Solars: Difference between revisions

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55 bytes added ,  04:40, 1 August 2013
imported>Kingofkosmos
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imported>Kingofkosmos
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==== (Optional) Skipping the SMES Cells ====
==== (Optional) Skipping the SMES Cells ====
If you don't feel like configuring the SMES cells for over 5 minutes each, you can optionally reroute the wiring and skip the whole battery setup! Just recognize two wires: The wire coming from the Solar Control CPU and going to the SMES cell, and the other wire coming from the SMES cell and going to the station power grid. Connect these two wires and voilá! You have skipped the SMES cell and saved yourself a lot of time. No need to turn the SMES on at all, just configure the Solar Control CPU and you're done, time to move to the next solar array!
If you don't feel like configuring the SMES cells for over 5 minutes each, you can optionally reroute the wiring and skip the whole battery setup! Just recognize two wires: The wire coming from the Solar Control CPU and going to the SMES cell, and the other wire coming from the SMES cell and going to the station power grid. Connect these two wires and voilá! You have skipped the SMES cell and saved yourself a lot of time. No need to turn that pesky SMES on at all, just configure the Solar Control CPU and you're done, time to move to the next set of solars!
 
BUT there is one big downside of this: the station powergrid now holds about 400 kW of power, which is almost enough to put someone into crit. Not a good thing if you have shocked doors or someone exposes those electrified grilles inside windows.


BUT there is one big downside to this: the station powergrid now holds about 400 kW of power, which is almost enough to put someone into instant crit. Not a good thing if you have [[Game_Mode#AI_Malfunction|shocked doors]] or [[Clown|someone]] exposes those electrified grilles inside windows.


===Ok so what i do?===
===Ok so what i do?===
Anonymous user

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