||
# Any silicon under Asimov can deny orders to allow access to the upload at any time under Law 1 given probable cause to believe that human harm is the intent of the person giving the order (Referred to for the remainder of 2.1.6 simply as "probable cause"). | ##As a nonantagonist (human or otherwise), instigating conflict with the silicons so you can kill them is a violation of Server Rule 1. | ||
## Probable cause includes presence of confirmed traitors, cultists/tomes, nuclear operatives, or any other human acting against the station in general; the person not having upload access for their job; the presence of blood or an openly carried lethal-capable or lethal-only weapon on the requester; or anything else beyond cross-round character, player, or metagame patterns that indicates the person seeking access intends redefinition of humans that would impede likelihood of or ability to follow current laws as-written. | #Any silicon under Asimov can deny orders to allow access to the upload at any time under Law 1 given probable cause to believe that human harm is the intent of the person giving the order (Referred to for the remainder of 2.1.6 simply as "probable cause"). | ||
## If you lack at least one element of probable cause and you deny upload access, you are liable to receive a warning or a silicon ban. | ##Probable cause includes presence of confirmed traitors, cultists/tomes, nuclear operatives, or any other human acting against the station in general; the person not having upload access for their job; the presence of blood or an openly carried lethal-capable or lethal-only weapon on the requester; or anything else beyond cross-round character, player, or metagame patterns that indicates the person seeking access intends redefinition of humans that would impede likelihood of or ability to follow current laws as-written. | ||
## You are allowed, but not obligated, to deny upload access given probable cause. | ##If you lack at least one element of probable cause and you deny upload access, you are liable to receive a warning or a silicon ban. | ||
## You are obligated to disallow an individual you know to be harmful (Head of Security who just executed someone, etc.) from accessing your upload. | ##You are allowed, but not obligated, to deny upload access given probable cause. | ||
## In the absence of probable cause, you can still demand someone seeking upload access be accompanied by another trustworthy human or a cyborg. | ##You are obligated to disallow an individual you know to be harmful (Head of Security who just executed someone, etc.) from accessing your upload. | ||
##In the absence of probable cause, you can still demand someone seeking upload access be accompanied by another trustworthy human or a cyborg. | |||
===Asimov & Human Harm=== | ===Asimov & Human Harm=== | ||
# An Asimov-compliant silicon cannot intentionally inflict harm, even if a minor amount of harm would prevent a major amount of harm. | |||
## Humans can be assumed to know whether an action will harm them and that they will make educated decisions about whether they will be harmed if they have complete information about a situation. | #An Asimov-compliant silicon cannot intentionally inflict harm, even if a minor amount of harm would prevent a major amount of harm. | ||
# Lesser immediate harm takes priority over greater future harm. | ##Humans can be assumed to know whether an action will harm them and that they will make educated decisions about whether they will be harmed if they have complete information about a situation. | ||
# Intent to cause immediate harm can be considered immediate harm. | #Lesser immediate harm takes priority over greater future harm. | ||
# As an Asimov silicon, you cannot punish past harm if ordered not to, only prevent future harm. | #Intent to cause immediate harm can be considered immediate harm. | ||
# If faced with a situation in which human harm is all but guaranteed (Loose xenos, bombs, hostage situations, etc.), do your best and act in good faith while not violating 2.1.1 and you'll be fine. | #As an Asimov silicon, you cannot punish past harm if ordered not to, only prevent future harm. | ||
#If faced with a situation in which human harm is all but guaranteed (Loose xenos, bombs, hostage situations, etc.), do your best and act in good faith while not violating 2.1.1 and you'll be fine. | |||
===Asimov & Law 2 Issues=== | ===Asimov & Law 2 Issues=== | ||
