Guide to chemistry: Difference between revisions

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|0.4 units per tick
|0.4 units per tick
|30u
|30u
|N/A
|-
!style='background-color:#FFEE88;'|{{anchor|Mannitol}}Mannitol<span style="color:#DCDCFF;background-color:white">▮</span>
|{{RecursiveChem/Mannitol}}
|Brain
|Quickly heals brain damage - best used in cryo alongside Cryoxadone, but will still heal if taken via other means.
|0.4 units per tick
|N/A
|N/A
|N/A
|-
|-
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|{{RecursiveChem/Cryoxadone}}
|{{RecursiveChem/Cryoxadone}}
|All types
|All types
|Required for the proper function of cryogenics. It heals all types of damage (including clone damage) very swiftly, but only when in a very cold environment. Is more effective in colder environments(including cold shower).
|Required for the proper function of cryogenics. It heals all types of damage (including clone damage) very swiftly, but only when in a very cold environment. Is more effective in colder environments (including cold shower).
 
Quick recipe: 15 welding fuel > 5 carbon > 5 hydrogen > 10 oxygen > 10 chlorine > 10 phosphorus > 10 radium > 30 stable plasma
|0.4 units per tick
|0.4 units per tick
|N/A
|N/A
|N/A
|N/A
|-
|-
!style='background-color:#FFEE88;'|{{anchor|Mannitol}}Mannitol<span style="color:#DCDCFF;background-color:white">▮</span>
!style='background-color:#FFEE88;'|{{anchor|Pyroxadone}}Pyroxadone<span style="color:#FF7F50;background-color:white">▮</span>
|{{RecursiveChem/Mannitol}}
|{{RecursiveChem/Pyroxadone}}
|Brain
|All types
|Quickly heals brain damage - best used in cryo alongside Cryoxadone, but will still heal if taken via other means.
|It heals all types of damage (including clone damage) very swiftly, but only when in a very hot environment. Is more effective in hotter environments (including the patient being on fire).
|0.4 units per tick
|0.4 units per tick
|N/A
|N/A
|-
!style='background-color:#FFEE88;'|{{anchor|Clonexadone}}Clonexadone<span style="color:#0000C8;background-color:white">▮</span>
|{{RecursiveChem/Clonexadone}}
|Clone
|It heals clone damage very swiftly, but only when in a very cold environment. Is more effective in colder environments (including cold shower).
|0.6 units per tick
|N/A
|N/A
|N/A
|N/A
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|Brute, burn and suffocation
|Brute, burn and suffocation
|If patients health is critical it will heal 2 brute, burn and toxin damage per cycle, as well as stop any oxyloss. Good for stabilising critical patients.<br>If overdosed it will deal toxin damage.
|If patients health is critical it will heal 2 brute, burn and toxin damage per cycle, as well as stop any oxyloss. Good for stabilising critical patients.<br>If overdosed it will deal toxin damage.
Quick Recipe: 15 welding > 10 carbon > 25 hydrogen > 5 water > 5 chlorine > 5 oxygen > 5 nitrogen > 25 ethanol > 10 sulphuric acid
|0.1 units per tick
|0.1 units per tick
|35
|35
|N/A
|N/A
|-
|-
!style='background-color:#FFEE88;'|{{anchor|Regenerative Jelly}}Regenerative Jelly<span style="color:#A0E85E;background-color:white">▮</span>
|{{RecursiveChem/Regenerative Jelly}}
|All types
|Heals 50% faster than Tricordrazine and does not harm jellypeople.
|0.4 units per tick
|N/A
|N/A
|-
!style='background-color:#FFEE88;'|{{anchor|Calomel}}Calomel<span style="color:#19C832;background-color:white">▮</span>
!style='background-color:#FFEE88;'|{{anchor|Calomel}}Calomel<span style="color:#19C832;background-color:white">▮</span>
|{{RecursiveChem/Calomel}}
|{{RecursiveChem/Calomel}}
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|Can create a life form, however its not guaranteed to be friendly. May want to have Security on hot standby. (Results in 1 unit instead of 3)
|Can create a life form, however its not guaranteed to be friendly. May want to have Security on hot standby. (Results in 1 unit instead of 3)
|N/A
|N/A
|N/A
|N/A
|-
!style='background-color:#FFEE88;'|{{anchor|Corazone}}Corazone<span style="color:#FFFFF0;background-color:white">▮</span>
|{{RecursiveChem/Corazone}}
|Heart Attack
|Fully protects from heart attack damage as well as liver failure.
|0.4 units per tick
|N/A
|N/A
|N/A
|N/A
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|N/A
|N/A
|-
|-
!style='background-color:#FFEE88;'|{{anchor|Modafinil}}Modafinil<span style="color:#A9FBFB;background-color:white">▮</span>
|{{RecursiveChem/Modafinil}}
|Heals dizziness and drowsiness. If overdosed causes jitteriness, stuttering, rapid oxygen damage and eventually puts you to a lethal sleep.
|0.02-0.08 units per tick
|20 but goes up or down 0.1 randomly each tick.
|N/A
|-
!style='background-color:#FFEE88;'|{{anchor|Space Drugs}}Space Drugs<span style="color:#60A584;background-color:white">▮</span>
!style='background-color:#FFEE88;'|{{anchor|Space Drugs}}Space Drugs<span style="color:#60A584;background-color:white">▮</span>
|{{RecursiveChem/Space Drugs}}
|{{RecursiveChem/Space Drugs}}
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|{{RecursiveChem/Weed Killer}}
|{{RecursiveChem/Weed Killer}}
|Kills weeds, causes minor toxin damage to humans.
|Kills weeds, causes minor toxin damage to humans.
|-
!style='background-color:#FFEE88;'|{{anchor|Yes Powder}} Yes Powder<span style="color:#fffae0;background-color:white">▮</span>
|{{RecursiveChem/Yes Powder}}
|Fun chemical that makes you say yes.
|-
!style='background-color:#FFEE88;'|{{anchor|Taste Powder}} Taste Powder<span style="color:#d6d6d6;background-color:white">▮</span>
|{{RecursiveChem/Taste Powder}}
|Tastes like... powder?
|-
!style='background-color:#FFEE88;'|{{anchor|Honk Powder}} Honk Powder<span style="color:#ff5bff;background-color:white">▮</span>
|{{RecursiveChem/Honk Powder}}
|''Honk''
|}
|}
===Virology Recipes===
===Virology Recipes===
These chemicals are used to mutate viruses, and have few uses beyond that.
These chemicals are used to mutate viruses, and have few uses beyond that.
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