Guide to Genetics: Difference between revisions

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Let's say that you do not want to wait 11 whole seconds inbetween each radiation. you might have rolled with six. You probably have rolled with six if you are better then 27% of those geneticists. But oh no, something mutated! And I didn't want it to!
Let's say that you do not want to wait 11 whole seconds inbetween each radiation. You might have rolled with six. You probably have rolled with six if you are better then 27% of those geneticists. But oh no, something mutated! And I didn't want it to!


There is a good choice, and a bad choice here. The options you have are:
There is a good choice, and a bad choice here. The options you have are:
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Bad scenario: You attempt to fix it by hand. The only thing this causes is that even more genes get mutated, a result of your ever raising radiation counter. You keep madly clicking all the mutated blocks, but more just keep appearing. You decide to clean SE the monkey, you didn't have any notable progress on that string after all.
Bad scenario: You attempt to fix it by hand. The only thing this causes is that even more genes get mutated, a result of your ever raising radiation counter. You keep madly clicking all the mutated blocks, but more just keep appearing. You decide to clean SE the monkey, you didn't have any notable progress on that string after all.
Worse scenario:You forgot to safe a clean SE. New monkey, ahoy!
Worse scenario: You forgot to save a clean SE. New monkey, ahoy!
Worst scenario: You label the syringe as superpowers and have !!FUN!! Injecting everyone with it.
Worst scenario: You label the syringe as superpowers and have !!FUN!! Injecting everyone with it.


Normal scenario:You inject it with a clean/powered SE you had stored earlier this round. You can now keep working on the block you started on, with only so much extra radiation for your monkey.
Normal scenario: You inject it with a clean/powered SE you had stored earlier this round. You can now keep working on the block you started on, with only so much extra radiation for your monkey.
Best scenario:You attempt to fix the mutation by hand. The SE sparks out of control and you decide to fetch a new monkey. Your test subject is green, gloweh, and looking right trough you!
Best scenario: You attempt to fix the mutation by hand. The SE sparks out of control and you decide to fetch a new monkey. Your test subject is green, glowing, and looking right through you!
 
What I like to do to avoid this is to use the three buffers. Buffer 1 for a clean SE. Buffer 2 for the powers I've collected, and to inject into the monkey human if the next block happens to be a disability. Buffer 3 for testing, to save when a new block goes over 800.


I just want to remind you: There is no correct way to do genetics. There is just a few wrong ways. Genetics works on chance, luck, and a little knowledge of what the buttons do. One day you might have a station full of hulking supermutants in ten seconds flat, the other you will keep madly clicking buttons.
I just want to remind you: There is no correct way to do genetics. There is just a few wrong ways. Genetics works on chance, luck, and a little knowledge of what the buttons do. One day you might have a station full of hulking supermutants in ten seconds flat, the other you will keep madly clicking buttons.


== Are you sure that is the right SE? ==
== Are you sure that is the right SE? ==
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