What is SS13: Difference between revisions
Jump to navigation
Jump to search
→What do you do?
imported>Bandit (added round types) |
imported>Ikarrus |
||
Line 17: | Line 17: | ||
*[[Traitor|Traitors]] are the most common antagonist type. Usually several spawn on board the station. They spawn with a Syndicate uplink which they use to get special items and weapons to aid them in their goal. | *[[Traitor|Traitors]] are the most common antagonist type. Usually several spawn on board the station. They spawn with a Syndicate uplink which they use to get special items and weapons to aid them in their goal. | ||
*[[Changeling|Changelings]] have special powers. They can absorb the DNA of crew members and transform themselves to look and sound like them. | *[[Changeling|Changelings]] have special powers. They can absorb the DNA of crew members and transform themselves to look and sound like them. | ||
Line 24: | Line 23: | ||
*[[Wizard|Wizards]] can use magic spells to aid them in their quest. | *[[Wizard|Wizards]] can use magic spells to aid them in their quest. | ||
*[[Revolution|Revolution leaders]] spawn with conversion flashes which they then use to convert crew members to their glorious cause so they can aid them in overthrowing and killing the [[Heads of Staff]]. | |||
*[[Gang_War|Gangsters]] usually come in two opposing groups that kill each other trying to take over the station. | |||
*[[Cultist|Cultists]] use their own blood to make runes and talismans, which give them special powers and abilities. | *[[Cultist|Cultists]] use their own blood to make runes and talismans, which give them special powers and abilities. |