89
edits
(Added c20r smg and c90gl assault rifle) |
(Bulldog, L6 and Flamethrower.) |
||
Line 122: | Line 122: | ||
|- | |- | ||
|} | |} | ||
=== Tons O' Guns === | === Tons O' Guns and Shields N' Swords === | ||
If there's one way you can define a Nuke Op, it's by their weapons. | If there's one way you can define a Nuke Op, it's by their weapons. | ||
{| class="wikitable sortable" border="1"; || style="text-align: center;" | {| class="wikitable sortable" border="1"; || style="text-align: center;" | ||
Line 144: | Line 144: | ||
| Another iconic weapon, this can be used to stem the hordes that will inevitably hunt you down. Each hit from this will knock them down, not allowing them to use any weapons against you. Extremely effective when paired with an Energy Shield. | | Another iconic weapon, this can be used to stem the hordes that will inevitably hunt you down. Each hit from this will knock them down, not allowing them to use any weapons against you. Extremely effective when paired with an Energy Shield. | ||
|- | |- | ||
! scope="row"| [[File:C90gl.png]] | ! scope="row"| [[File:C90gl.png]] | ||
| C90gl Assault Rifle | | C90gl Assault Rifle | ||
Line 150: | Line 149: | ||
| Only available to Operatives. This gun is sure to rip [[Security Officer|Security]] to shreds. It deals a stunning 35 damage, which will put you down if a mere ''3'' bullets connect with an unarmoured victim. It loses the ability to knock someone down, and comes with a grenade launcher, which deal 80 brute damage each. | | Only available to Operatives. This gun is sure to rip [[Security Officer|Security]] to shreds. It deals a stunning 35 damage, which will put you down if a mere ''3'' bullets connect with an unarmoured victim. It loses the ability to knock someone down, and comes with a grenade launcher, which deal 80 brute damage each. | ||
| This weapon is great against individual opponents, and when paired with an energy shield, you become unstoppable, able to reflect incoming attacks while decimating their ranks. The grenade is excellent to take out a group that has bunched up, if you have a good aim, you can take out multiple hostiles with one grenade. | | This weapon is great against individual opponents, and when paired with an energy shield, you become unstoppable, able to reflect incoming attacks while decimating their ranks. The grenade is excellent to take out a group that has bunched up, if you have a good aim, you can take out multiple hostiles with one grenade. | ||
|- | |||
! scope="row"| [[File:Bulldog.png]] | |||
| Bulldog | |||
| Free | |||
| Only available to Operatives. Found in a locker on the Syndicate Spaceship, these all come loaded with stun rounds. They can fit in your backpack, so they're good when you find yourself out of ammo, and having to retreat. They can be loaded with a variety of different ammo types, such as ''Stun Slugs'', ''Buckshot'' and ''Dragon's Breath''. | |||
| Use as a last resort, unless buying special rounds like Buckshot or Dragon's Breath. An often forgotten gun, it can pack a punch when used correctly. Use at a close range, as they lose effectiveness at long and medium distances. | |||
|- | |||
! scope="row"| [[File:L6machinegun.png]] | |||
| L6 SAW | |||
| 40 TC | |||
| Only available to Operatives. Extremely expensive and powerful. Bullets deal 60 damage, extremely effective when fired down a hallway at approaching NanoTrasen staff members. This gun is a risky gamble, as it costs a great amount of TC, and if stolen, can be catastrophically used against the team. | |||
| Spray and pray with this baby. People will be more worried about dodging the bullets than shooting you. Effective at covering your team or holding a chokepoint, it's a force to be reckoned with. You should rarely have to buy a second mag, as by the end of the first magazine, you, the crew, or both of you will be dead or fleeing. | |||
|- | |||
! scope="row"| [[File:Flamethrower.png]] | |||
| Flamethrower | |||
| 11 TC | |||
| Only available to Operatives. This thing fires ignited plasma at high velocities towards its targets. If you ever wanted to roast those NanoTrasen pigs and make some bacon, now's the time. | |||
| Almost never used. Stop people from moving through key chokepoints by filling it with hot plasma. If you see people bunched together in a small room, purge them with your cleansing fire. The designated shooter of this weapon should cover his team's path with the flames once they've retrieved the disc. | |||
|- | |- | ||
{{Jobs}} | {{Jobs}} |
edits