Guide to Genetics: Difference between revisions

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Lists, are nice. Order, is even nicer. Keep everything organized. Keep everything neat, tidy, and about as clean as when you spawned in. If you can't do that, then this chapter isn't for you. If your RP charachter wouldn't do that but you do, keep a list offscreen. This can result in great "how tah hal does your maind work" scenario's, which is nothing but added fun.
Lists are nice. Order is even nicer. Keep everything organized. Keep everything neat, tidy, and about as clean as when you spawned in. If you can't do that, then this chapter isn't for you. If your RP character wouldn't do that but you do, keep a list offscreen. This can result in great "how tah hal does your maind work" scenarios, which is nothing but added fun.


I will be doing some, well, algebra-ish stuff. Mainly just using some letters instead of writing out a whole block. Earlier on, there was a list of possible (dis)abillities. Let's sum them all up real quick:
I will be doing some, well, algebra-ish stuff. Mainly just using some letters instead of writing out a whole block. Earlier on, there was a list of possible dis/abilities. Let's sum them all up real quick: Hulk, x-ray, cold resistance, telekinesis, dwarf, chameleon, the monkey human gene, epilepsy, strangeness, shortsightedness, deafness, clumsyness, nervousness, blindness, muteness, coughing, the tourettes syndrome, dumbness, lightheaded.
-hulk -Shortsightedness
-X-ray -Deafness
-Cold Resistance The Heatshield -Clumsyness
-Telekinesis -Nervousness
-The monkey Human Gene -Blindness
-Epilepsy -Coughing
-Strangeness -The Tourettes Syndrome


Try to learn it from the head. On the left it starts with powers, then the three odd ones that are just weird. Then on the right it starts with the invisible disabillities, and ends with the visible ones. Ofcourse you won't instantly know everything and have trouble remembering them all (so do I), but it's always nice to have a basic idea. It is pretty crucial to at the very least have a list of all the possible genes if you plan on doing deductive reasoning.
Try to learn it from the head. Of course you won't instantly know everything and have trouble remembering them all (so do I), but it's always nice to have a basic idea. It is pretty crucial to at the very least have a list of all the possible genes if you plan on doing deductive reasoning.


This way of genetics has three advantages, namly being:
This way of genetics has three advantages, namly being:


You can quickly conclude wether or not a block is a power;
You can quickly conclude whether or not a block is a power;
You can quickly conclude wether or not a block is a disabillity;
You can quickly conclude whether or not a block is a disabillity;
It's organized.
It's organized.


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We have discussed earlier on how you got your monkey turned human. (After you have clothed it) you can begin to make superpowers! Right now each block but one is random, the only known block should be the MHG, TOG, or just the chimpers.
We have discussed earlier on how you got your monkey turned human. (After you have clothed it) you can begin to make superpowers! Right now each block but one is random, the only known block should be the MHG, TOG, or just the chimpers.
Make note:what block is the monkey human gene? The way I like doing this is going into my notekeeper on my PDA, like this
Make note: What block is the monkey human gene? The way I like doing this is going into my notekeeper on my PDA, like this:
(broken pictures be damned)
(broken pictures be damned)
litteraly, thats only 41 keypresses. It ain't that hard. Either way, yours should look like it. We have 13 mystery blocks, and one known block. For the sake of this guide (so don't do this IC) I will assign each block a letter.
Literaly, thats only 41 keypresses. It ain't that hard. Either way, yours should look like it. We have 18 mystery blocks, and one known block. For the sake of this guide (so don't do this IC) I will assign each block a letter.
1: a 8: h
1: a 2: b 3: c 4: d 5: e 6: f 7: g 8: h 9: i 10: j 11: k 12: l 13: m 14: n 15: o 16: p 17: q 18: r 19: s
2: b 9: i
3: c 10: j
4: d 11: k
5: e 12: l
6: f 13: m
7: g 14: n


At this moment, a to n could each be anything. We know the monkey human gene, let's say it's seven. Now, the list looks like this.
At this moment, a to s could each be anything. We know the monkey human gene, let's say it's seven. Now, the list looks like this.
1: a 8: h
1: a 2: b 3: c 4: d 5: e 6: f 7: The Monkey Human Gene 8: h 9: i 10: j 11: k 12: l 13: m 14: n 15: o 16: p 17: q 18: r 19: s
2: b 9: i
3: c 10: j
4: d 11: k
5: e 12: l
6: f 13: m
7: The Race Gene 14: n


