Heretic: Difference between revisions

3,268 bytes added ,  06:49, 4 October 2023
WIP adds the mind path that is currently in the game as of https://github.com/yogstation13/Yogstation/pull/20349 Will add gifs/icons + minor stuff tomorrow need to go to bed
mNo edit summary
(WIP adds the mind path that is currently in the game as of https://github.com/yogstation13/Yogstation/pull/20349 Will add gifs/icons + minor stuff tomorrow need to go to bed)
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|Blacksmith's Tale
|Blacksmith's Tale
|Rust is the principle of that which makes and unmakes, and the slow decline of all things civilized. The most well-rounded path, your Mansus grasp will rust surfaces, or destroy rusted surfaces, granting you significant access. Its massive damage to non-organic matter also grants you a significant advantage over any silicons who might interfere with your research. Your blade can later work to destroy someone's equipment, or inject them with a reagent that will poison them. Your ascension spreads rust from your rite site, as well as granting you significantly more self-healing while you stand on rusted tiles.
|Rust is the principle of that which makes and unmakes, and the slow decline of all things civilized. The most well-rounded path, your Mansus grasp will rust surfaces, or destroy rusted surfaces, granting you significant access. Its massive damage to non-organic matter also grants you a significant advantage over any silicons who might interfere with your research. Your blade can later work to destroy someone's equipment, or inject them with a reagent that will poison them. Your ascension spreads rust from your rite site, as well as granting you significantly more self-healing while you stand on rusted tiles.
|-
!Path of Mind
|Precipice Of Enlightenment
|Mind is the principle of knowing, a path aimed at confusion and deceit. The ranged grasp allows for a much easier time, and is less punishing as the other paths. Your Mansus grasp will work at a range, only able to hit living targets, blurring their vision and knocking them down. Once upgraded, it will blind them in addition. Your blade once upgraded will inject mute toxin into it's victims, not allowing any organic to speak until it has left their system. Your ascension grants you immunity to all projectiles, along with near total immunity to space. Additionally, you will gain 9 points of knowledge to spend.
|}
|}
===Abilities===
===Abilities===
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! scope="col" style="background-color:#e34363; border-style: solid; border-width: 5px 5px 3px 5px" |<span style="font-size:larger">'''Path of Flesh'''</span>
! scope="col" style="background-color:#e34363; border-style: solid; border-width: 5px 5px 3px 5px" |<span style="font-size:larger">'''Path of Flesh'''</span>
! scope="col" style="background-color:#c5673e; border-style: solid; border-width: 5px 5px 3px 5px" |<span style="font-size:larger">'''Path of Rust'''</span>
! scope="col" style="background-color:#c5673e; border-style: solid; border-width: 5px 5px 3px 5px" |<span style="font-size:larger">'''Path of Rust'''</span>
! scope="col" style="background-color:#F8C8DC; border-style: solid; border-width: 5px 5px 3px 5px" |<span style="font-size:larger">'''Path of Mind'''</span>
| style="border-top:solid 5px; border-bottom:solid 3px; border-left:solid 5px" |
| style="border-top:solid 5px; border-bottom:solid 3px; border-left:solid 5px" |
| style="border-top:solid 5px; border-bottom:solid 3px" |<span style="font-size:larger">'''Miscellaneous Research'''</span>
| style="border-top:solid 5px; border-bottom:solid 3px" |<span style="font-size:larger">'''Miscellaneous Research'''</span>
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| style="background-color:#e34363; border-style: solid; border-width: 2px 2px 2px 2px" |'''Principle of Hunger'''
| style="background-color:#e34363; border-style: solid; border-width: 2px 2px 2px 2px" |'''Principle of Hunger'''
| style="background-color:#c5673e; border-style: solid; border-width: 2px 2px 2px 2px" |'''Blacksmith's Tale'''
| style="background-color:#c5673e; border-style: solid; border-width: 2px 2px 2px 2px" |'''Blacksmith's Tale'''
| style="background-color:#F8C8DC; border-style: solid; border-width: 2px 2px 2px 2px" |'''Precipice Of Enlightenment'''
| style="border-style: solid; border-width: 2px 2px 2px 2px" |'''The Nightwatcher'''
| style="border-style: solid; border-width: 2px 2px 2px 2px" |'''The Nightwatcher'''
| style="border-style: solid; border-width: 2px 2px 2px 2px" |'''The Priest'''
| style="border-style: solid; border-width: 2px 2px 2px 2px" |'''The Priest'''
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| style="background-color:#e34363; border-style: solid; border-width: 0px 2px 0px 2px" |[[File:flesh_blade.png]] <br>Pledge yourself to Flesh.<br> Transmute a knife and a pool of blood into a flesh blade.
