User:Steelpoint: Difference between revisions

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imported>Steelpoint
(Page to keep track of my Chemical Page Overhaul.)
 
imported>Steelpoint
(Saving progress.)
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|Brute, burn
|Brute, burn
|Has a 100% chance of instantly healing brute and burn damage. One point of the chemical will heal one point of damage<br>Touch based only
|Has a 100% chance of instantly healing brute and burn damage. One point of the chemical will heal one point of damage<br>Touch based only
|N/A
|0.4 units per 3 ticks
|N/A
|N/A
|N/A
|N/A
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|N/A
|N/A
|-
|-
|}
!style='background-color:#FFEE88;'|{{anchor|Salbutamol}}Salbutamol<span style="color:#C8A5DC;background-color:white">▮</span>
 
|1 part [[Salicylic Acid]]<br>1 part Lithium<br>1 part Aluminium<br>1 part Bromine<br>1 part [[Ammonia]]
!style='background-color:#FFEE88;'|{{anchor|Cryoxadone}}Cryoxadone <span style="color:#C8A5DC;background-color:white">▮</span>
|Suffocation
|Quickly heals oxygen damage while slowing down suffocation. Great for stabilizing critical patients!
|0.2 units per 3 ticks
|N/A
|N/A
|-
!style='background-color:#FFEE88;'|{{anchor|Cryoxadone}}Cryoxadone<span style="color:#C8A5DC;background-color:white">▮</span>
|1 part Stable Plasma<br>1 part Acetone<br>1 part Unstable Mutagen
|1 part Stable Plasma<br>1 part Acetone<br>1 part Unstable Mutagen
|All types
|All types
|Required for the proper function of cryogenics. It heals all types of damage (including clone damage) very swiftly, but only when in a very cold environment.
|Required for the proper function of cryogenics. It heals all types of damage (including clone damage) very swiftly, but only when in a very cold environment.
|0.4 units per 3 ticks
|N/A
|N/A
|-
|-
!style='background-color:#FFEE88;'|{{anchor|Mannitol}}Mannitol<span style="color:#C8A5DC;background-color:white">▮</span>
|1 part Hydrogen<br>1 part Water<br>1 part Sugar
|Brain
|Heals brain damage effectively. Use it in cyro tubes alongside Cryoxadone.
|0.4 units per 3 ticks
|N/A
|N/A
|-
|}
===Upgraded Healing medicines===
These healing drugs are harder to make than the core healing drugs, however they are significantly better at healing.


Also, many upgraded drugs can be overdosed with, leading to a negative outcome. Be sure to monitor how many units of chemicals someone is injected with.


{| class="wikitable sortable" style="width:100%; text-align:left; border: 3px solid #FFDD66; cellspacing=0; cellpadding=2; background-color:white;"
! scope="col" style='width:150px; background-color:#FFDD66;'|Name
! scope="col" class="unsortable" style='width:150px; background-color:#FFDD66;'|Recipe
! scope="col" style='background-color:#FFDD66;'|Treatment for
! scope="col" class="unsortable" style='background-color:#FFDD66;'|Description
! scope="col" class="unsortable" style='background-color:#FFDD66;'|Metabolism Rate
! scope="col" style='background-color:#FFDD66;'|Overdose Threshold
! scope="col" style='background-color:#FFDD66;'|Addiction Threshold
|-
!style='background-color:#FFEE88;'|{{anchor|Salicyclic Acid}}Salicyclic Acid<span style="color:#C8A5DC;background-color:white">▮</span>
|1 part Sodium<br>1 part [[Phenol]]<br>1 part Carbon<br>1 part Oxygen<br>1 part Sulfuric Acid
|Brute
|If you have less than 50 brute damage, there is a 50% chance to heal one unit.<br>If overdosed it will have a 50% chance to deal 2 brute damage if the patient has less than 50 brute damage already.
|0.4 units per 3 ticks
|25 units
|N/A
|-
|-
!style='background-color:#FFEE88;'|{{anchor|Salicyclic Acid}}Salicyclic Acid<span style="color:#C8A5DC;background-color:white">▮</span>
|1 part Sodium<br>1 part [[Phenol]]<br>1 part Carbon<br>1 part Oxygen<br>1 part Sulfuric Acid
|Brute
|If you have less than 50 brute damage, there is a 50% chance to heal one unit.<br>If overdosed it will have a 50% chance to deal 2 brute damage if the patient has less than 50 brute damage already.
|0.4 units per 3 ticks
|25 units
|N/A
|-
|}
== Narcotics ==
== Narcotics ==
Although they aren't yet, in the future many chemicals, especially these, will be addictive and thus much more dangerous. For now, most of these are a lot more lethal than normal drugs anyway. Be careful!
Although they aren't yet, in the future many chemicals, especially these, will be addictive and thus much more dangerous. For now, most of these are a lot more lethal than normal drugs anyway. Be careful!
Anonymous user

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