Machines

Revision as of 16:46, 1 October 2014 by imported>Phil235 ('genetic deformities' replaced with 'genetic disabilities/mutations' to avoid confusion.)

Machine Construction

  1.   Build a machine frame from your 5 metal sheets.
  2.   Add wires.
  3.   Add a circuit board.
  4. Examine the machine frame and it will tell you what items you need now.
  5.  When all the parts are added, screwdriver the machine frame to finish it.

Upgrading Machines

See here how to upgrade machines so they work faster, have bigger storage size and save more materials.

Linking Machines

Certain machines need to be linked to other machines or computers in order to work properly. There's different methods for different machines:

  • Using a multitool to download and upload data to link two devices (Telecommunications machines) which can sometimes require to open the machine's panel with a screwdriver first (Telepad, Mechbay Power Port)
  • Interacting with a console to find nearby machines (R&D machines, Turbine, Cloning Pod, DNA Scanner)
  • Using wirecutters after opening the panel with a screwdriver (Teleporter Station)

Machines

Cloning Pod

Parts needed Deconstruction
 
1x   Clone Pod Board
2x  Pieces of cable
2x  Micro manipulators
2x  Scanning modules
1x  Console screen
  1.  Screwdriver
  2.  Crowbar
  3.  Wirecutters
  4.  Wrench
Upgrade effects
  • Better manipulators: clones grow faster
  • Better scanning modules: boosts efficiency (full grown clones have less damage, no more risk of harmful mutation,
    chance of random beneficial mutation, cloning pod more resistant to EMPs, enables the cloning autoprocess)


DNA Scanner

Parts needed Deconstruction
 
1x   Cloning Scanner Board 
2x  Pieces of cable
1x  Micro manipulator
1x  Scanning module
1x  Console screen
1x  High-power micro-laser
  1.  Screwdriver
  2.  Crowbar
  3.  Wirecutters
  4.  Wrench
Upgrade effects
  • Better scanning module: Enable scanning autoprocess and ability to scan husks.
  • Better manipulator: Improve the accuracy of genetic manipulations.
  • Better laser: Reduce radiation damages from genetic manipulations.


Cryogenics Tube

Parts needed Deconstruction
 
1x   Cryotube Board
1x  Piece of cable
1x  Matter bin
4x  Console screens
  1.  Screwdriver
    (use wrench here to rotate the machine)
  2.  Crowbar
  3.  Wirecutters
  4.  Wrench
Upgrade effects
  • Better matter bin: faster cooling of gas and patient body, faster healing, patient wakes up faster after treatment.

Sleeper

Parts needed Deconstruction
 
1x   Sleeper Board
1x  Piece of cable
1x  Matter bin
1x  Micro manipulator
2x  Console screens
  1. Close the sleeper
  2.  Screwdriver
    (use wrench here to rotate the machine)
  3.  Crowbar
  4.  Wirecutters
  5.  Wrench
Upgrade effects
  • Better matter bins allow the sleeper to treat more heavily damaged patients, up to a limit of -75% health. Better manipulators unlock a larger selection of chemicals.
  • Nano manipulator adds:
    • Imidazoline: Heals eye damage.
    • Dexalin plus: Replaces Dexalin. More effective.
    • Dermaline: Replaces Kelotane. More effective.
  • Pico manipulator also adds:
    • Tricordazine: Heals brute, burn, suffocation and toxic damage, though not very effectively.
    • Anti-toxin (Dylovene): Heals toxic damage.
    • Ryetalin: Heals genetic disabilities/mutations.
    • Alkysine: Heals brain damage.
    • Arithrazine: Heals radiation very quickly, chance to cause slight brute damage.

Autolathe

Parts needed Deconstruction
 
1x   Autolathe Board
2x  Pieces of cable
1x  Micro manipulator
3x  Matter bins
1x  Console screen
  1.  Screwdriver
  2.  Crowbar
  3.  Wirecutters
  4.  Wrench
Upgrade effects
  • Better matter bins: autolathe can hold more metal and glass.
  • Better manipulator: lower production costs and production time.


