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(→Loading the Radiation Collectors: Added next section link in Advanced set-up. Added Radiation Collector Maintenance section. Added reference to fuel readings on Collector window.) |
(→Starting the Emitters and Field: Changed title. Updated walkthrough.) |
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# To re-fill the Plasma Tanks, follow the [[Guide_to_Setting_Up_the_Singularity#Advanced_Radiation_Collector_Set-Up|Advanced Radiation Collector Set-Up]] guide. | # To re-fill the Plasma Tanks, follow the [[Guide_to_Setting_Up_the_Singularity#Advanced_Radiation_Collector_Set-Up|Advanced Radiation Collector Set-Up]] guide. | ||
== Starting the | == Starting the Containment Field == | ||
The containment field is the only thing keeping the singlo from eating the station and everyone you know and <strike>despise</strike> work with. If set up improperly, you can bet your bottom spess buck that it will ruin your day. The containment field generators are located outside the aft airlock of Engineering. You can also bet your bottom spess buck that if you go out there without a hardsuit and internals, you're going to have a bad time. '''PRO-TIP:''' Always bet your bottom spess buck because it's usually the one you'll never miss anyway. | |||
=== Breathing in Spess === | |||
* | Since the human body has not yet adapted to breathing spess air, you'll need the following: | ||
* A breath mask or gas mask | |||
* | * An oxygen tank of any kind. | ||
You already start out with a large-capacity emergency oxygen tank and a breath mask in the emergency box in your backpack. | |||
To breathe from Internals, an oxygen tank must be in your hand, in your pocket, in your backpack slot on your uniform, or in the tank slot on the hardsuit. In reality, you have a choice of oxygen tanks, but usually the yellow large-capacity emergency tank is the best one to have. An even larger blue full-sized oxygen tank can be found in the tank dispenser in Engineering Storage. However, the full-sized tank can only be held in hand or placed in the tank slot on your hardsuit. Having in your hand takes up space, and having it in the tank slot causes it to drop to the floor every time you take off your hardsuit. The yellow large-capacity emergency oxygen tank can fit in your pocket, and lasts a very respectable amount of time when filled. | |||
To fill an oxygen tank: | |||
# Stand adjacent to the blue O2 Canister in Engineering Storage. | |||
# With your Oxygen Tank in hand, insert it into the O2 Canister by clicking on it. | |||
# Click on the Canister a second time — this time with your now empty hand — to bring up the Canister valve settings panel. | |||
# Increase the valve pressure to maximum (1013.25 kPa) by clicking on the rightmost '+' icon. | |||
# Verify that the Tank is present in the Canister. You can see the Tank's pressure in the panel. | |||
# Click on the 'Closed' link to open the pressure valve on the Canister. The link will change from 'Closed' to 'Open'. If the Tank was not installed in the Canister, the Canister will empty its contents into Engineering Storage and the game is over. | |||
# Wait until the panel indicates that the pressure in the Tank matches the valve pressure of the Canister (1013.25 kPa). | |||
# Close the pressure valve by clicking the 'Open' link on the panel. | |||
# Verify the valve reads as 'Closed' on the panel. | |||
# Click on the 'Remove Tank' link on the panel. The Oxygen Tank should be lying on top of the Canister now. Also, if you didn't close the valve, <strike>the Canister will empty silently into the room denying any other Engineers of its use</strike> that's fine because no one else needs it but you. | |||
Once you have a full oxygen tank, you'll want to reduce the tank's pressure to conserve oxygen. | |||
# With the the Tank in hand, click it to check its valve settings. | |||
# Reduce the valve settings using the '+' and '-' buttons to reach 16.0 kPa. | |||
16kPa is the minimal oxygen needed to survive. If your tank ever drops below that and you attempt to use it as Internals, you will start to suffer from asphyxiation until you turn off Internals. If this is the case, then the tank should be re-filled. | |||
You also might have already obtained a gas mask in Engineering when setting up the Radiation Collectors. A gas mask is typically better than a breath mask since it also filters poisonous gas mask. However, the breath mask can be moved aside to eat while wearing it, while the gas mask to be removed to eat. | |||
=== Preventing Exposure in Spess === | |||
Other than breathing, you'll also need to keep warm and snuggly in spess. Although your mind is ready, you're a rookie and your body isn't. You'll need the following equipment to survive in spess: | |||
* A hardsuit | |||
