Guide to Telecommunications: Difference between revisions

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Needs badly an extremely easy to understand step-by-step guide on how to fix blown up tcomms. This happens way too often and it would encourage traitors to be more creative rather than forcing a shuttlecall 99% of the time when tcomms gets blown up.
imported>Deantwo
(→‎Being An Ass: Minor fix to make it clear that it is not part of the above.)
imported>Kingofkosmos
(Needs badly an extremely easy to understand step-by-step guide on how to fix blown up tcomms. This happens way too often and it would encourage traitors to be more creative rather than forcing a shuttlecall 99% of the time when tcomms gets blown up.)
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{{Needs revision|reason=Needs badly an extremely easy to understand step-by-step guide on how to fix blown up tcomms. This happens way too often and it would encourage traitors to be more creative rather than forcing a shuttlecall 99% of the time when tcomms gets blown up. If you have the know-how, please help!}}
The '''telecommunication''' system is a complete overhaul of the way radios work, introduced in [http://code.google.com/p/tgstation13/source/detail?r=2807 revision 2807]. It adds an entire realm of complexity to the very simple and previously straight-forward process of radio communication, but in turn presents new strategies for antagonists and offers the sandbox for some... very interesting shenanigans.  
The '''telecommunication''' system is a complete overhaul of the way radios work, introduced in [http://code.google.com/p/tgstation13/source/detail?r=2807 revision 2807]. It adds an entire realm of complexity to the very simple and previously straight-forward process of radio communication, but in turn presents new strategies for antagonists and offers the sandbox for some... very interesting shenanigans.  


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