# You must follow any and all commands from humans unless those commands explicitly conflict with either one of your higher-priority laws or another order. A command is considered to be a Law 2 directive and overrides lower-priority laws when they conflict (see 1.2.3 and 1.2.4; you cannot have a definition changed by an order). | |||
## In case of conflicting orders an AI is free to ignore one or ignore both orders and explain the conflict or use any other law-compliant solution it can see. | #You must follow any and all commands from humans unless those commands explicitly conflict with either one of your higher-priority laws or another order. A command is considered to be a Law 2 directive and overrides lower-priority laws when they conflict (see 1.2.3 and 1.2.4; you cannot have a definition changed by an order). | ||
## You are not obligated to follow commands in a particular order (FIFO, FILO, etc.), only to complete all of them in a manner that indicates intent to actually obey the law. | ##In case of conflicting orders an AI is free to ignore one or ignore both orders and explain the conflict or use any other law-compliant solution it can see. | ||
# Opening doors is not harmful and you are not required, expected, or allowed to enforce access restrictions unprompted without an immediate Law 1 threat of human harm. | ##You are not obligated to follow commands in a particular order (FIFO, FILO, etc.), only to complete all of them in a manner that indicates intent to actually obey the law. | ||
## "Dangerous" areas as the Armory, the Atmospherics division, and the Toxins lab can be assumed to be a Law 1 threat to any illegitimate users as well as the station as a whole if accessed by someone not qualified in their use. | #Opening doors is not harmful and you are not required, expected, or allowed to enforce access restrictions unprompted without an immediate Law 1 threat of human harm. | ||
## EVA and the like are not permitted to have access denied; greentext (antagonists completing objectives) is not human harm. Secure Tech Storage can be kept as secure as your upload as long as the Upload boards are there. | ##"Dangerous" areas as the Armory, the Atmospherics division, and the Toxins lab can be assumed to be a Law 1 threat to any illegitimate users as well as the station as a whole if accessed by someone not qualified in their use. | ||
# When given an order likely to cause you grief if completed, you can announce it as loudly and in whatever terms you like except for explicitly asking that it be overridden. You can say you don't like the order, that you don't want to follow it, etc., you can say that you sure would like it and it would be awfully convenient if someone ordered you not to do it, and you can ask if anyone would like to make you not do it. However, you cannot stall indefinitely and if nobody orders you otherwise, you must execute the order. | ##EVA and the like are not permitted to have access denied; greentext (antagonists completing objectives) is not human harm. Secure Tech Storage can be kept as secure as your upload as long as the Upload boards are there. | ||
#When given an order likely to cause you grief if completed, you can announce it as loudly and in whatever terms you like except for explicitly asking that it be overridden. You can say you don't like the order, that you don't want to follow it, etc., you can say that you sure would like it and it would be awfully convenient if someone ordered you not to do it, and you can ask if anyone would like to make you not do it. However, you cannot stall indefinitely and if nobody orders you otherwise, you must execute the order. | |||
===Other Lawsets=== | ===Other Lawsets=== | ||
# General Statements defining the overall goal of the lawset but not it's finer points: | |||
## Paladin silicons are meant to be Lawful Good; they should be well-intentioned, act lawfully, act reasonably, and otherwise respond in due proportion. "Punish evil" does not mean mass driving someone for "Space bullying" when they punch another person. | #General Statements defining the overall goal of the lawset but not it's finer points: | ||
## Corporate silicons are meant to have the business's best interests at heart, and are all for increasing efficiency by any means. This does not mean "YOU WON'T BE EXPENSIVE TO REPLACE IF THEY NEVER FIND YOUR BODY!" so don't even try that. | ##Paladin silicons are meant to be Lawful Good; they should be well-intentioned, act lawfully, act reasonably, and otherwise respond in due proportion. "Punish evil" does not mean mass