1,133
edits
m (Adjusted overdose-unit to "XXu" and Metabolism-Rate to "XXu / tick") |
m (Adjusted overdose-unit to "XXu" and Metabolism-Rate to "XXu / tick") |
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|Radiation | |Radiation | ||
|Reduces low radiation damage very effectively. | |Reduces low radiation damage very effectively. | ||
|0. | |0.8u / tick | ||
|N/A | |N/A | ||
|N/A | |N/A | ||
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|Stun | |Stun | ||
|Reduces stun times by typically around 30% (depends), increases run speed, regenerates 1 stamina per tick and causes 20% chance to drop held items.<br>'''Overdose-Effect:''' Deals toxin damage with a 2% chance to cause a heart attack. If addicted it will deal toxin damage, cause breathing problems, cause increasingly frequent seizures and long term jitter. | |Reduces stun times by typically around 30% (depends), increases run speed, regenerates 1 stamina per tick and causes 20% chance to drop held items.<br>'''Overdose-Effect:''' Deals toxin damage with a 2% chance to cause a heart attack. If addicted it will deal toxin damage, cause breathing problems, cause increasingly frequent seizures and long term jitter. | ||
|0. | |0.2u / tick | ||
| | |30u | ||
| | |25u | ||
|- | |- | ||
!style='background-color:#FFEE88;'|{{anchor|Diphenhydramine}}Diphenhydramine<span style="color:#64FFE6;background-color:white">▮</span> | !style='background-color:#FFEE88;'|{{anchor|Diphenhydramine}}Diphenhydramine<span style="color:#64FFE6;background-color:white">▮</span> | ||
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|Histamine Overdose | |Histamine Overdose | ||
|Purges body of lethal {{Tooltip|[[#Histamine|Histamine]]|{{RecursiveChem/Histamine}}}} and reduces jitteriness while causing minor drowsiness. | |Purges body of lethal {{Tooltip|[[#Histamine|Histamine]]|{{RecursiveChem/Histamine}}}} and reduces jitteriness while causing minor drowsiness. | ||
|0. | |0.2u / tick | ||
|N/A | |N/A | ||
|N/A | |N/A | ||
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|Eye | |Eye | ||
|Quickly heals eye damage and has 20% chance per tick to reverts blindness. Does not work against [[Guide_to_genetics#Mutations_and_Their_Consequences|genetic]] blindness, which needs [[#Mutadone|Mutadone]]. For blindness caused by brain damage you will need [[Surgery#Brain_Surgery|surgery]] or [[Disease#Symptoms_Table|other means]]. | |Quickly heals eye damage and has 20% chance per tick to reverts blindness. Does not work against [[Guide_to_genetics#Mutations_and_Their_Consequences|genetic]] blindness, which needs [[#Mutadone|Mutadone]]. For blindness caused by brain damage you will need [[Surgery#Brain_Surgery|surgery]] or [[Disease#Symptoms_Table|other means]]. | ||
|0. | |0.1u / tick | ||
|N/A | |N/A | ||
|N/A | |N/A | ||
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|Ear | |Ear | ||
|Instantly removes all ear damage but not work against [[Guide_to_genetics#Mutations_and_Their_Consequences|genetic]] deafness, which needs [[#Mutadone|Mutadone]] (results in 2 units instead of 3). | |Instantly removes all ear damage but not work against [[Guide_to_genetics#Mutations_and_Their_Consequences|genetic]] deafness, which needs [[#Mutadone|Mutadone]] (results in 2 units instead of 3). | ||
|0. | |0.4u / tick | ||
|N/A | |N/A | ||
|N/A | |N/A | ||
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|Stun + Brute, burn, suffocation and toxin | |Stun + Brute, burn, suffocation and toxin | ||
|Prevents oxygen damage from crit state. If the patient is in crit it heals 0.5 oxyloss, toxins, brute, and burn. 20% chance each tick to reduce stun times a bit. Gives a minor stamina regeneration buff.<br> Worse than {{Tooltip|[[#Atropine|Atropine]]|{{RecursiveChem/Atropine}}}} at saving critical patients, but better for mid combat use.<br>'''Overdose-Effect:''' Randomly deals light toxin and stamina damage, and some suffocation. | |Prevents oxygen damage from crit state. If the patient is in crit it heals 0.5 oxyloss, toxins, brute, and burn. 20% chance each tick to reduce stun times a bit. Gives a minor stamina regeneration buff.<br> Worse than {{Tooltip|[[#Atropine|Atropine]]|{{RecursiveChem/Atropine}}}} at saving critical patients, but better for mid combat use.<br>'''Overdose-Effect:''' Randomly deals light toxin and stamina damage, and some suffocation. | ||
|0. | |0.1u / tick | ||
| | |30u | ||
|N/A | |N/A | ||
|- | |- | ||
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|Alcohol | |Alcohol | ||
|Helps remove Alcohol from someone's body, as well as eliminating drunkenness, drowsiness, slurring, dizziness and confusion. Heals 0.2 toxin per tick. | |Helps remove Alcohol from someone's body, as well as eliminating drunkenness, drowsiness, slurring, dizziness and confusion. Heals 0.2 toxin per tick. | ||
|0. | |0.4u / tick | ||
|N/A | |N/A | ||
|N/A | |N/A | ||
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|Stun | |Stun | ||
|Instantly removes current stuns when injected. Reduces stun times by around 90% or less (depends), increases run speed and rapidly recovers stamina. Will heal 1 of each damage type if health is between 0 and 50.<br>'''Overdose-Effect:''' Hurts stamina and deal minor toxin damage. | |Instantly removes current stuns when injected. Reduces stun times by around 90% or less (depends), increases run speed and rapidly recovers stamina. Will heal 1 of each damage type if health is between 0 and 50.<br>'''Overdose-Effect:''' Hurts stamina and deal minor toxin damage. | ||