After setting the scanner in a way you like (read:a way that doesn't kill your monkey), you irradiate the first block. As soon as it hits 800 or more, you can test.
After setting the scanner in a way you like (Read: A way that doesn't kill your monkey), you irradiate the first block. As soon as it hits 800 or more, you can test.
-First thing you do, is to safe the new SE to your experimental buffer. This gives some time for the gene to kick in in case it has to. It also safes your progress in case you have unfortunate bombings radiation storms.
-First thing you do, is to save the new SE to your experimental buffer. This gives some time for the gene to kick in in case it has to. It also saves your progress in case you have unfortunate bombings or radiation storms.
-Eject your monkey, you have to for penlight scanning. Click the scanner, or click eject on the console. In case it is locked, unlock it and then eject it.
-Eject your monkey, you have to for penlight scanning. Click the scanner, or click eject on the console. In case it is locked, unlock it and then eject it.
-Watch the chatbox closely. If there is any coughing, check if it is your monkey and not your coworker or the horde of brainrotting assistants outside. If the second is true, lock yourself into your scanner with internals. Brainrots can't use the console if they have rotten enough. If the first is true, a="1=Coughing".
-Watch the chatbox closely. If there is any coughing, check if it is your monkey and not your coworker or the horde of brainrotting assistants outside. If the second is true, lock yourself into your scanner with internals. If the first is true, a="1: Coughing".
-Don't lose sight of the chatbox. If there is swearing, or violent twitching, it's tourettes. This can take up to twenty seconds to show signs. If this is true, a="1=The Tourettes Syndrome"
-Don't lose sight of the chatbox. If there is swearing, or violent twitching, it's tourettes. This can take up to twenty seconds to show signs. If this is true, a="1: The Tourettes Syndrome"
-Scan with the penlight whilest keeping an eye on the chatbox. If they're blind, you know block a="1=blindness". If they have X-ray, a="1=X-ray".
-Scan with the penlight whilst keeping an eye on the chatbox. If they're blind, you know block a="1: blindness". If they have x-ray, a="1: x-ray".
-If the monkeyman is green or glow in the dark, it is one of the remainder superpowers.
-If the monkeyman is green or glows in the dark, it is one of the remainder superpowers.
-If none of this is true, it is either a silent disabillity or a dormant superpower. Thus for, you will require aditional testing.
-If none of this is true, it is either a silent disabillity or a dormant superpower. Thus for, you will require additional testing.


Save to buffer
Print experimental SE
Print experimental SE
Inject self
Inject self
????
????
Profit.
Profit


If nothing still happens, check wether the block truly is over 800: If it is, you found a superpower.
If nothing still happens, check wether the block truly is over 800: If it is, you found a superpower.
After finding out what you are dealing with, repeat for the next Block.
After finding out what you are dealing with, repeat for the next block.




Your chances in this situation are 2/3 for a disabillity, and 1/3 for a power.
Your chances in this situation are 2/3 for a disabillity, and 1/3 for a power.
-Let's say you found deafness. Deafness is something you will want cured right away, so give yourself five units of anti toxin (with the syringe (from the medicine locker (which you obviously didn't forget to take))) and then a clean SE. Be sure to not inject too quickly - the usual countdown for a new SE to be fabricated is enough - as antitoxins don't cure radiation. Let's look at your list again.
-Let's say you found deafness. Deafness is something you will want cured right away, so give yourself five units of anti toxin (with the syringe (from the medicine locker (which you obviously didn't forget to take))) and then a clean SE. Be sure to not inject too quickly - the usual countdown for a new SE to be fabricated is enough - as antitoxins don't cure radiation. Let's look at your list again.
 
1: Deafness 2: b 3: c 4: d 5: e 6: f 7: The Monkey Human Gene 8: h 9: i 10: j 11: k 12: l 13: m 14: n 15: o 16: p 17: q 18: r 19: s
1: Deafness 8: h
2: b 9: i
3: c 10: j
4: d 11: k
5: e 12: l
6: f 13: m
7: The Race Gene 14: n


Now there is only twelve more blocks to do. If you are a quick worker, each block should take about three minutes this way. If you have a competent coworker, you will rarely not have each and every power on one disk.
Now there is only twelve more blocks to do. If you are a quick worker, each block should take about three minutes this way. If you have a competent coworker, you will rarely not have each and every power on one disk.
There are some exceptions, though;
There are some exceptions, though;


If both X-ray and blindness have been discovered, you can skip step 5
If both X-ray and blindness have been discovered, you can skip using a penlight.
If coughing is already found, skip step three.
If coughing is already found, skip checking the chat box for coughing.
If tourettes is already found, skip step four.
If tourettes is already found, skip checking the chat box for swearing.
If the hulk and Glow&Co. Genes have been found, skip step five.




This whole process can be improvised, halted, paused, Etc. Etc. There is really no time limit in which you must complete it.
This whole process can be improvised, halted, paused, etc. There is really no time limit in which you must complete it.
If you become competent enough, you will be able to work BOTH consoles at once this way, and if perfected you will finish in less then an half hour even with the worst of luck.
If you become competent enough, you will be able to work BOTH consoles at once this way, and if perfected you will finish in less then an half hour even with the worst of luck.


== Fubles! I fudged up! ==
== Fubles! I fudged up! ==
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