| style="background-color:#e34363; border-style: solid; border-width: 0px 2px 0px 2px" |[[File:flesh_blade.png]] <br>Pledge yourself to Flesh.<br> Transmute a knife and a pool of blood into a flesh blade.
| style="background-color:#c5673e; border-style: solid; border-width: 0px 2px 0px 2px" |[[File:rust_blade.png]] <br>Pledge yourself to Rust. <br> Transmute a knife and a trash item into a rusty blade.
| style="background-color:#c5673e; border-style: solid; border-width: 0px 2px 0px 2px" |[[File:rust_blade.png]] <br>Pledge yourself to Rust. <br> Transmute a knife and a trash item into a rusty blade.
| style="background-color:#F8C8DC; border-style: solid; border-width: 0px 2px 0px 2px" |<br>Pledge yourself to Mind. <br> Transmute a knife and a book into a cerebral blade.
| style="border-style: solid; border-width: 0px 2px 0px 2px" |''He who reigns with the Ember Crown. He who hosts the damned. He who rose higher and higher, until there was no ceiling to push past. Once a spymaster, now a god. Forever shall he live.''
| style="border-style: solid; border-width: 0px 2px 0px 2px" |''He who reigns with the Ember Crown. He who hosts the damned. He who rose higher and higher, until there was no ceiling to push past. Once a spymaster, now a god. Forever shall he live.''
| style="border-style: solid; border-width: 0px 2px 0px 2px" |''The wielder of the Cup. The beloved tyrant, sought by many, feared by more. Charming and lecherous in ample portions, yet so many kneel before him and pledge their bodies. Forever shall he feast.''
| style="border-style: solid; border-width: 0px 2px 0px 2px" |''The wielder of the Cup. The beloved tyrant, sought by many, feared by more. Charming and lecherous in ample portions, yet so many kneel before him and pledge their bodies. Forever shall he feast.''
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| style="background-color:#e34363; border-style: solid; border-width: 2px 2px 2px 2px" |'''Grasp of Flesh'''
| style="background-color:#e34363; border-style: solid; border-width: 2px 2px 2px 2px" |'''Grasp of Flesh'''
| style="background-color:#c5673e; border-style: solid; border-width: 2px 2px 2px 2px" |'''Grasp of Rust'''
| style="background-color:#c5673e; border-style: solid; border-width: 2px 2px 2px 2px" |'''Grasp of Rust'''
| style="background-color:#F8C8DC; border-style: solid; border-width: 2px 2px 2px 2px" |'''Grasp of Mind'''
| style="border-style: solid; border-width: 2px 2px 2px 2px" |'''The Shrouded One'''
| style="border-style: solid; border-width: 2px 2px 2px 2px" |'''The Shrouded One'''
| style="border-style: solid; border-width: 2px 2px 2px 2px" |'''The Gravekeeper'''
| style="border-style: solid; border-width: 2px 2px 2px 2px" |'''The Gravekeeper'''
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| style="background-color:#e34363; border-style: solid; border-width: 0px 2px 2px 2px" |[[File:mansus_grasp.gif]] <br>Your Mansus grasp now raises dead humanoids into subservient ghouls if they are not mindshielded or husked. It will husk the person it's used on.