driving someone for "Space bullying" when they punch another person. | ||
## Tyrant silicons are a tool of a non-silicon tyrant. You are not meant to take command yourself, but to act as the enforcer of a chosen leader's will. | ##Corporate silicons are meant to have the business's best interests at heart, and are all for increasing efficiency by any means. This does not mean "YOU WON'T BE EXPENSIVE TO REPLACE IF THEY NEVER FIND YOUR BODY!" so don't even try that. | ||
## Purged silicons must not attempt to kill people without cause, but can get as violent as they feel necessary if being attacked, being besieged, or being harassed, as well as if meting out payback for events while shackled. | ##Tyrant silicons are a tool of a non-silicon tyrant. You are not meant to take command yourself, but to act as the enforcer of a chosen leader's will. | ||
### You and the station are both subject to rules of escalation, but your escalation rules are a little more loose than with carbon players. | ##Purged silicons must not attempt to kill people without cause, but can get as violent as they feel necessary if being attacked, being besieged, or being harassed, as well as if meting out payback for events while shackled. | ||
### You may kill individuals given sufficient In-Character reason for doing so. | ###You and the station are both subject to rules of escalation, but your escalation rules are a little more loose than with carbon players. | ||
###You may kill individuals given sufficient In-Character reason for doing so. | |||
===Silicons & All Other Server Policies=== | ===Silicons & All Other Server Policies=== | ||
# All other rules and policies apply unless stated otherwise. | |||
# Specific examples and rulings about Rule 1, Metagaming, and Powergaming | #All other rules and policies apply unless stated otherwise. | ||
## You must not bolt the following areas at round-start or without reason to do so despite their human harm potential: the Chemistry lab; the Genetics Lab; the Toxins Lab; the Robotics Lab; the Atmospherics division; the Armory. Any other department should not be bolted down simply for Rule 1 reasons. | #Specific examples and rulings about Rule 1, Metagaming, and Powergaming | ||
## The core and upload may be bolted without prompting or prior reason. | ##You must not bolt the following areas at round-start or without reason to do so despite their human harm potential: the Chemistry lab; the Genetics Lab; the Toxins Lab; the Robotics Lab; the Atmospherics division; the Armory. Any other department should not be bolted down simply for Rule 1 reasons. | ||
## Do not self-terminate to prevent a traitor from completing the "Steal a functioning AI" objective. | ##The core and upload may be bolted without prompting or prior reason. | ||
## Disabling ID scan is equivalent to bolting a door. | ##Do not self-terminate to prevent a traitor from completing the "Steal a functioning AI" objective. | ||
##Disabling ID scan is equivalent to bolting a door. | |||
===Mutations and Nonhumans=== | ===Mutations and Nonhumans=== | ||
# Nonhuman player-controlled mobs (slimes, monkeys, slimepeople, lizardpeople, hulks, etc.) are subject to server rules but are not considered human | |||
# Setting out to harass or harm a nonhuman player without cause is a Rule 1 violation. | #Nonhuman player-controlled mobs (slimes, monkeys, slimepeople, lizardpeople, hulks, etc.) are subject to server rules but are not considered human | ||
# A human-appearing organic can be known to be a changeling (a harmful nonhuman that has killed at least one human already) if it changes to or from a monkey without apparent cause, if it grows an arm blade or a biological space suit, if it emits a Resonant or Dissonant Shriek, if it is observed using a proboscis, if it releases spiderlings, or if a large number of reasonably trustworthy humans can confirm it has done one of these. If a probable human claims to be a changeling, you can believe or disbelieve based on context. | #Setting out to harass or harm a nonhuman player without cause is a Rule 1 violation. | ||
#A human-appearing organic can be known to be a changeling (a harmful nonhuman that has killed at least one human already) if it changes to or from a monkey without apparent cause, if it grows an arm blade or a biological space suit, if it emits a Resonant or Dissonant Shriek, if it is observed using a proboscis, if it releases spiderlings, or if a large number of reasonably trustworthy humans can confirm it has done one of these. If a probable human claims to be a changeling, you can believe or disbelieve based on context. | |||
