User:Steelpoint: Difference between revisions
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Saving progress.
imported>Steelpoint (Page to keep track of my Chemical Page Overhaul.) |
imported>Steelpoint (Saving progress.) |
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|Brute, burn | |Brute, burn | ||
|Has a 100% chance of instantly healing brute and burn damage. One point of the chemical will heal one point of damage<br>Touch based only | |Has a 100% chance of instantly healing brute and burn damage. One point of the chemical will heal one point of damage<br>Touch based only | ||
| | |0.4 units per 3 ticks | ||
|N/A | |N/A | ||
|N/A | |N/A | ||
Line 138: | Line 138: | ||
|N/A | |N/A | ||
|- | |- | ||
|} | !style='background-color:#FFEE88;'|{{anchor|Salbutamol}}Salbutamol<span style="color:#C8A5DC;background-color:white">▮</span> | ||
|1 part [[Salicylic Acid]]<br>1 part Lithium<br>1 part Aluminium<br>1 part Bromine<br>1 part [[Ammonia]] | |||
!style='background-color:#FFEE88;'|{{anchor|Cryoxadone}}Cryoxadone <span style="color:#C8A5DC;background-color:white">▮</span> | |Suffocation | ||
|Quickly heals oxygen damage while slowing down suffocation. Great for stabilizing critical patients! | |||
|0.2 units per 3 ticks | |||
|N/A | |||
|N/A | |||
|- | |||
!style='background-color:#FFEE88;'|{{anchor|Cryoxadone}}Cryoxadone<span style="color:#C8A5DC;background-color:white">▮</span> | |||
|1 part Stable Plasma<br>1 part Acetone<br>1 part Unstable Mutagen | |1 part Stable Plasma<br>1 part Acetone<br>1 part Unstable Mutagen | ||
|All types | |All types | ||
|Required for the proper function of cryogenics. It heals all types of damage (including clone damage) very swiftly, but only when in a very cold environment. | |Required for the proper function of cryogenics. It heals all types of damage (including clone damage) very swiftly, but only when in a very cold environment. | ||
|0.4 units per 3 ticks | |||
|N/A | |||
|N/A | |||
|- | |- | ||
!style='background-color:#FFEE88;'|{{anchor|Mannitol}}Mannitol<span style="color:#C8A5DC;background-color:white">▮</span> | |||
|1 part Hydrogen<br>1 part Water<br>1 part Sugar | |||
|Brain | |||
|Heals brain damage effectively. Use it in cyro tubes alongside Cryoxadone. | |||
|0.4 units per 3 ticks | |||
|N/A | |||
|N/A | |||
|- | |||
|} | |||
===Upgraded Healing medicines=== | |||
These healing drugs are harder to make than the core healing drugs, however they are significantly better at healing. | |||
Also, many upgraded drugs can be overdosed with, leading to a negative outcome. Be sure to monitor how many units of chemicals someone is injected with. | |||
{| class="wikitable sortable" style="width:100%; text-align:left; border: 3px solid #FFDD66; cellspacing=0; cellpadding=2; background-color:white;" | |||
! scope="col" style='width:150px; background-color:#FFDD66;'|Name | |||
! scope="col" class="unsortable" style='width:150px; background-color:#FFDD66;'|Recipe | |||
! scope="col" style='background-color:#FFDD66;'|Treatment for | |||
! scope="col" class="unsortable" style='background-color:#FFDD66;'|Description | |||
! scope="col" class="unsortable" style='background-color:#FFDD66;'|Metabolism Rate | |||
! scope="col" style='background-color:#FFDD66;'|Overdose Threshold | |||
! scope="col" style='background-color:#FFDD66;'|Addiction Threshold | |||
|- | |||
!style='background-color:#FFEE88;'|{{anchor|Salicyclic Acid}}Salicyclic Acid<span style="color:#C8A5DC;background-color:white">▮</span> | |||
|1 part Sodium<br>1 part [[Phenol]]<br>1 part Carbon<br>1 part Oxygen<br>1 part Sulfuric Acid | |||
|Brute | |||
|If you have less than 50 brute damage, there is a 50% chance to heal one unit.<br>If overdosed it will have a 50% chance to deal 2 brute damage if the patient has less than 50 brute damage already. | |||
|0.4 units per 3 ticks | |||
|25 units | |||
|N/A | |||
|- | |||
|- | |||
!style='background-color:#FFEE88;'|{{anchor|Salicyclic Acid}}Salicyclic Acid<span style="color:#C8A5DC;background-color:white">▮</span> | |||
|1 part Sodium<br>1 part [[Phenol]]<br>1 part Carbon<br>1 part Oxygen<br>1 part Sulfuric Acid | |||
|Brute | |||
|If you have less than 50 brute damage, there is a 50% chance to heal one unit.<br>If overdosed it will have a 50% chance to deal 2 brute damage if the patient has less than 50 brute damage already. | |||
|0.4 units per 3 ticks | |||
|25 units | |||
|N/A | |||
|- | |||
|} | |||
== Narcotics == | == Narcotics == | ||
Although they aren't yet, in the future many chemicals, especially these, will be addictive and thus much more dangerous. For now, most of these are a lot more lethal than normal drugs anyway. Be careful! | Although they aren't yet, in the future many chemicals, especially these, will be addictive and thus much more dangerous. For now, most of these are a lot more lethal than normal drugs anyway. Be careful! |