| style="background-color:#e34363; border-style: solid; border-width: 0px 2px 2px 2px" |[[File:mansus_grasp.gif]] <br>Your Mansus grasp now raises dead humanoids into subservient ghouls if they are not mindshielded or husked. It will husk the person it's used on.
| style="background-color:#c5673e; border-style: solid; border-width: 0px 2px 2px 2px" |[[File:mansus_grasp.gif]] <br>Your Mansus grasp now deals 500 damage to inorganic matter, rusts any surface it's used on, while destroying any surface that is already rusty.
| style="background-color:#c5673e; border-style: solid; border-width: 0px 2px 2px 2px" |[[File:mansus_grasp.gif]] <br>Your Mansus grasp now deals 500 damage to inorganic matter, rusts any surface it's used on, while destroying any surface that is already rusty.
| style="background-color:#F8C8DC; border-style: solid; border-width: 0px 2px 2px 2px" |[[File:mansus_grasp.gif]] <br>Your Mansus grasp now works from a range, blurring the vision of those you use it on and knocking them down.
| style="border-style: solid; border-width: 0px 2px 2px 2px" |''It burrows in the hearts of all living things. Eternal cycles of time yield nothing more from it. We know not what it is, and know better than to ask when it reveals itself.''
| style="border-style: solid; border-width: 0px 2px 2px 2px" |''It burrows in the hearts of all living things. Eternal cycles of time yield nothing more from it. We know not what it is, and know better than to ask when it reveals itself.''
| style="border-style: solid; border-width: 0px 2px 2px 2px" |''Forgotten to ages as the Priest's inspiration. They were decadent and deceiving, devouring the dead below the Glory, capturing them for themselves. We believe their autocannibalism will never abate.''
| style="border-style: solid; border-width: 0px 2px 2px 2px" |''Forgotten to ages as the Priest's inspiration. They were decadent and deceiving, devouring the dead below the Glory, capturing them for themselves. We believe their autocannibalism will never abate.''
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| style="background-color:#f58da2;      border-right:dashed 2px;" |'''Imperfect Ritual'''
| style="background-color:#f58da2;      border-right:dashed 2px;" |'''Imperfect Ritual'''
| style="background-color:#eb7541;      border-right:dashed 2px;" |'''Leeching Walk'''
| style="background-color:#eb7541;      border-right:dashed 2px;" |'''Leeching Walk'''
| style="background-color:#F8C8DC;      border-right:dashed 2px;" |'''Mental Obfuscation'''
| style="border-right:dashed 2px;" |'''Eldritch Essense'''
| style="border-right:dashed 2px;" |'''Eldritch Essense'''
| style="border-right:dashed 2px;" |'''Eldritch Medallion'''
| style="border-right:dashed 2px;" |'''Eldritch Medallion'''
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| style="background-color:#f58da2;      border-right:dashed 2px;" |[[file:poppy.png]] <br>Allows you to resurrect a humanoid body as a Voiceless Dead by transmuting them with a poppy. Voiceless Dead are mute and have 50 HP. You can only have two at a time.
| style="background-color:#f58da2;      border-right:dashed 2px;" |[[file:poppy.png]] <br>Allows you to resurrect a humanoid body as a Voiceless Dead by transmuting them with a poppy. Voiceless Dead are mute and have 50 HP. You can only have two at a time.
| style="background-color:#eb7541;      border-right:dashed 2px;" |[[file:rusted_floor.png]] <br>Passively heals you when you are on rusted tiles.
| style="background-color:#eb7541;      border-right:dashed 2px;" |[[file:rusted_floor.png]] <br>Passively heals you when you are on rusted tiles.
| style="background-color:#F8C8DC;      border-right:dashed 2px;" |<br>Allows you to teleport a short distance to a targeted destination.
| style="border-right:dashed 2px;" | [[file:heretic_flask.png]] <br>Allows you to craft a flask of eldritch essence by transmuting a water tank. The reagent will heal you and damage those not linked to the Mansus.
| style="border-right:dashed 2px;" | [[file:heretic_flask.png]] <br>Allows you to craft a flask of eldritch essence by transmuting a water tank. The reagent will heal you and damage those not linked to the Mansus.
| style="border-right:dashed 2px;" |[[file:heretic_medallion.png]] <br>Allows you to craft an eldritch amulet by transmuting a pair of eyes with a glass shard. When worn, the amulet will give you thermal vision.
| style="border-right:dashed 2px;" |[[file:heretic_medallion.png]] <br>Allows you to craft an eldritch amulet by transmuting a pair of eyes with a glass shard. When worn, the amulet will give you thermal vision.
