Revenant: Difference between revisions

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197 bytes added ,  04:43, 26 March 2023
m
Corrected Revenant's Ability Unlock and Use Costs
m (→‎Abilities: defile now doesn't break non-standard windows and all abilities can't be used in space)
m (Corrected Revenant's Ability Unlock and Use Costs)
 
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While revealed to the living, you cannot move through walls or most solid objects, though you can open doors, move across tables and plastic flaps, as well as go through living mobs.
While revealed to the living, you cannot move through walls or most solid objects, though you can open doors, move across tables and plastic flaps, as well as go through living mobs.
===Abilities===
===Abilities===
Below is a list of all the abilities a revenant can use. '''You cannot use abilities in space'''; you must be standing on turf in order to use abilities.
Below is a list of all the abilities a revenant can use.
{| class="wikitable" border="1" cellspacing="0" cellpadding="2"
{| class="wikitable" border="1" cellspacing="0" cellpadding="2"
! style="background-color:#823abb;" width="150px" |Name
! style="background-color:#823abb;" width="150px" |Name
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|-
|-
!Defile
!Defile
|75E unlock cost
|10E unlock cost
|30E use cost
|30E use cost
|15 seconds
|15 seconds
|Stuns for 1 second, Reveals for 4.
|Stuns for 1 second, Reveals for 4.
|Defiles the nearby area(9x9), removing holyness from nearby tiles, ripping up tiles, rusting walls, damaging standard windows (non-reinforced, non-plasma), opening most containers including morgue trays, and causing lights to flicker.
|Defiles the nearby area(9x9), removing holyness from nearby tiles, ripping up tiles, rusting walls, damaging windows, opening most containers including morgue trays, and causing lights to flicker.
|-
|-
!Overload Light
!Overload Light
|100E unlock cost
|25E unlock cost
|40E use cost
|40E use cost
|20 seconds
|20 seconds
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|-
|-
!Malfunction
!Malfunction
|150E unlock cost
|125E unlock cost
|45E use cost
|60E use cost
|20 seconds
|20 seconds
|Stuns for 2 seconds, Reveals for 8.
|Stuns for 2 seconds, Reveals for 8.
|Causes nearby machines and objects to malfunction(9x9), with a chance of emagging instead. Also stuns cyborgs, emps humans, and emags bots instantly.
|Causes nearby machines and objects to malfunction(9x9), with a chance of emagging instead. Also stuns cyborgs, emps humans, and emags bots instantly. Does not work on [[Atmospherics_items#Air_Alarm|Air Alarms]], [[Engineering_items#APC|APCs]], [[Engineering_items#SMES_Cell|SMES]] and the [[Engineering_items#Particle_Accelerator|Particle Accelerator]].
|-
|-
!Blight
!Blight
|200E unlock cost
|75E unlock cost
|50E use cost
|50E use cost
|20 seconds
|20 seconds
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== Tips ==
== Tips ==
* Revenants have a special ability that allows them to spot floor tiles that have been purified with [[Guide to Chemistry|holy water]] by a [[chaplain]]. Indicated by a yellow circle.
* Revenants have a special ability that allows them to spot floor tiles that have been purified with [[Guide to Chemistry|holy water]] by a [[chaplain]]. Indicated by a yellow circle.
* You possess full x-ray vision, which can help when ghosts are trying to guide you to specific areas, or spot potential victims.


* Defile can be used to open practically anything, including morgue trays where a lot of dead bodies are up for harvest.
* Defile can be used to open practically anything, including morgue trays where a lot of dead bodies are up for harvest.

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