Armory: Difference between revisions

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70 bytes added ,  18:10, 15 July 2013
Added some proper redirect links
imported>Errorage
(1 revision)
imported>Kinglouisxiv
(Added some proper redirect links)
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  |image=Armory.png
  |image=Armory.png
  |department=Security
  |department=Security
  |exits= [[Warden's office]] south, [[Security office]] south
  |exits= [[Brig|Warden's Office]] south, [[Security Offices]] southwest
  |purpose=Stores various valuable and dangerous pieces of equipment.
  |purpose=Stores various valuable and dangerous pieces of equipment.
  |access=Armory
  |access=Armory
  |contents=Guns and armour.
  |contents=Guns and armour.
  |clearance=[[Captain]], [[Head of Security]], [[Warden]]
  |clearance=[[Captain]], [[Head of Security]], [[Warden]]
  |description=This is where the spare [[energy guns]] and [[laser guns]] are kept. The armory is one of the most secure rooms on the station, second only to the [[AI Core]] in protection. The armory is also a common target for traitors looking to arm themselves, with the most vulnerable area being the north wall, which is accessible from space.
  |description=This is where the spare [[Security items#Energy Gun|energy guns]] and [[Security items#Laser Gun|laser guns]] are kept. The armory is one of the most secure rooms on the station, second only to the [[AI Core]] in protection. The armory is also a common target for traitors looking to arm themselves, with the most vulnerable area being the north wall, which is accessible from space.


People who break into the armory are usually given harsh sentences, ranging from a long time in the [[brig]] to [[Prison Wing|permabrigging]] or execution.
People who break into the armory are usually given harsh sentences, ranging from a long time in the [[brig]] to [[Prison Wing|permabrigging]] or execution.
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#Attempt to exit the station discreetly through the [[Escape Shuttle Hallway]] airlocks.
#Attempt to exit the station discreetly through the [[Escape Shuttle Hallway]] airlocks.
#Cling to the wall and keep going up, until you near holodeck. Take a left. Pass the Head of Security's office (or steal his locker) and keep on going left until you find a warning sign and a security camera, which you may want to disable.
#Cling to the wall and keep going up, until you near holodeck. Take a left. Pass the Head of Security's office (or steal his locker) and keep on going left until you find a warning sign and a security camera, which you may want to disable.
#[[Construction#Reinforced_walls_2|Deconstruct]] one of the reinforced walls next to the three-panel walkway. This process may require two welding tools in the event you used your first previously. Note that using an RCD will not work on these walls.
#[[Guide to construction#Reinforced_walls_2|Deconstruct]] one of the reinforced walls next to the three-panel walkway. This process may require two welding tools in the event you used your first previously. Note that using an RCD will not work on these walls.
#Once you have removed the wall, take your wrench and remove the rack that may be in your way.
#Once you have removed the wall, take your wrench and remove the rack that may be in your way.
#Weld the entrance doors shut if you want to troll security and loot the armory to your heart's content.
#Weld the entrance doors shut if you want to troll security and loot the armory to your heart's content.
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