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| style="background-color:#e34363; border-style: solid; border-width: 2px 2px 2px 2px" |'''Lover's Exsanguination'''
| style="background-color:#e34363; border-style: solid; border-width: 2px 2px 2px 2px" |'''Lover's Exsanguination'''
| style="background-color:#c5673e; border-style: solid; border-width: 2px 2px 2px 2px" |'''Ruin of Welfare'''
| style="background-color:#c5673e; border-style: solid; border-width: 2px 2px 2px 2px" |'''Ruin of Welfare'''
| style="background-color:#F8C8DC; border-style: solid; border-width: 2px 2px 2px 2px" |'''Occipital Oblivion'''
| style="border-style: solid; border-width: 2px 2px 2px 2px" |'''The Betrayed'''
| style="border-style: solid; border-width: 2px 2px 2px 2px" |'''The Betrayed'''
| style="border-style: solid; border-width: 2px 2px 2px 2px" |'''The Lover'''
| style="border-style: solid; border-width: 2px 2px 2px 2px" |'''The Lover'''
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| style="background-color:#e34363; border-style: solid; border-width: 0px 2px 2px 2px" |[[File:flesh_blade.png]] <br>Your Mansus grasp now applies a mark on hit. Use your flesh blade to detonate the mark, which causes significant bleeding on the target.
| style="background-color:#e34363; border-style: solid; border-width: 0px 2px 2px 2px" |[[File:flesh_blade.png]] <br>Your Mansus grasp now applies a mark on hit. Use your flesh blade to detonate the mark, which causes significant bleeding on the target.
| style="background-color:#c5673e; border-style: solid; border-width: 0px 2px 2px 2px" |[[File:rust_blade.png]] <br>Your Mansus grasp now applies a mark on hit. Use your rusty blade to detonate the mark, which has a chance to deal between 0 to 200 damage to 75% of your target's items.
| style="background-color:#c5673e; border-style: solid; border-width: 0px 2px 2px 2px" |[[File:rust_blade.png]] <br>Your Mansus grasp now applies a mark on hit. Use your rusty blade to detonate the mark, which has a chance to deal between 0 to 200 damage to 75% of your target's items.
| style="background-color:#F8C8DC; border-style: solid; border-width: 0px 2px 2px 2px" |<br>Your Mansus grasp now works at an increased range, and will temporarily blind targets in addition to the original effects.
| style="border-style: solid; border-width: 0px 2px 2px 2px" |''The one who lived. She never recovered her eyes. It is less likely she will find justice. Yet she listens to us when we sing with pain and malice. There are some wrongs that can still be righted.''
| style="border-style: solid; border-width: 0px 2px 2px 2px" |''The one who lived. She never recovered her eyes. It is less likely she will find justice. Yet she listens to us when we sing with pain and malice. There are some wrongs that can still be righted.''
| style="border-style: solid; border-width: 0px 2px 2px 2px" |''Some entity that takes a variety of forms, though she prefers a feminine visage. She finds those who dare wander the Mansus without proper care, though she has been instructive to us in passing.''
| style="border-style: solid; border-width: 0px 2px 2px 2px" |''Some entity that takes a variety of forms, though she prefers a feminine visage. She finds those who dare wander the Mansus without proper care, though she has been instructive to us in passing.''