Protolathe

Parts needed Deconstruction
File:Proto.png
1x   Protolathe Board
2x  Small beakers
2x  Micro manipulators
2x  Matter bins
  1.  Screwdriver
  2.  Crowbar
  3.  Wirecutters
  4.  Wrench
Upgrade effects
  • Better matter bins: protolathe can hold more material.
  • Better manipulators: lower production costs.


Destructive Analyzer

Parts needed Deconstruction
File:Decon.png
1x   Destructive Analyser Board
1x  Micro manipulator
1x  Scanning module
1x  High-power micro-laser
  1.  Screwdriver
  2.  Crowbar
  3.  Wirecutters
  4.  Wrench
Upgrade effects
  • Better components: ability to deconstruct items with lower reliability, higher amounts of salvaged glass&metal
    from deconstructed items are sent to the protolathe.


Circuit Imprinter

Parts needed Deconstruction
 
1x   Circuit Imprinter Board
1x  Matter bin
1x  Micro manipulator
2x  Small beakers
  1.  Screwdriver
  2.  Crowbar
  3.  Wirecutters
  4.  Wrench
Upgrade effects
  • Better matter bin: circuit imprinter can hold more material.
  • Better manipulator: lower production costs.


Subspace Broadcaster

Parts needed Deconstruction
 
1x   Subspace Broadcaster Board
1x  Pieces of cable
2x  Micro manipulators
1x  Ansible crystal
1x  Hyperwave filter
2x  High-power micro-laser
  1.  Screwdriver
  2.  Wrench
  3.  Wirecutters
  4.  Crowbar
  5.  Wirecutters
  6.  Wrench
Upgrade effects

None?


Subspace Receiver

Parts needed Deconstruction
 
1x   Subspace Receiver Board
2x  Micro manipulators
1x  Scanning module
1x  High-power micro-laser
1x  Hyperwave filter
1x  Subspace ansible
  1.  Screwdriver
  2.  Wrench
  3.  Wirecutters
  4.  Crowbar
  5.  Wirecutters
  6.  Wrench
Upgrade effects

None?


Exosuit Fabricator

Parts needed Deconstruction
 
1x   Exosuit Fabricator Board
1x  Micro manipulator
2x  Matter bins
1x  Console screen
1x  High-power micro-laser
  1.  Screwdriver
  2.  Crowbar
  3.  Wirecutters
  4.  Wrench
Upgrade effects
  • Better matter bins: fabricator can hold more material.
  • Better manipulator: lower production time.
  • Better laser: lower production costs.
  • Bigger beaker: bigger reagent storage size.


RnD Server

Parts needed Deconstruction
File:Rndserver.png
1x   RnD Server Board
2x  Pieces of cable
1x  Scanning module
  1.  Screwdriver
  2.  Crowbar
  3.  Wirecutters
  4.  Wrench
Upgrade effects
  • Better scanning module: lower heat generation


Telecommunication Hub

Parts needed Deconstruction
 
1x   Hub Mainframe Board
2x  Pieces of cable
2x  Micro manipulators
2x  Hyperwave filters
  1.  Screwdriver
  2.  Wrench
  3.  Wirecutters
  4.  Crowbar
  5.  Wirecutters
  6.  Wrench
Upgrade effects

None?


Bus Mainframe

Parts needed Deconstruction
 
1x   Bus Mainframe Board
1x  Piece of cable
2x  Micro manipulators
1x  Hyperwave filters
  1.  Screwdriver
  2.  Wrench
  3.  Wirecutters
  4.  Crowbar
  5.  Wirecutters
  6.  Wrench
Upgrade effects

None?


Telecomunication Relay

Parts needed Deconstruction
 
1x   Relay Mainframe Board
2x  Pieces of cable
2x  Micro manipulators
2x  Hyperwave filters
  1.  Screwdriver
  2.  Wrench
  3.  Wirecutters
  4.  Crowbar
  5.  Wirecutters
  6.  Wrench
Upgrade effects

None?


Channel Server

Parts needed Deconstruction
 
1x   Telecommunication Server Board
1x  Piece of cable
2x  Micro manipulators
1x  Hyperwave filter
  1.  Screwdriver
  2.  Wrench
  3.  Wirecutters
  4.  Crowbar
  5.  Wirecutters
  6.  Wrench
Upgrade effects

None?