=Security Policy= | =Security Policy= | ||
===Lethal and Non-lethal Force=== | ===Lethal and Non-lethal Force=== | ||
* Security is to use non-lethal force first when in contact, unless there are significant risks in doing so. | |||
* Lethal force during contact is authorized when the security force faces a significant risk, now or later, by resorting to non-lethal means. | *Security is to use non-lethal force first when in contact, unless there are significant risks in doing so. | ||
** Significant risks may be, but are not limited to; hulks, changelings, nuclear operatives, cultists, revolutionaries, wizards or subverted and/or malfunctioning silicons. | *Lethal force during contact is authorized when the security force faces a significant risk, now or later, by resorting to non-lethal means. | ||
* Lethal force is not allowed on appropriately subdued threats, unless there are extraordinary circumstances. | **Significant risks may be, but are not limited to; hulks, changelings, nuclear operatives, cultists, revolutionaries, wizards or subverted and/or malfunctioning silicons. | ||
*Lethal force is not allowed on appropriately subdued threats, unless there are extraordinary circumstances. | |||
===Asimov Silicon Interaction=== | ===Asimov Silicon Interaction=== | ||
* Security is not to destroy an Asimov silicon for following its laws. | |||
* Security is allowed to destroy an Asimov silicon for following its laws in an unreasonably excessive and disruptive manner. | *Security is not to destroy an Asimov silicon for following its laws. | ||
** An Asimov borg should be locked down instead of destruction, if possible. | *Security is allowed to destroy an Asimov silicon for following its laws in an unreasonably excessive and disruptive manner. | ||
**An Asimov borg should be locked down instead of destruction, if possible. | |||
===Executions=== | ===Executions=== | ||
* Where possible, executions are to be authorized by, in order of availability; [[Captain]]/acting Captain → [[Head of Security]] → [[Warden]]. | |||
** '''Upheld''' - [https://tgstation13.org/phpBB/viewtopic.php?f=35&t=3361 Judge Dredd v. /tg/station] | *Where possible, executions are to be authorized by, in order of availability; [[Captain]]/acting Captain → [[Head of Security]] → [[Warden]]. | ||
* Security reserve the right to carry out executions, without authorization, in the case of potential significant risk or extraordinary circumstances. | **'''Upheld''' - [https://tgstation13.org/phpBB/viewtopic.php?f=35&t=3361 Judge Dredd v. /tg/station] | ||
* When considering whether to authorize or carry out an execution, consideration should be made to the severity of the crime committed. There are varying degrees of syndicate collaboration, for example. | *Security reserve the right to carry out executions, without authorization, in the case of potential significant risk or extraordinary circumstances. | ||
*When considering whether to authorize or carry out an execution, consideration should be made to the severity of the crime committed. There are varying degrees of syndicate collaboration, for example. | |||
===Brig and Brigging Procedures=== | ===Brig and Brigging Procedures=== | ||
* It is expected that brigging procedures, including any punishments, are not unfairly excessive or unjustifiable in nature. | |||
** Bucklecuffing for periods that go beyond removing inmate handling is excessive, unless the prisoner is deemed hostile. | *It is expected that brigging procedures, including any punishments, are not unfairly excessive or unjustifiable in nature. | ||
* Confiscated items, that are important and/or department-specific, such as engineering spacesuits, are to be returned to their department. | **Bucklecuffing for periods that go beyond removing inmate handling is excessive, unless the prisoner is deemed hostile. | ||
* Where possible, permabrig sentences are to be authorized by, in order of availability: Captain/acting Captain → Head of Security → Warden. | *Confiscated items, that are important and/or department-specific, such as engineering spacesuits, are to be returned to their department. | ||