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| style="background-color:#f58da2;      border-right:dashed 2px;" |'''Raw Ritual'''
| style="background-color:#f58da2;      border-right:dashed 2px;" |'''Raw Ritual'''
| style="background-color:#eb7541;      border-right:dashed 2px;" |'''Aggressive Spread'''
| style="background-color:#eb7541;      border-right:dashed 2px;" |'''Aggressive Spread'''
| style="background-color:#F8C8DC;      border-right:dashed 2px;" |'''Amygdala Assault'''
| style="border-right:dashed 2px;" |'''Curse of Corrosion'''
| style="border-right:dashed 2px;" |'''Curse of Corrosion'''
| style="border-right:dashed 2px;" |'''Curse of Paralysis'''
| style="border-right:dashed 2px;" |'''Curse of Paralysis'''
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| style="background-color:#f58da2;      border-right:dashed 2px;" |[[file:raw_prophet.png]] <br>Allows you to summon a Raw Prophet by transmuting a pair of eyes, a left arm and a right arm. Raw Prophets have massive sight range with X-ray, and they can sustain a telepathic network. However, they are very fragile and weak.
| style="background-color:#f58da2;      border-right:dashed 2px;" |[[file:raw_prophet.png]] <br>Allows you to summon a Raw Prophet by transmuting a pair of eyes, a left arm and a right arm. Raw Prophets have massive sight range with X-ray, and they can sustain a telepathic network. However, they are very fragile and weak.
| style="background-color:#eb7541;      border-right:dashed 2px;" |[[File:corrode.gif]]<br>An instant spell that spreads rust onto nearby tiles, destroying any already rusted.
| style="background-color:#eb7541;      border-right:dashed 2px;" |[[File:corrode.gif]]<br>An instant spell that spreads rust onto nearby tiles, destroying any already rusted.
| style="background-color:#F8C8DC;      border-right:dashed 2px;" |<br>Shoot a single bolt of condensed mental power in front of you, dealing large amounts of brute damage to any targets hit.
| style="border-right:dashed 2px;" |[[file:decal_bio.png]] <br>Curse someone with two minutes of vomiting and major organ damage by transmuting a wirecutter, a spill of blood, a heart, a left arm, and a right arm with an item that the victim has touched with their bare hands.
| style="border-right:dashed 2px;" |[[file:decal_bio.png]] <br>Curse someone with two minutes of vomiting and major organ damage by transmuting a wirecutter, a spill of blood, a heart, a left arm, and a right arm with an item that the victim has touched with their bare hands.
| style="border-right:dashed 2px;" |[[file:wheelchair.png]] <br>Curse someone with five minutes of an inability to walk by transmuting a knife, a pool of blood, a left leg, a right leg, and a hatchet with an item that the victim touched with their bare hands.
| style="border-right:dashed 2px;" |[[file:wheelchair.png]] <br>Curse someone with five minutes of an inability to walk by transmuting a knife, a pool of blood, a left leg, a right leg, and a hatchet with an item that the victim touched with their bare hands.
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| style="background-color:#e34363; border-style: solid; border-width: 2px 2px 2px 2px" |'''Talons of the Sworn'''
| style="background-color:#e34363; border-style: solid; border-width: 2px 2px 2px 2px" |'''Talons of the Sworn'''
| style="background-color:#c5673e; border-style: solid; border-width: 2px 2px 2px 2px" |'''Memento of Decay'''
| style="background-color:#c5673e; border-style: solid; border-width: 2px 2px 2px 2px" |'''Memento of Decay'''
| style="background-color:#F8C8DC; border-style: solid; border-width: 2px 2px 2px 2px" |'''Spine of The Infinite Beast'''
| style="border-style: solid; border-width: 2px 2px 2px 2px" |'''The City Guard'''
| style="border-style: solid; border-width: 2px 2px 2px 2px" |'''The City Guard'''
| style="border-style: solid; border-width: 2px 2px 2px 2px" |'''The Sworn'''
| style="border-style: solid; border-width: 2px 2px 2px 2px" |'''The Sworn'''
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| style="background-color:#e34363; border-style: solid; border-width: 0px 2px 2px 2px" |[[File:flesh_blade.png]] <br>Your flesh blade will now cause additional bleeding on hit.
