Preternis: Difference between revisions

Jump to navigation Jump to search
1,423 bytes added ,  01:40, 9 November 2022
m
m (→‎Racial Benefits: removes one point of mild wordiness)
(3 intermediate revisions by the same user not shown)
Line 28: Line 28:
* Immune to radiation, but not contamination
* Immune to radiation, but not contamination
* Requires 33% less oxygen than humans. Their lungs can filter trace amounts of plasma safely
* Requires 33% less oxygen than humans. Their lungs can filter trace amounts of plasma safely
* Much less likely to obtain a virus
* Much less likely to obtain a virus by natural means
* Their robotic limbs can be repaired with a welder for brute, or with cable coil for burn.  
* Their robotic limbs can be repaired with a welder for brute, or with cable coil for burn.  
* They can drink oil or welding fuel to heal burn across their body. Welding fuel is less effective and will cause toxin damage.
* They can drink oil or welding fuel to heal burn across their body. Welding fuel is less effective and will cause toxin damage.
Line 39: Line 39:
* Exposure to water will short out their circuits, which will continue so long as they are soaked
* Exposure to water will short out their circuits, which will continue so long as they are soaked
* They attack slightly slower than all other species
* They attack slightly slower than all other species
* Much harder to cure one that is infected
* If they somehow catch a disease, it is much harder to cure it
* Unable to benefit from healing chemicals or traditional medical supplies
* Unable to benefit from healing chemicals or traditional medical supplies
* Their limbs have very low health relative to normal limbs, meaning they are disabled far easier
* Their limbs have very low health relative to normal limbs, meaning they are disabled far easier
Line 48: Line 48:
== Unique Mechanics ==
== Unique Mechanics ==
* Preterni, like IPCs, are sustained by power, rather than typical nutrition. They can feed off of power cells, APCs, SMES cells, mechs, or cyborgs by using ALT+CLICK with an empty hand. Insulated gloves will prevent this recharge, while other gloves will slow the rate of recharge. In addition, an inducer applied to the chest will charge them as well, though this inflicts burn damage to the preternis.
* Preterni, like IPCs, are sustained by power, rather than typical nutrition. They can feed off of power cells, APCs, SMES cells, mechs, or cyborgs by using ALT+CLICK with an empty hand. Insulated gloves will prevent this recharge, while other gloves will slow the rate of recharge. In addition, an inducer applied to the chest will charge them as well, though this inflicts burn damage to the preternis.
* If a preternis dies from lack of power, they '''must''' be charged with an inducer to be revived by normal means. Otherwise, you must clone them.
* If a preternis dies from lack of power, they '''must''' be charged with an inducer or fed food to process into power to be revived by normal means. Otherwise, you must clone them.
* Assuming their eyes are undamaged, they can toggle several tiers of a night vision ability, permitting them to see at any range in darkness. Their eyes will not repair while not in a preternis body.
* Assuming their eyes are undamaged, they can toggle several tiers of a night vision ability, permitting them to see at any range in darkness. Their eyes will not repair while not in a preternis body.
* A cryptographic sequencer will give them significant brain damage the first time one is used on them. A second time will permanently impair their visual ability.
* A cryptographic sequencer will give them significant brain damage the first time one is used on them. A second time will permanently impair their visual ability.
* Their racial language is shared by cyborgs and the AI, permitting one to speak secretly with silicon crew
* Their racial language is shared by cyborgs and the AI, permitting one to speak secretly with silicon crew
== Repairing and Revival ==
As preternis are abnormal organics, listed here are steps to heal them, and perhaps revive them, should they come under your care as any of the various [[Jobs#Medical|Medical]] jobs.
===== Preternis Repairs =====
* Burn Damage
** [[File:CableCoils.png]]Cable coils
** Oil
** Welding fuel (will cause toxin damage)
* Brute Damage
** [[File:Welder.png]]Welders
* Toxin Damage
** Standard organic procedure; charcoal is most common
* Brain Damage
** Standard organic procedure; mannitol is most common
===== Organs, Surgery, and Revival =====
Preternis organs will decay at the standard rate that organic ones do while deceased. Beyond their uniquely designed eyes and lungs, all of their other organs are identical to ones found in your average human.
As they have a mechanical exterior, one must perform mechanical variations of the standard surgeries. For example, one of the most common surgeries, Organ Manipulation, follows [[Surgery|these adjusted steps]] as a result. It may be helpful to secure a toolbox or enlist the aid of [[Roboticist|Robotics]] in order to undertake these surgeries.
Revival is standard as in other organics. Most common is application of defibrillator once damage is healed, but be aware that the other, more uncommon methods, such as [[Surgery#Revival|Revival]] surgery, are also effective.
=Lore=
=Lore=
==History==
==History==
870

edits

Navigation menu