Clockwork Cult: Difference between revisions

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28 bytes added ,  15:48, 3 November 2016
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|Creates a Mania Motor, which will cause brain damage, confusion, dizziness, and hallucinations in nearby non-Servant humans. The effects get progressively worse as targets near the Motor.<br>
|Creates a Mania Motor, which will cause brain damage, confusion, dizziness, and hallucinations in nearby non-Servant humans. The effects get progressively worse as targets near the Motor.<br>
It will also try to convert humans directly adjacent to the motor; if it fails, it will first force them to touch it, then put them to sleep until they manage to move away or become a valid target for conversion.<br>
It will also try to convert humans directly adjacent to the motor; if it fails, it will first force them to touch it, then put them to sleep until they manage to move away or become a valid target for conversion.<br>
It requires '''150W''' of power to run, '''450W''' of power to successfully convert non-Servant humans, and '''150W''' of power to force unconvertable humans to sleep.
It requires '''200W''' of power to run, an additional '''400W''' of power to successfully convert non-Servant humans, and '''200W''' of power to force unconvertable humans to sleep.
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|Mania Motors will cause brain damage, confusion, dizziness, and hallucinations in nearby non-Servant humans. The effects get progressively worse as targets near the Motor.<br>
|Mania Motors will cause brain damage, confusion, dizziness, and hallucinations in nearby non-Servant humans. The effects get progressively worse as targets near the Motor.<br>
Humans directly adjacent to the motor will be converted.<br>
Humans directly adjacent to the motor will be converted.<br>
It requires '''150W''' of power to run, '''450W''' of power to successfully convert non-Servant humans, and '''150W''' of power to force unconvertable humans to sleep.
It requires '''200W''' of power to run, an additional '''400W''' of power to successfully convert non-Servant humans, and '''200W''' of power to force unconvertable humans to sleep.
|Mania Motors are exceptionally good at protecting bases, as they cripple offensives with ease.
|Mania Motors are exceptionally good at protecting bases, as they cripple offensives with ease.
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