| style="background-color:#e34363; border-style: solid; border-width: 0px 2px 2px 2px" |[[File:flesh_blade.png]] <br>Your flesh blade will now cause additional bleeding on hit.
| style="background-color:#c5673e; border-style: solid; border-width: 0px 2px 2px 2px" |[[File:rust_blade.png]] <br>Your rusted blade now injects eldritch essence on hit.
| style="background-color:#c5673e; border-style: solid; border-width: 0px 2px 2px 2px" |[[File:rust_blade.png]] <br>Your rusted blade now injects eldritch essence on hit.
| style="background-color:#F8C8DC; border-style: solid; border-width: 0px 2px 2px 2px" |<br>Your cerebral blade now injects mute toxin on hit.
| style="border-style: solid; border-width: 0px 2px 2px 2px" |''They were stoic and loyal, unlike their superior. Amgala could not have asked for better protectors or better scholars. But now they are gone. Still they wither in their graves, where we sometimes offer condolences.''
| style="border-style: solid; border-width: 0px 2px 2px 2px" |''They were stoic and loyal, unlike their superior. Amgala could not have asked for better protectors or better scholars. But now they are gone. Still they wither in their graves, where we sometimes offer condolences.''
| style="border-style: solid; border-width: 0px 2px 2px 2px" |''The Priest's loyal followers, bound to the Red Oath and enthralled with the Glorious Feast. Timeless cycles see their ranks replenished and drained with each coming Feast. We try to stray far.''
| style="border-style: solid; border-width: 0px 2px 2px 2px" |''The Priest's loyal followers, bound to the Red Oath and enthralled with the Glorious Feast. Timeless cycles see their ranks replenished and drained with each coming Feast. We try to stray far.''
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| style="background-color:#f58da2;      border-right:dashed 2px;" |'''Lonely Ritual'''
| style="background-color:#f58da2;      border-right:dashed 2px;" |'''Lonely Ritual'''
| style="background-color:#eb7541;      border-right:dashed 2px;" |'''Entropic Plume'''
| style="background-color:#eb7541;      border-right:dashed 2px;" |'''Entropic Plume'''
| style="background-color:#F8C8DC;      border-right:dashed 2px;" |'''Full Cerebral Control'''
| style="border-right:dashed 2px;" |'''Cleave'''
| style="border-right:dashed 2px;" |'''Cleave'''
| style="border-right:dashed 2px;" |'''Ashen Ritual'''
| style="border-right:dashed 2px;" |'''Ashen Ritual'''
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| style="background-color:#f58da2;      border-right:dashed 2px;" |[[file:stalker.png]] <br>Allows you to summon a Stalker by transmuting a knife, a candle, a pen, and a piece of paper. Stalkers can shapeshift into harmless animals and emit EMPs.
| style="background-color:#f58da2;      border-right:dashed 2px;" |[[file:stalker.png]] <br>Allows you to summon a Stalker by transmuting a knife, a candle, a pen, and a piece of paper. Stalkers can shapeshift into harmless animals and emit EMPs.
| style="background-color:#eb7541;      border-right:dashed 2px;" |[[file:entropic_plume.png]] <br>A cone spell that expels a befuddling plume that rusts tiles, then blinds, poisons, and forces targets to strike each other.
| style="background-color:#eb7541;      border-right:dashed 2px;" |[[file:entropic_plume.png]] <br>A cone spell that expels a befuddling plume that rusts tiles, then blinds, poisons, and forces targets to strike each other.
| style="background-color:#F8C8DC;      border-right:dashed 2px;" |<br>Rewire your own brain to partially ignore damage slowdown.
| style="border-right:dashed 2px;" |[[file:cleave.png]] <br>A powerful ranged spell that causes heavy bleeding and blood loss in an area around your target.
| style="border-right:dashed 2px;" |[[file:cleave.png]] <br>A powerful ranged spell that causes heavy bleeding and blood loss in an area around your target.
| style="border-right:dashed 2px;" |[[file:ashman.png]] <br>You can now summon an Ashman by transmuting a pile of ash, a head, and a book. Ashmen have powerful offensive abilities and access to the Ashen Shift spell.
| style="border-right:dashed 2px;" |[[file:ashman.png]] <br>You can now summon an Ashman by transmuting a pile of ash, a head, and a book. Ashmen have powerful offensive abilities and access to the Ashen Shift spell.