|0. | |0.2u / tick | ||
| | |60u | ||
|N/A | |N/A | ||
|- | |- | ||
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|Sugar Dependency | |Sugar Dependency | ||
|Increases sugar depletion. | |Increases sugar depletion. | ||
|0. | |0.2u / tick | ||
|N/A | |N/A | ||
|N/A | |N/A | ||
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|Death | |Death | ||
|A miracle drug that can bring a dead body back to life in just 10 seconds! If the corpse has suffered more than 100 brute or burn damage (or is husked) it will fail, however.<br>If used on a living person it will deal Brute and Burn damage.<br>Can be used on simple mobs. | |A miracle drug that can bring a dead body back to life in just 10 seconds! If the corpse has suffered more than 100 brute or burn damage (or is husked) it will fail, however.<br>If used on a living person it will deal Brute and Burn damage.<br>Can be used on simple mobs. | ||
|0. | |0.4u / tick | ||
|N/A | |N/A | ||
|N/A | |N/A | ||
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|Hallucination Decrease | |Hallucination Decrease | ||
|Reduces stun times by typically around 30% (depends). Helps Hallucinations go away much faster. Also purges {{Tooltip|[[#Mindbreaker Toxin|Mindbreaker Toxin]]|{{RecursiveChem/Mindbreaker Toxin}}}} very quickly. Mildly toxic. | |Reduces stun times by typically around 30% (depends). Helps Hallucinations go away much faster. Also purges {{Tooltip|[[#Mindbreaker Toxin|Mindbreaker Toxin]]|{{RecursiveChem/Mindbreaker Toxin}}}} very quickly. Mildly toxic. | ||
|0. | |0.4u / tick | ||
|N/A | |N/A | ||
|N/A | |N/A | ||
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|Cellular Damage Healing | |Cellular Damage Healing | ||
|Instantly heals all cellular damage, while healing brute and burn damage over time. If overdosed deals toxin damage. Very good for treating genetic damage on the spot. | |Instantly heals all cellular damage, while healing brute and burn damage over time. If overdosed deals toxin damage. Very good for treating genetic damage on the spot. | ||
|0. | |0.4u / tick | ||
| | |30u | ||
|N/A | |N/A | ||
|- | |- | ||
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|Infections | |Infections | ||
|An all-purpose antiviral agent. Prevents you from spreading any [[Infections|virus]] in your body. Metabolises very slowly. | |An all-purpose antiviral agent. Prevents you from spreading any [[Infections|virus]] in your body. Metabolises very slowly. | ||
|0. | |0.04u / tick | ||
|N/A | |N/A | ||
|N/A | |N/A | ||
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|Improvised Patch Healing Chem | |Improvised Patch Healing Chem | ||
|Heals over time, but prevents you from telling how injured you are. Causes stomach cramps if not applied via touch/patch.<br>1u heals roughly 1.5 burn+brute. | |Heals over time, but prevents you from telling how injured you are. Causes stomach cramps if not applied via touch/patch.<br>1u heals roughly 1.5 burn+brute. | ||
|0. | |0.16u / tick | ||
|N/A | |N/A | ||
|N/A | |N/A | ||
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|Anti-Drug and Light Sedative | |Anti-Drug and Light Sedative | ||
|Helps fight against the effects of most drugs, while purging them. However also causes drowsiness and stamina damage. | |Helps fight against the effects of most drugs, while purging them. However also causes drowsiness and stamina damage. | ||
|0. | |0.16u / tick | ||
|N/A | |N/A | ||
|N/A | |N/A | ||
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|Body temperature | |Body temperature | ||
|This keeps a patient's body temperature stable. <s>High doses can allow short periods of unprotected EVA.</s> Not viable for unprotected EVA anymore ever since space brute damage was tripled. | |This keeps a patient's body temperature stable. <s>High doses can allow short periods of unprotected EVA.</s> Not viable for unprotected EVA anymore ever since space brute damage was tripled. | ||
|0. | |0.4u / tick | ||
|N/A | |N/A | ||
|N/A | |N/A | ||
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|Heart attack | |Heart attack | ||
|Prevents cardiac arrest, fully protects from heart attack damage as well as liver failure. | |Prevents cardiac arrest, fully protects from heart attack damage as well as liver failure. | ||
|0. | |0.4u / tick | ||
|N/A | |N/A | ||
|N/A | |N/A | ||
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|Phobias and Mood | |Phobias and Mood | ||
|Suppresses phobias and turns bad mood into neutral mood. Also reduces jitteriness, dizziness, confusion and disgust.<br>'''Overdose-Effect:''' Causes hallucinations and 1 toxin damage per tick. | |Suppresses phobias and turns bad mood into neutral mood. Also reduces jitteriness, dizziness, confusion and disgust.<br>'''Overdose-Effect:''' Causes hallucinations and 1 toxin damage per tick. | ||
|0. | |0.1u / tick | ||
| | |30u | ||
|N/A | |N/A | ||
|- | |- | ||
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|Stun | |Stun | ||
|Reduces stun times by around 60% (depends) for [[Guide_to_races#Jellypeople|jellypeople]], while also speeding up [[Guide_to_races#Luminescents|Luminescent's]] cooldowns. Non-jelly lifeforms will just get shocked. | |Reduces stun times by around 60% (depends) for [[Guide_to_races#Jellypeople|jellypeople]], while also speeding up [[Guide_to_races#Luminescents|Luminescent's]] cooldowns. Non-jelly lifeforms will just get shocked. | ||
|0. | |0.4u / tick | ||
|N/A | |N/A | ||
|N/A | |N/A |
edits