* A hardsuit helmet | |||
The hardsuit and hardsuit helmet are located in hardsuit storage pods in Engineering Storage on the far side of the room of the Engineering APC. To access them: | |||
# Stand adjacent to the pod. | |||
# Open the pod's control panel by clicking on it with an empty hand. | |||
# Click the 'Open Unit' button on the panel to the pod. | |||
# Click the 'engineering hardsuit' button on the panel to release the hardsuit from the pod. | |||
# Click the 'engineering hardsuit helmet' button to release the helmet from the pod. | |||
# ''Unnecessary'' — Click the 'breath mask' button to release the breath mask. However, this is completely unnecessary since you start the shift with a breath mask in your emergency box in your backpack. | |||
# Pick up and equip the items. You will need to move your engineering hard hat to your backpack (or the floor, like a goddamned spess heathen) before you can put on the helmet. | |||
# Turn on the helmet light by either: activating it in while it's in hand, or if already wearing it, by clicking on the helmet icon in the upper left corner of the screen. The light takes a moment to turn on. | |||
You can leave the pod open since it would show other engineers that the hardsuit is already taken from the pod. | |||
=== Turning on the Field Generators === | |||
Now that the correct equipment has been collected and prepped, go put it back where you found it. Now go pick it up again because we're about to go into spess. | |||
# Before you go into spess, don the hardsuit, its helmet, the oxygen tank, and the breath (or gas) mask, and then turn on Internals by clicking the blue O2 Internals icon on the right side of your screen. | |||
# Enter the singularity area, by exiting Engineering through one of the airlocks closest to the PA Room. | |||
# Spess-walk to the closest Emitter, and click it to turn it on. The light on it will turn green and it will start firing lasers periodically. You will also see a prompt in your chat window telling you the Emitter is on. The Emitter fires at the Field Generator, charging it with power. You can watch the green charging bar on the Field Generator slowly fill up. | |||
# ''Optional'' — Swipe your ID (or ID-loaded PDA) to lock the Emitter on. You will see a prompt in your chat window telling you the Emitter is locked. | |||
# Spess-walk to the closest Field Generator. '''IMPORTANT:''' Do not find yourself in front of an Emitter while it's firing. This kills the rookie. Some idiots prefer to try to dodge the laser fire by timing it. Smart Engineers turn off the Emitter when crossing in front of it, and then turn it back on after they've crossed it. | |||
# Click the Field Generator to prime it. After a few moments, the blue priming bar on the Field Generator will start to fill up. When the blue priming bar is full and the green charging bar has at least some power, the Field Generator will become active. If there is no power in the green charging bar, the Field Generator will return to its original inactive state and you'll need to click the Field Generator on again to prime it. | |||
# Spess-walk to the next closest Field Generator and click it to prime it. Unlike the first one, this Field Generator can be powered by the adjacent Emitter-powered Field Generator. Once its blue priming bar is full, an arcing field with appear between the two Generators. If you touch this electric field, you will get the tinglies and die. | |||
# Continue switching on Field Generators and Emitters, avoiding both laser fire and electric fields. In total there are four (4) Emitters and (9) Field Generators. | |||
# Verify that all fields are active. The smart Engineer will do this prior to turning on the final Field Generator. The smart Engineer will also chose the central-forward Field Generator as the final generator so that anyone in the PA Room can see that the field is not yet ready. | |||
# Exit the singularity area through the airlocks into Engineering. | |||
# Announce to the Engineering team that the containment field is set up. | |||
# If you're not planning another spess-walk, return the hardsuit and its helmet to the hardsuit pods, and turn off your Internals. | |||
You might have noticed some extra tools lying around in the singularity area. Feel free to grab them if you want them. Otherwise, the singlo will slowly draw them into its celestial mouth and nom-nom them to oblivion. | |||
== Setting Up the Particle Accelerator == | == Setting Up the Particle Accelerator == | ||
This really is a simple process. [http://s623.photobucket.com/user/Smexulous/media/Projects/pa-w-f_zpsa8f97d8f.gif.html?t=1373357674] | This really is a simple process. [http://s623.photobucket.com/user/Smexulous/media/Projects/pa-w-f_zpsa8f97d8f.gif.html?t=1373357674] |
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