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| style="background-color:#e34363; border-style: solid; border-width: 2px 2px 2px 2px" |'''Priest’s Final Hymn'''
| style="background-color:#e34363; border-style: solid; border-width: 2px 2px 2px 2px" |'''Priest’s Final Hymn'''
| style="background-color:#c5673e; border-style: solid; border-width: 2px 2px 2px 2px" |'''Fallen Empress' Pathology'''
| style="background-color:#c5673e; border-style: solid; border-width: 2px 2px 2px 2px" |'''Fallen Empress' Pathology'''
| style="background-color:#F8C8DC; border-style: solid; border-width: 2px 2px 2px 2px" |'''Beyond All Knowledge Lies Despair'''
| style="border-style: solid; border-width: 2px 2px 2px 2px" |'''The Sanguine Horde'''
| style="border-style: solid; border-width: 2px 2px 2px 2px" |'''The Sanguine Horde'''
| style="border-style: solid; border-width: 2px 2px 2px 2px" |'''The Owl'''
| style="border-style: solid; border-width: 2px 2px 2px 2px" |'''The Owl'''
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| style="background-color:#e34363; border-style: solid; border-width: 0px 2px 2px 2px" |[[file:terror_of_the_night_armsy.png]]<br>Transmute three corpses to ascend by metamorphisizing as a Thirstly Serpent, or ascend instead by summoning a Lavish Serpent, tripling your ghoul maximum, and becoming incredibly resilient to damage.
| style="background-color:#e34363; border-style: solid; border-width: 0px 2px 2px 2px" |[[file:terror_of_the_night_armsy.png]]<br>Transmute three corpses to ascend by metamorphisizing as a Thirstly Serpent, or ascend instead by summoning a Lavish Serpent, tripling your ghoul maximum, and becoming incredibly resilient to damage.
| style="background-color:#c5673e; border-style: solid; border-width: 0px 2px 2px 2px" |Transmute three corpses to ascend as a Sovereign of Decay. Your healing on rust tiles will be tripled, and you will become much more resilient to damage. In addition, rust will spread from your ritual site.
| style="background-color:#c5673e; border-style: solid; border-width: 0px 2px 2px 2px" |Transmute three corpses to ascend as a Sovereign of Decay. Your healing on rust tiles will be tripled, and you will become much more resilient to damage. In addition, rust will spread from your ritual site.
| style="background-color:#F8C8DC; border-style: solid; border-width: 0px 2px 2px 2px" |Transmute three corpses to ascend as a Monarch of Knowledge, your advanced prowess in mental proficiency allows you to deflect all projectiles. Instantly gain 9 points of knowledge to use, you also gain additional immunity to pressure and no longer need to breathe.
| style="border-style: solid; border-width: 0px 2px 2px 2px" |''A pact of demons and marauders from a world forgotten. Very few yet roam the planes. The secrets to their final defeat have been lost. We offer wardings to ensure they do not cross our path.''
| style="border-style: solid; border-width: 0px 2px 2px 2px" |''A pact of demons and marauders from a world forgotten. Very few yet roam the planes. The secrets to their final defeat have been lost. We offer wardings to ensure they do not cross our path.''
| style="border-style: solid; border-width: 0px 2px 2px 2px" |''One of the oldest and sanest Sworn. Ebis, like the Lover, we believe to be a being of the Mansus itself. They commonly offer generous aid, but only if we succeed in one of their puzzling challenges.''
| style="border-style: solid; border-width: 0px 2px 2px 2px" |''One of the oldest and sanest Sworn. Ebis, like the Lover, we believe to be a being of the Mansus itself. They commonly offer generous aid, but only if we succeed in one of their puzzling challenges.''
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