Guide to Combat: Difference between revisions

20 bytes added ,  02:37, 21 September 2019
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![[File:Improvised_shotgun.png|64px]]
![[File:Improvised_shotgun.png|64px]]
!{{anchor|Improvised Shotgun}}Improvised Shotgun
!{{anchor|Improvised Shotgun}}Improvised Shotgun
|[[File:Blank_shell.png|64px]]<br>12 Gauge shells
|[[File:Buckshot_shell.png|64px]]<br>12 Gauge shells
|1 Shell
|1 Shell
|Depends on shell
|Depends on shell
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![[File:Doubleshotgun.png|64px]] [[File:Doubleshotgunsawnoff.png|64px]]
![[File:Doubleshotgun.png|64px]] [[File:Doubleshotgunsawnoff.png|64px]]
!{{anchor|Double-Barrelled Shotgun}}Double-Barrelled Shotgun
!{{anchor|Double-Barrelled Shotgun}}Double-Barrelled Shotgun
|[[File:Blank_shell.png|64px]]<br>12 Gauge shells
|[[File:Bean_shell.png|64px]]<br>12 Gauge shells
|2 Shells
|2 Shells
|Depends on shell
|Depends on shell
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![[File:Shotgun.png|64px]] [[File:RiotSGSawn.png|64px]]
![[File:Shotgun.png|64px]] [[File:RiotSGSawn.png|64px]]
!{{anchor|Shotgun}}Riot Shotgun
!{{anchor|Shotgun}}Riot Shotgun
|[[File:Blank_shell.png|64px]]<br>12 Gauge shells
|[[File:Bean_shell.png|64px]]<br>12 Gauge shells
|6+1 Shells
|6+1 Shells
|Depends on shell
|Depends on shell
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![[File:Combatshotgun.png|64px]]
![[File:Combatshotgun.png|64px]]
!{{anchor|Combat Shotgun}}Combat Shotgun
!{{anchor|Combat Shotgun}}Combat Shotgun
|[[File:Blank_shell.png|64px]]<br>12 Gauge Shells
|[[File:Buckshot_shell.png|64px]]<br>12 Gauge Shells
|6+1 Shells
|6+1 Shells
|Depends on shell
|Depends on shell
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![[File:WardenSG.png|64px]]
![[File:WardenSG.png|64px]]
!{{anchor|Compact Combat Shotgun}}Compact Combat Shotgun
!{{anchor|Compact Combat Shotgun}}Compact Combat Shotgun
|[[File:Blank_shell.png|64px]]<br>12 Gauge Shells
|[[File:Buckshot_shell.png|64px]]<br>12 Gauge Shells
|4+1 Shells
|4+1 Shells
|Depends on shell
|Depends on shell
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![[File:Bulldog.png|64px]]
![[File:Bulldog.png|64px]]
!{{anchor|Shotgun}}Bulldog
!{{anchor|Shotgun}}Bulldog
|[[File:Blank_shell.png|64px]]<br>12 Gauge shells
|[[File:Buckshot_shell.png|64px]]<br>12 Gauge shells
|8+1 Shells
|8+1 Shells
|Depends on drum
|Depends on drum
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* [[File:Bean_shell.png|32px]] '''Rubber Shot:''' Shoots 6 pellets dealing 3 brute and 25 stamina damage each. More effective at stopping a target, but stamina damage fades with time.
* [[File:Bean_shell.png|32px]] '''Rubber Shot:''' Shoots 6 pellets dealing 3 brute and 25 stamina damage each. More effective at stopping a target, but stamina damage fades with time.
* [[File:Bean_shell.png|32px]] '''Beanbag:''' Shoots one single beanbag, dealing 5 brute and 80 stamina damage. The bartender uses these by default.
* [[File:Bean_shell.png|32px]] '''Beanbag:''' Shoots one single beanbag, dealing 5 brute and 80 stamina damage. The bartender uses these by default.
* [[File:Stun_Shell.png|32px]] '''Stun Shell:''' Shoots an electrode that stuns on hit, much like a taser.
* [[File:Blank_shell.png|32px]] '''Standard Slug:''' Shoots a single projectile that does 60 brute damage on impact.
* [[File:Fire_shell.png|32px]] '''Incendiary Slug:''' Shoots a single projectile that leaves a fire trail and ignites the target, on top of 20 brute damage.
* [[File:Fire_shell.png|32px]] '''Incendiary Slug:''' Shoots a single projectile that leaves a fire trail and ignites the target, on top of 20 brute damage.
* [[File:Tech_shell.png|32px]] '''Shotgun Dart:''' A single dart that can contain up to 30 units of chemicals that'll be injected on hit.
* [[File:Tech_shell.png|32px]] '''Shotgun Dart:''' A single dart that can contain up to 30 units of chemicals that'll be injected on hit.
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