Clockwork Cult: Difference between revisions
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bunch of shit update
imported>Anonus mNo edit summary |
imported>Anonus (bunch of shit update) |
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|2 Belligerent Eyes | |2 Belligerent Eyes | ||
|Creates a Judicial Visor, which can create balls of Ratvar's Flame. Ratvar's Flame is a decent melee weapon, but if used while on harm intent, will create a Judicial Marker at the chosen location.<br> | |Creates a Judicial Visor, which can create balls of Ratvar's Flame. Ratvar's Flame is a decent melee weapon, but if used while on harm intent, will create a Judicial Marker at the chosen location.<br> | ||
Judicial Markers will explode after | Judicial Markers will explode after three seconds, stunning and damaging all non-Servants in the area. | ||
|N/A | |N/A | ||
|1 | |1 | ||
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|1 | |1 | ||
|- style="text-align: center;" | |- style="text-align: center;" | ||
! | !N/A | ||
| | |Taunting Tirade | ||
|1 Guvax Capacitor | |1 Guvax Capacitor | ||
|2 Guvax Capacitors | |2 Guvax Capacitors | ||
| | |'''Chanted - the invoker ''must stand still'' to cause continuous effects.'''<br> | ||
Every few seconds, the invoker utters an invocation that causes confusion, dizziness, and briefly stuns all non-Servants nearby.<br> | |||
'''Unlike other chanted scripture, Taunting Tirade gives the invoker ''3 seconds to mov''' after finishing each invocation.''' | |||
| | |Every 3.5s up to 35s | ||
|1 | |1 | ||
|- style="text-align: center;" | |- style="text-align: center;" | ||
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|1 | |1 | ||
|- style="text-align: center;" | |- style="text-align: center;" | ||
! | ![[File:Sigilofsubmission.png]] | ||
| | |Sigil of Submission | ||
| | |1 Guvax Capacitor | ||
|2 Guvax Capacitors | |||
1 Guvax Capacitor | |Creates a Sigil that, when crossed by a non-Servant, will attempt to convert them after 5 seconds if they remain on the Sigil for that time.<br> | ||
| | The Sigil announces conversion attempts over the Hierophant Network, though it will not announce if the target moves off the Sigil first.<br> | ||
Both successful and unsuccessful conversion attempts will stun and mute the target. | |||
|6s | |||
| | |||
| | |||
|1 | |1 | ||
|- style="text-align: center;" | |- style="text-align: center;" | ||
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The spear does moderate damage in melee, with bonus damage to cyborgs and cultists.<br> | The spear does moderate damage in melee, with bonus damage to cyborgs and cultists.<br> | ||
You can impale human targets for '''massive damage''' with the spear by pulling them, then attacking.<br> | You can impale human targets for '''massive damage''' with the spear by pulling them, then attacking.<br> | ||
Throwing the spear at a mob will do '''massive damage''' and stun if the target is a cyborg or cultist.<br> | Throwing the spear at a mob will do '''massive damage''', break the spear, and stun if the target is a cyborg or cultist.<br> | ||
|2s | |2s | ||
|1 | |1 | ||
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The Vitality Matrix can also revive dead Servants at a cost of 25 Vitality plus all of that Servant's non-oxygen damage in Vitality. It will still heal dead servants even if it cannot revive them, so be careful where you drag your bodies. | The Vitality Matrix can also revive dead Servants at a cost of 25 Vitality plus all of that Servant's non-oxygen damage in Vitality. It will still heal dead servants even if it cannot revive them, so be careful where you drag your bodies. | ||
|5s | |5s | ||
|1 | |||
|- style="text-align: center;" | |||
![[File:Sigilofaccession.png]] | |||
|Sigil of Accession | |||
| | |||
1 Belligerent Eye | |||
1 Guvax Capacitor | |||
1 Hierophant Ansible | |||
| | |||
2 Belligerent Eye | |||
2 Guvax Capacitors | |||
2 Hierophant Ansibles | |||
|Creates a Sigil much like a Sigil of Submission, except it remains even after converting most targets and will penetrate mindshields, converting even through them.<br> | |||
Converting a mindshielded target in this fashion consumes the Sigil as normal, however.<br> | |||
Sigils of Accession are otherwise identical to Sigils of Submission in function. | |||
|10s | |||
|1 | |1 | ||
|- style="text-align: center;" | |- style="text-align: center;" | ||
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3 Hierophant Ansibles<br> | 3 Hierophant Ansibles<br> | ||
|Requires the input name of a target to function.<br> | |Requires the input name of a target to function.<br> | ||
With an input, valid non-Servant name, invoking '''Sevtug''' will allow the invoker to '''take complete control''' of the target for ''' | With an input, valid non-Servant name, invoking '''Sevtug''' will allow the invoker to '''take complete control''' of the target for '''30 seconds'''.<br> | ||
Controlling a target is completely silent and provides no message to those near the controlled target.<br> | Controlling a target is completely silent and provides no message to those near the controlled target.<br> | ||
'''Sevtug''' cannot be invoked while Ratvar is woken, as Ratvar is quite likely to find and convert anyone you could control.<br> | '''Sevtug''' cannot be invoked while Ratvar is woken, as Ratvar is quite likely to find and convert anyone you could control.<br> | ||
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3 Guvax Capacitors<br> | 3 Guvax Capacitors<br> | ||
6 Hierophant Ansibles<br> | 6 Hierophant Ansibles<br> | ||
|Invoking '''Nzcrentr''' will, after a '''9 second delay''', cause the invoker to release massive bolts of lightning at all non-Servants | |Invoking '''Nzcrentr''' will, after a '''9 second delay''', cause the invoker to release massive bolts of lightning at all non-Servants they can see.<br> | ||
'''Nzcrentr''''s lightning does between 30 and 50 damage, in addition to stunning for 8 seconds.<br> | '''Nzcrentr''''s lightning does between 30 and 50 damage, in addition to stunning for 8 seconds.<br> | ||
After being invoked, '''Invoke Nzcrentr, the Forgotten Arbiter''' goes on cooldown for 5 minutes. | After being invoked, '''Invoke Nzcrentr, the Forgotten Arbiter''' goes on cooldown for 5 minutes. |