Guide to chemistry: Difference between revisions

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imported>Kingofkosmos
imported>Intigracy
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|formula = 1 part Mercury, 1 part Oxygen, 1 part Sugar
|formula = 1 part Mercury, 1 part Oxygen, 1 part Sugar
|effects = A narcotic that impedes one's ability by slowing down the higher brain cell functions. Causes massive brain damage (Results in 2 units instead of 3).
|effects = A narcotic that impedes one's ability by slowing down the higher brain cell functions. Causes massive brain damage (Results in 2 units instead of 3).
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{{Chem
|chemical = {{anchor|Lexorin}}Lexorin
|formula = 1 part Hydrogen, 1 part Nitrogen, 1 part Plasma
|effects = Temporarily stops respiration and causes tissue damage. Large doses are fatal, and will cause people to pass out very quickly.
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|formula = 3 parts Iron/Aluminium, 1 part ''Foaming Agent'', 1 part ''Polytrinic Acid''
|formula = 3 parts Iron/Aluminium, 1 part ''Foaming Agent'', 1 part ''Polytrinic Acid''
|effects = Creates lightweight metal foam walls. These can be easily torn through, but may be useful for plugging hull breaches. Can be made with either iron or aluminium.
|effects = Creates lightweight metal foam walls. These can be easily torn through, but may be useful for plugging hull breaches. Can be made with either iron or aluminium.
}}
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{{Chem
|chemical = {{anchor|Lexorin}}Lexorin
|formula = 1 part Hydrogen, 1 part Nitrogen, 1 part Plasma
|effects = Temporarily stops respiration and causes tissue damage. Large doses are fatal, and will cause people to pass out very quickly.
}}
}}
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Revision as of 19:35, 18 August 2013

This guide will primarily be useful for chemists but may come in handy to any player and especially traitors.

Chemicals

You have all sorts of things here, and can make so much. You can make medicines, foam, flash powder, poisons, space lube, window hardener, and so much more. The limit on combinations is a limit that exists only in your creativity (and the game engine). Be sure to be careful though, mixing the wrong chemicals can be bad for your health and please make sure you know what a chemical does before you use it. Experiment at your own risk.

Most pure chemicals are lethal or will cause heavy toxin damage if injected or ingested in their pure form.

Chemical Description Notes
Aluminum A silvery white and ductile member of the boron group of chemical elements.
Carbon A highly stable element found in organics.
Chlorine A noxious gas.
Ethanol A well-known alcohol with a variety of applications. Do not drink unless seeking pure drunkatude.
Fluorine A highly reactive chemical element.
Gold A dark yellow, dense, valuable conductive metal. Often used in electronics. Must acquire from the mines!
Hydrogen A colorless, odorless, nonmetallic, tasteless, highly combustible diatomic gas.
Iron A metallic element, reacts with oxygen. Cures certain diseases. May be worthwhile to create a pill bottle of this. Also used in certain alcoholic concoctions.
Lithium A soft, silver metallic element.
Mercury A liquid metal. Poisonous, do not inject or swallow.
Nitrogen A colorless, odorless, tasteless gas.
Oxygen A colorless, odorless gas.
Phosphorus A highly reactive element, glows on contact with oxygen.
Plasma Liquefied plasma. Highly dangerous when ingested, must acquire from the mines.
Potassium A soft, low-melting solid that can easily be cut with a knife. Reacts violently with water. Mixing with water will cause this to explode.
Radium Radium is an alkaline earth metal. It is extremely radioactive. Deals out radiation damage, and will raise the radiation level of the subject it is used on.
Silicon A tetravalent metalloid, silicon is less reactive than its chemical analog carbon.
Silver A white, valuable conductive metal. Often used in harmonic wiring. Must acquire from the mines!
Sugar The organic compound commonly known as table sugar and sometimes called saccharose. This white, odorless, crystalline powder has a pleasing, sweet taste.
Sulphur A foul smelling non-metallic crystalline element.
Sulphuric Acid A strong mineral acid with the molecular formula H2SO4. Very dangerous, do not splash on faces, eat, or inject people with this.
Uranium A black, incredibly dense, slightly radioactive, actinide. Often used in its depleted state in military ballistics and heavy armor. Must acquire from the mines, radioactive!
Water A ubiquitous chemical substance that is composed of hydrogen and oxygen. Also known as Dihydrogen Monoxide. Put out toxin fires with this.

Formulas

These are some sample formulas for you chemists out there, ask about in game to learn more! Experimentation can be dangerous, or rewarding.

Pharmaceutical chemicals can usually be identified by a light pink-ish color.

Medicine

The vast majority of chemicals you will be called on to make. Typically, a small amount of each should be kept on hand. Assuming the medical team is not incompetent, they should be able to keep everyone alive and quite healthy with your assistance.

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Other Recipes

These are either pure reactions that typically leave nothing remaining or other chemicals that have non-medicinal uses. Many of these are useful in the manufacture of grenades, but many can be quite dangerous.

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Beyond the Dispenser

Just because it isn't found in the dispenser or the guide above doesn't mean you can't use it! Holy water, slime cores and plenty of other things can provide limitless fun for an enterprising and curious chemist.