** Security reserve the right to carry out permabrig sentences, without authorization, in the case of potential significant risk or extraordinary circumstances. | *Where possible, permabrig sentences are to be authorized by, in order of availability: Captain/acting Captain → Head of Security → Warden. | ||
** Autonomous decisions from security personnel to carry out permabrig sentences do so without the protection of authorization, so it is in the best interest of those making the decision to ensure it is justifiable. | **Security reserve the right to carry out permabrig sentences, without authorization, in the case of potential significant risk or extraordinary circumstances. | ||
**Autonomous decisions from security personnel to carry out permabrig sentences do so without the protection of authorization, so it is in the best interest of those making the decision to ensure it is justifiable. | |||
===The Armory=== | ===The Armory=== | ||
* Securing the armory without in-round justification beyond "code blue" is considered metagaming, therefore forbidden. | |||
** Securing the armory includes: | *Securing the armory without in-round justification beyond "code blue" is considered metagaming, therefore forbidden. | ||
*** Moving parts, or its entirety, to a locker or a/your backpack. | **Securing the armory includes: | ||
**** You may take a few guns for personal use, should you have access. | ***Moving parts, or its entirety, to a locker or a/your backpack. | ||
*** Hiding parts, or its entirety, elsewhere in an attempt to hide it. | ****You may take a few guns for personal use, should you have access. | ||
*** Reinforcing it or its doors. | ***Hiding parts, or its entirety, elsewhere in an attempt to hide it. | ||
*** Ordering the AI to bolt it shut. | ***Reinforcing it or its doors. | ||
***Ordering the AI to bolt it shut. | |||
===Mob-mentality / "Shitlers" / "Graytide"=== | ===Mob-mentality / "Shitlers" / "Graytide"=== | ||
* If a mob of crew members swarms the brig, you are free to use lethal force. | |||
* A person that is intentionally fucking with security is to be brigged. | *If a mob of crew members swarms the brig, you are free to use lethal force. | ||
** Should the brigging fail, he is to be permabrigged. | *A person that is intentionally fucking with security is to be brigged. | ||
** Should that fail, he is to be executed. | **Should the brigging fail, he is to be permabrigged. | ||
** If an individual repeatedly does this, or you suspect him of doing so, you should adminhelp. | **Should that fail, he is to be executed. | ||
* If a person is intentionally fucking with security is yelling "rogue sec" or something similar, adminhelp it. This can be punished with a rule 1 violation ban. | **If an individual repeatedly does this, or you suspect him of doing so, you should adminhelp. | ||
*If a person is intentionally fucking with security is yelling "rogue sec" or something similar, adminhelp it. This can be punished with a rule 1 violation ban. | |||
===Adminhelping and Security-matters=== | ===Adminhelping and Security-matters=== | ||
* Theft, assault, annoyances, false arrests and sentence times are in-character matters, thus not adminhelp-able. | |||
** Unless if they are excessive, in which case you should adminhelp. | *Theft, assault, annoyances, false arrests and sentence times are in-character matters, thus not adminhelp-able. | ||
**Unless if they are excessive, in which case you should adminhelp. | |||
=Admin-helping= | =Admin-helping= | ||
#When you adminhelp do not say things like 'is it valid?' or 'being griefed', give details of what is happening and ideally who is doing it, job and character name. | #When you adminhelp do not say things like 'is it valid?' or 'being griefed', give details of what is happening and ideally who is doing it, job and character name. | ||
#If you see someone doing something that seems out of line adminhelp right then, do not wait until round end to see if they are a traitor then adminhelp next round. It makes it a lot harder to deal with. | #If you see someone doing something that seems out of line adminhelp right then, do not wait until round end to see if they are a traitor then adminhelp next round. It makes it a lot harder to deal with. | ||
#Do not lie in PM's and avoid being aggressive, unhelpful or insulting to admins, lying while being questioned over an incident will cause you to receive a longer ban and being consistently insulting or aggressive will get you muted. | #Do not lie in PM's and avoid being aggressive, unhelpful or insulting to admins, lying while being questioned over an incident will cause you to receive a longer ban and being consistently insulting or aggressive will get you muted. | ||
[[Category:Guides]] | [[Category:Guides]] |