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(Added minimum requirement suggestion to job page) |
(changed some wording, added a link to invisible box on the page, fixed a couple typos) |
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Silently stalking the station, leaning against invisible walls, sitting on invisible chairs, ''' | Silently stalking the station, leaning against invisible walls, sitting on invisible chairs, '''making things disappear'''; the mime has a connection to another world beyond the senses of mortals. The mime is the rival of the noisy [[Clown]], and usually has a higher standard for their silent pranks and invisible shenanigans. | ||
'''Bare minimum requirements:''' Be present and interact with the crew. A mime is silent but not invisible! | '''Bare minimum requirements:''' Be present and interact with the crew. A mime is silent but not invisible! | ||
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==Invisible Box== | ==Invisible Box== | ||
The mime creates a simple small | The mime creates a simple small [[Box]]-sized container that is invisible to everyone. The box is only temporary however, so make sure you don't put anything important in there and have it fall back out! | ||
==Invisible Wall== | ==Invisible Wall== | ||
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==Invisible Wall== | ==Invisible Wall== | ||
The Invisible Wall is | The Invisible Wall is perhaps the most generally applicable of the mime's three tricks. There's several obvious benefits that make it a great choice for a player without a particular plan in mind. When standing still and placing one, you can move out of it in any direction. Taking a moment to consider your next action inside of one is always an option. | ||
===Stop Your Foes=== | ===Stop Your Foes=== | ||
Need to abscond into | Need to abscond into maintenance? Throw down the wall and suddenly the 1x1 maze has a new temporary dead end. Two people about to approach and engage? Force them to route a single path by blocking off the advance. | ||
===Save Yourself=== | ===Save Yourself=== | ||
The Wall is a wall like any other in terms of its immutability, but its properties are similar to glass. It can block physical movement as well as physical ''projectiles.'' Anyone with a weapon short of lasers will have a hard time getting through one of these when deployed as a makeshift cover. Just don't overextend your welcome and have it run out right as a bullet hits your head. | The Wall is a wall like any other in terms of its immutability, but its properties are similar to glass. It can block physical movement as well as physical ''projectiles.'' Anyone with a weapon short of lasers will have a hard time getting through one of these when deployed as a makeshift cover. Just don't overextend your welcome and have it run out right as a bullet hits your head. |
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