Wiki Director
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(Editing pass on links and most sections. Added Organ Damage section, which will be linked to a corresponding detailed section in the Guide to Medicine soon.) |
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===Physical Trauma=== | ===Physical Trauma=== | ||
Regardless of if an implement is as sharp as a kitchen knife, or as puncturing as a bullet, the damage it will cause is classified as ''Brute Damage''. Due to this wide range of applying forces, Brute Damage is inevitably the most common form of damage, and proper treatment thereof is crucial. A patient suffering from enough Brute Damage will visually have large bloody red streaks on their form, or massive purple-red bruises, and an examination will confirm this. Brute Damage is often treated by [[Guide_to_chemistry#Bicardine|Bicardine]] injections through the Sleeper Pods, or through application of [[Guide_to_chemistry#Styptic_Powder|Styptic Powder]] and other advanced medicines to the afflicted areas, which is made in [[Chemistry]], which is attached to the Medical lobby. Your | Regardless of if an implement is as sharp as a kitchen knife, or as puncturing as a bullet, the damage it will cause is classified as ''Brute Damage''. Due to this wide range of applying forces, Brute Damage is inevitably the most common form of damage, and proper treatment thereof is crucial. A patient suffering from enough Brute Damage will visually have large bloody red streaks on their form, or massive purple-red bruises, and an examination will confirm this. Brute Damage is often treated by [[Guide_to_chemistry#Bicardine|Bicardine]] injections through the Sleeper Pods, or through application of [[Guide_to_chemistry#Styptic_Powder|Styptic Powder]] and other advanced medicines to the afflicted areas, which is made in [[Chemistry]], which is attached to the Medical lobby. Your starter First Aid Kit also has a pile of Bruise Packs inside it, which can be applied to injured areas to heal their Brute Damage immediately, though these run out quickly. | ||
{{anchor|Blood_Loss}} | {{anchor|Blood_Loss}} |