Clockwork Cult: Difference between revisions
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1 Guvax Capacitor<br> | 1 Guvax Capacitor<br> | ||
1 Hierophant Ansible | 1 Hierophant Ansible | ||
|Creates a hard-to-see Sigil that, when crossed by a | |Creates a hard-to-see Sigil that, when crossed by a non-Servant, will start to drain them of health, filling the Sigil with Vitality, after a brief delay.<br> | ||
When crossed by a Servant, however, it will use the drained Vitality to rapidly heal them of all damage until it runs out of Vitality. It cannot do both at once.<br> | When crossed by a Servant, however, it will use the drained Vitality to rapidly heal them of all damage until it runs out of Vitality. It cannot do both at once.<br> | ||
The Vitality Matrix can also revive dead Servants at a cost of 20 Vitality plus all of that Servant's non-oxygen damage in Vitality. It will still heal dead servants even if it lacks the vitality to revive them, so be careful where you drag your bodies. | The Vitality Matrix can also revive dead Servants at a cost of 20 Vitality plus all of that Servant's non-oxygen damage in Vitality. It will still heal dead servants even if it lacks the vitality to revive them, so be careful where you drag your bodies. | ||
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![[File:Vitalitymatrix.png]] | ![[File:Vitalitymatrix.png]] | ||
|Vitality Matrix | |Vitality Matrix | ||
|Vitality Matrices, when crossed by a | |Vitality Matrices, when crossed by a non-Servant, will drain them of health, which fills the Sigil with Vitality, after a brief delay.<br> | ||
When crossed by a Servant, however, it will use the drained Vitality to rapidly heal them of all damage until it runs out of Vitality. It cannot do both at once.<br> | When crossed by a Servant, however, it will use the drained Vitality to rapidly heal them of all damage until it runs out of Vitality. It cannot do both at once.<br> | ||
The Vitality Matrix can also revive dead Servants at a cost of 20 Vitality plus all of that Servant's non-oxygen damage in Vitality. | The Vitality Matrix can also revive dead Servants at a cost of 20 Vitality plus all of that Servant's non-oxygen damage in Vitality. |