Processor Unit

Parts needed Deconstruction
 
1x   Processor Unit Board
2x  Pieces of cable
3x  Micro manipulators
1x  Hyperwave filter
2x  Subspace treatment disks
1x Subspace analyzer
1x  Subspace amplifier
  1.  Screwdriver
  2.  Wrench
  3.  Wirecutters
  4.  Crowbar
  5.  Wirecutters
  6.  Wrench
Upgrade effects

None?


P.A.C.M.A.N.-type Portable Generator

Parts needed Deconstruction
 
1x   P.A.C.M.A.N.-type Generator Board
2x  Pieces of cable
1x  High-power micro-laser
1x  Matter bin
1x  Capacitor

(use wrench to move the machine)

  1.  Screwdriver
  2.  Crowbar
  3.  Wirecutters
  4.  Wrench
Upgrade effects
  • Better matter bin: PACMAN can hold more plasma sheets.
  • Better capacitor: increase power generation.
  • Better laser: lower plasma sheet consumption and heat generation.


S.U.P.E.R.P.A.C.M.A.N.-type portable Generator

Parts needed Deconstruction
 
1x   S.U.P.E.R.P.A.C.M.A.N.-type Generator
2x  Pieces of cable
1x  High-power micro-laser
1x  Matter bin
1x  Capacitor

(use wrench to move the machine)

  1.  Screwdriver
  2.  Crowbar
  3.  Wirecutters
  4.  Wrench
Upgrade effects
  • Better matter bin: PACMAN can hold more plasma sheets.
  • Better capacitor: increase power generation.
  • Better laser: lower plasma sheet consumption and heat generation.


M.R.S.P.A.C.M.A.N.-type portable Generator

Parts needed Deconstruction
 
1x   MRSPACMAN-type Generator Board
2x  Pieces of cable
1x  High-power micro-laser
1x  Matter bin
1x  Capacitor

(use wrench to move the machine)

  1.  Screwdriver
  2.  Crowbar
  3.  Wirecutters
  4.  Wrench
Upgrade effects
  • Better matter bin: PACMAN can hold more plasma sheets.
  • Better capacitor: increase power generation.
  • Better laser: lower plasma sheet consumption and heat generation.


Cyborg Recharging Station

Parts needed Deconstruction
 
1x   Cyborg Recharger Board
2x  Capacitors
1x  Power cell
1x  Micro manipulator
  1.   Unlock the machine
  2.  Screwdriver
  3.  Wrench
  4.  Wirecutters
  5.  Crowbar
  6.  Wirecutters
  7.  Wrench
Upgrade effects
  • Better capacitors: faster recharge speed (powercell and modules).
  • Better power cell: faster recharge speed (powercell and modules).
  • Better manipulator: repair cyborg while recharging.


Portable Chem Dispenser

Parts needed Deconstruction
File:Minidispenser.gif
1x   Portable Chem Dispenser Board
2x  Matter bin
1x  Capacitor
1x  Power cell
1x  Console screen
1x  Micro manipulator
  1.  Screwdriver
  2.  Crowbar
  3.  Wirecutters
  4.  Wrench
Upgrade effects
  • Better matter bins: increase the maximum energy of the dispenser
  • Better capacitor: lower recharging time.
  • Better power cell: lower recharging time.
  • Better manipulator: Additional chemicals available


Microwave

Parts needed Deconstruction
 
1x   Microwave Board
2x  Pieces of cable
1x  High-power micro-laser
1x  Console screen

(use wrench to move the machine)

  1.   Clean /  Fix the microwave if needed
  2.  Screwdriver
  3.  Crowbar
  4.  Wirecutters
  5.  Wrench
Upgrade effects
  • Better laser: Cooking food produces more than one dish.


Hydroponics Tray

Parts needed Deconstruction
 
1x   Hydroponics Tray Board
2x  Matter bins
1x  Console screen
  1.  Screwdriver to detach the hoses if needed.

