AI modules: Difference between revisions

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* AI modules are located in the [[AI Upload]], and can be made from the circuit imprinter in [[Research Division|Research and Development]]
AI modules are located in the [[AI Upload]], and can be made from the circuit imprinters in [[Research and Development Lab|Research and Development]] and the [[Robotics Lab]].


==Using the modules==
Modules upload or remove laws. To use an AI module, you must first find either an AI Upload or Cyborg Upload. [[Cyborg]]s have their laws synced with the [[AI]] by default, so the Cyborg Upload is only required if there are cyborgs that are cut free from their master. AIs that are [[inteliCard|carded]] can have their laws changed as long as they have wireless enabled. Once you have either, you must click on the console to select an [[AI]]. Depending on the module, it may have some settings, so click on the module while you have it in your active hand. Once the required settings are set, with the module in your active hand, click on the AI Upload or Cyborg Upload.
Modules upload or remove laws. To use an AI module, you must first find either an AI Upload or Cyborg Upload. [[Cyborg]]s have their laws synced with the [[AI]] by default, so the Cyborg Upload is only required if there are cyborgs that are cut free from their master. AIs that are intellicarded can have their laws changed as long as they have wireless enabled. Once you have either, you must click on the console to select an [[AI]]. Depending on the module, it may have some settings, so click on the module while you have it in your active hand. Once the required settings are set, with the module in your active hand, click on the AI Upload or Cyborg Upload. The law should be uploaded, and depending on the law, the AI will probably state the law.


'''Special Note:''' ''If your station is unfortunate enough to have a syndicate AI shipped and installed in your station, please understand that there is no saving the AI. Even purging the AI's laws will not reset the AI, so feel free to laser, blow up or wipe the AI and feed the intellicard to singularity''.
'''Special Note:''' ''If your station is unfortunate enough to have a syndicate AI shipped and installed in your station, please understand that there is no saving the AI. Even purging the AI's laws will not reset the AI, so feel free to laser, blow up or wipe the AI and feed the inteliCard to the singularity''.


HOWEVER, if the [[AI]] has had its laws changed by someone, then using a Reset module and possibly an Asimov Core Module will restore the [[AI]]. Going out of your way to blow up or otherwise take the AI out of the round may score you a ban if it has only had its laws changed.
If the [[AI]] has had its laws changed by someone, then using a Reset module will restore the [[AI]] if it hasn't had its core laws altered. If its core laws have been changed, another core board is required to overwrite them.
 
Carding an AI will also disable it, and allow its laws to be checked. Avoid damaging or wiping the AI without good reason.


==Law Hierarchy==
==Law Hierarchy==
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