(use wrench to move the machine)

  1.  Crowbar
  2.  Wirecutters
  3.  Wrench
Upgrade effects
  • Better matter bins: increases amount of water & nutrient the tray can hold.


Biogenerator

Parts needed Deconstruction
 
1x   Biogenerator Board
1x  Matter bin
1x  Piece of cable
1x  Micro manipulator
1x  Console screen
  1.  Screwdriver
  2.  Crowbar
  3.  Wirecutters
  4.  Wrench
Upgrade effects
  • Better matter bin: biogenerator is faster and gives more points.
  • Better manipulator: reduces items costs.


Freezer/Heater

Parts needed Deconstruction
 
1x   Freezer/Heater Board 
(Use screwdriver on board to select type) 2x  Matter bin 1x  Pieces of cable 2x  High-power micro-laser 1x  Console screen
  1.  Screwdriver
    (use wrench here to rotate the machine)
  2.  Crowbar
  3.  Wirecutters
  4.  Wrench
Upgrade effects
  • Better lasers: Freezer has lower temperatures available/Heater has higher temperatures available.
  • Better matter bins: Faster cooling/heating.


Telepad

Parts needed Deconstruction
 
1x   Telepad Board
2x  Bluespace crystals
1x  Piece of cable
1x  Capacitor
1x  Console screen
  1.  Screwdriver
  2.  Crowbar
  3.  Wirecutters
  4.  Wrench
Upgrade effects
  • Better capacitor: increases telepad efficiency.


Teleporter Station

Parts needed Deconstruction
 
1x   Teleportation Station Board
2x  Bluespace crystals
2x  Capacitor
1x  Console screen
  1.  Screwdriver
    (use wirecutters here to link Station to Hub
    and Console immediately next to it)
  2.  Crowbar
  3.  Wirecutters
  4.  Wrench
Upgrade effects
  • Better capacitors: the station can be linked with more teleporter stations.


Teleporter Hub

Parts needed Deconstruction
 
1x   Teleportation Hub Board
3x  Bluespace crystals
1x  Matter bin
  1.  Screwdriver
  2.  Crowbar
  3.  Wirecutters
  4.  Wrench
Upgrade effects
  • Better matter bin: lower the risk and severity of accidents.


Mechbay Power Port

Parts needed Deconstruction
 
1x   Mechbay Recharger Board
5x  Capacitors
1x  Piece of cable
  1.  Screwdriver
    (use wrench here to rotate the machine)
    (use multitool here to link with console)
  2.  Crowbar
  3.  Wirecutters
  4.  Wrench
Upgrade effects
  • Better capacitors: recharges mechs faster.


Gas Turbine Generator

Parts needed Deconstruction
 
1x   Power Turbine Board
6x  Capacitors
5x  Pieces of cable
  1.  Screwdriver
    (use wrench here to rotate the machine)
  2.  Crowbar
  3.  Wirecutters
  4.  Wrench
Upgrade effects
  • Better capacitors: increases the turbine's productivity.


Compressor

Parts needed Deconstruction
 
1x   Power Compressor Board
6x  Micro manipulator
5x  Pieces of cable
  1.  Screwdriver
    (use wrench here to rotate the machine)
  2.  Crowbar
  3.  Wirecutters
  4.  Wrench
Upgrade effects
  • Better manipulators: increases the turbine's efficiency.


SMES

Parts needed Deconstruction
 
1x   SMES Board
1x  Capacitor
5x  Power cells
5x  Pieces of cable

Building the Terminal: Screwdriver open the SMES, and use 10x  Pieces of cable

  1.  Screwdriver
    (use wrench here to rotate the machine)
  2.  Crowbar
  3.  Wirecutters
  4.  Wrench
Upgrade effects
  • Better capacitor: increases the maximum input & output levels.
  • Better power cells: increases the maximum charge.

Vendor

Parts needed Deconstruction
      
1x  Vendor Board 
(Use screwdriver to select Vendor type) 3x Refill packs
(corresponding to the vendor type)
  1.  Screwdriver
    (use wrench here to move the machine)
  2.  Crowbar
  3.  Wirecutters
  4.  Wrench
Upgrade effects

None?